This one came, from an argument on "the other forum" ...and to prove my point i invented this, "random bet" to prove my "cluster theory" was correct...Here is what i said;
"Meanwhile, im winning? THIS is the magical "increase the accuracy" for a Random bet,... im making profits by Waiting for a *virtual win* Then i bet MAX 2 cycles then STOP,,,,this acually works?, now prove me wrong ha ha..
You know im right?, ... As i said, this is a fact,
(1) numbers *will* hit in clusters i.e (2 or more hits during a short interval)...
(2) After after these "cluster hits", IS also always followed by a longer or shorter sleeping time...
(3) 1 number HIT i.e SLEEP has Ended...same repeating procedure...
This is how roulette works, it's not imagination? it's a fact? You can study and see this is true for yourself...Even true for a Random OR Live bet"
and my "Cluster Theory-system"
"This should work the same with any betselection? As i said? -Wait for a Virtual win, then bet 2 cycles then STOP.
One "cycle" for a Line is 6 spins. so that would be 6+6 spins, in my test 5+5 spins.
This my "Cluster Theory-system"
Procedure: Wait for a hit in Any new Line/DS (no repeats)...BET that particular Line 1u and do 5 spins, IF no hit, Bet also the 2 STREETS within that particular Line (3u) and do another 5 spins, then STOP.....Also STOP/Restart at any hit (Wait for a new Line to hit/Repeat procedure)...
Hitrate seems to be very good, also what is great this one requires a *very small BR* 60u (played with 1u bets)
Only did 4 short testings, all winners (5u bets) That would be a BR/Stoploss of 5*60= 300u, ...i say a good "wingoal" may be 100-200u (?)
(more testing is needed)...
CLUSTER THEORY SYSTEMS © 2018 ignatus
IF anyone should try to steal this now, you know it was my original idea. ;D
"This should work the same with any betselection. -Wait for a Virtual win, then bet 2 cycles then STOP" (This IS the Cluster Theory Systems-claim)
Now, to prove my point again to Nay-sayers, I played now on the DOZENS. (coded it in RX)
7/8 Sessions was winners (Showed a positive TREND for x number of spins before drop...)
RX-code
system "CTS Dozens"
method "main"
begin
while starting a new session
begin
Set List [1,2,3,5,8,13] to Record "progression" Data
end
Copy List [1st dozen] to Record "Doz1" Layout
Copy List [2nd dozen] to Record "Doz2" Layout
Copy List [3rd dozen] to Record "Doz3" Layout
while on each spin
begin
{if total spin count=250 each time
begin
stop session
end }
If any dozen bet lost each time
begin
add 1 on Record "progression" Data Index
end
If 1st dozen has won each
begin
clear Record "Doz1" Layout
Put 1 on Record "progression" Data Index
end
If 2nd dozen has won each
begin
clear Record "Doz2" Layout
Put 1 on Record "progression" Data Index
end
If 3rd dozen has won each
begin
clear Record "Doz3" Layout
Put 1 on Record "progression" Data Index
end
if 1st dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz1" Layout List
end
end
if 2nd dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz2" Layout List
end
end
if 3rd dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz3" Layout List
end
end
If 1st dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz1" Layout List
end
If 2nd dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz2" Layout List
end
If 3rd dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz3" Layout List
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
clear Record "Doz1" Layout
clear Record "Doz2" Layout
clear Record "Doz3" Layout
Put 1 on Record "progression" Data Index
End
end
END
Test 1-8 (First 2, Randomspins, Last 6 Livespins)
Dangerous…….
(link:://:.pichost.org/images/2018/10/27/source.png) (link:://:.pichost.org/image/TM4rt)
Quote from: Face on Oct 27, 07:16 AM 2018
(link:://:.pichost.org/images/2018/10/27/source.png) (link:://:.pichost.org/image/TM4rt)
Yes, that's good. IT will (in *most cases* keep a positive BR, for x number of spins before it drops) this is how it works...im doin more testings now, (and i've put a stoploss at -150u for easier testings, you can have that code now...)
system "CTS Dozens"
method "main"
begin
while starting a new session
begin
Set List [1,2,3,5,8,13] to Record "progression" Data
end
Copy List [1st dozen] to Record "Doz1" Layout
Copy List [2nd dozen] to Record "Doz2" Layout
Copy List [3rd dozen] to Record "Doz3" Layout
while on each spin
begin
if total bankroll <= -150 each time
begin
stop session
end
If any dozen bet lost each time
begin
add 1 on Record "progression" Data Index
end
If 1st dozen has won each
begin
clear Record "Doz1" Layout
Put 1 on Record "progression" Data Index
end
If 2nd dozen has won each
begin
clear Record "Doz2" Layout
Put 1 on Record "progression" Data Index
end
If 3rd dozen has won each
begin
clear Record "Doz3" Layout
Put 1 on Record "progression" Data Index
end
if 1st dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz1" Layout List
end
end
if 2nd dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz2" Layout List
end
end
if 3rd dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz3" Layout List
end
end
If 1st dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz1" Layout List
end
If 2nd dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz2" Layout List
end
If 3rd dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz3" Layout List
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
clear Record "Doz1" Layout
clear Record "Doz2" Layout
clear Record "Doz3" Layout
Put 1 on Record "progression" Data Index
End
end
END
cheers
CTS Dozens 2
-Progression has been changed (and +1 Step, now 7 Steps)
-Played with 5u bets
-Wingoal/stoploss = +300/-100
this mean, you need only to win 1/3 Games to be profitable
seems to work? (need testers for this?)...
RX code
system "CTS Dozens 2"
method "main"
begin
while starting a new session
begin
Set List [5,10,15,20,25,40,65] to Record "progression" Data
end
Copy List [1st dozen] to Record "Doz1" Layout
Copy List [2nd dozen] to Record "Doz2" Layout
Copy List [3rd dozen] to Record "Doz3" Layout
while on each spin
begin
if total spin count = 300 each time
begin
stop session
end
if total bankroll >= 300 each time
begin
stop session
end
if total bankroll <= -100 each time
begin
stop session
end
If any dozen bet lost each time
begin
add 1 on Record "progression" Data Index
end
If 1st dozen has won each
begin
clear Record "Doz1" Layout
Put 1 on Record "progression" Data Index
end
If 2nd dozen has won each
begin
clear Record "Doz2" Layout
Put 1 on Record "progression" Data Index
end
If 3rd dozen has won each
begin
clear Record "Doz3" Layout
Put 1 on Record "progression" Data Index
end
if 1st dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz1" Layout List
end
end
if 2nd dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz2" Layout List
end
end
if 3rd dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz3" Layout List
end
end
If 1st dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz1" Layout List
end
If 2nd dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz2" Layout List
end
If 3rd dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz3" Layout List
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
clear Record "Doz1" Layout
clear Record "Doz2" Layout
clear Record "Doz3" Layout
Put 1 on Record "progression" Data Index
End
end
END
OK had very bad resuts from "CTS Dozen 2"...now stoploss was to tight, and wingoal to high...so now, that's been fix'd...had better results with this one.
CTS Dozen 3
Stoploss/wingoal: -150/+200 (you need to win 1/2 games to be profitable)
Progression: 5,10,15,20,25,40,65 STOP
Procedure: Wait for a virtual hit in Any dozen (new dozen hit, no repeats) Now Bet that particular doz with the progression /Stop/Restart procedure at any hit.
Test 1.
Trial of 2 (Random spins)
WW +400
WL +50
WL +50
WW +400
WL +50
WL +50
LW +50
LL -300
WL +50
WL +50
LL -300
LW +50
LL -300
LW +50
LW +50
WL +50
WL +50
WL +50
Ww +400
= +900 (?) if i got it right..
RX Code
system "CTS Dozens 3"
method "main"
begin
while starting a new session
begin
Set List [5,10,15,20,25,40,65] to Record "progression" Data
end
Copy List [1st dozen] to Record "Doz1" Layout
Copy List [2nd dozen] to Record "Doz2" Layout
Copy List [3rd dozen] to Record "Doz3" Layout
while on each spin
begin
if total spin count = 300 each time
begin
stop session
end
if total bankroll >= 200 each time
begin
stop session
end
if total bankroll <= -150 each time
begin
stop session
end
If any dozen bet lost each time
begin
add 1 on Record "progression" Data Index
end
If 1st dozen has won each
begin
clear Record "Doz1" Layout
Put 1 on Record "progression" Data Index
end
If 2nd dozen has won each
begin
clear Record "Doz2" Layout
Put 1 on Record "progression" Data Index
end
If 3rd dozen has won each
begin
clear Record "Doz3" Layout
Put 1 on Record "progression" Data Index
end
if 1st dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz1" Layout List
end
end
if 2nd dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz2" Layout List
end
end
if 3rd dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz3" Layout List
end
end
If 1st dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz1" Layout List
end
If 2nd dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz2" Layout List
end
If 3rd dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz3" Layout List
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
clear Record "Doz1" Layout
clear Record "Doz2" Layout
clear Record "Doz3" Layout
Put 1 on Record "progression" Data Index
End
end
END
Iggy thanks for the RX code, helps a ton.
Here are my 20 sets, all from downloaded spins:
WL +50
LW +50
LL -300
WW +400
LL -300
LL -300
WW +400
WL +50
WL +50
LW +50
= +150
Quote from: Mako on Oct 27, 01:53 PM 2018
Iggy thanks for the RX code, helps a ton.
Here are my 20 sets, all from downloaded spins:
WL +50
LW +50
LL -300
WW +400
LL -300
LL -300
WW +400
WL +50
WL +50
LW +50
= +150
Thx for testing mako, This is still an experiment,.. :) now im working on my final version (soon finished),,,
Well now, this is my final offer...if this doesn't work, im defeted, about the "Cluster Theory Systems"(?)
(Atleast for the dozen bet). This is the best i could figure(?) for this bet/trigger/betselection....i haven't had time to test it, but i will...
will it work? idk.. :question:
I call this "CTS Dozens HR" (HR= Highroller/Hit'n Run) ...
RX Code
system "CTS Dozens HR"
method "main"
begin
while starting a new session
begin
Set List [25,25,50,75,100,150] to Record "progression" Data
end
Copy List [1st dozen] to Record "Doz1" Layout
Copy List [2nd dozen] to Record "Doz2" Layout
Copy List [3rd dozen] to Record "Doz3" Layout
while on each spin
begin
if total bankroll >= 300 each time
begin
stop session
end
if total bankroll <= -300 each time
begin
stop session
end
If any dozen bet lost each time
begin
add 1 on Record "progression" Data Index
end
If 1st dozen has won each
begin
clear Record "Doz1" Layout
Put 1 on Record "progression" Data Index
end
If 2nd dozen has won each
begin
clear Record "Doz2" Layout
Put 1 on Record "progression" Data Index
end
If 3rd dozen has won each
begin
clear Record "Doz3" Layout
Put 1 on Record "progression" Data Index
end
if 1st dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz1" Layout List
end
end
if 2nd dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz2" Layout List
end
end
if 3rd dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz3" Layout List
end
end
If 1st dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz1" Layout List
end
If 2nd dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz2" Layout List
end
If 3rd dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz3" Layout List
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
clear Record "Doz1" Layout
clear Record "Doz2" Layout
clear Record "Doz3" Layout
Put 1 on Record "progression" Data Index
End
end
END
Finally, i got it! >:D
I call this one
"100$ BILL" ;D
Same bet/Progression/BR/Stoploss (300u) only Wingoal has been lowerd to *100u*...to be profitable you must win atleast 8/10 games, 7/10 will give a minor loss (i *think* 6/10 would be rare?) 10/10 you hit the jackpot! >:D
considering a session is finished in less than 15 spins, (hit'n run) this could be FUN! ;D
(Livespins)
Test1.
WWWWWWWWLW 9/10 = +600
Test2.
LLWWWWWWLW 7/10 = -200u
Test2.
WWWWWWWLWW 9/10 = +600U
RX code
system "CTS Dozens HR FINAL | 100$ BILL"
method "main"
begin
while starting a new session
begin
Set List [25,25,50,75,100,150] to Record "progression" Data
end
Copy List [1st dozen] to Record "Doz1" Layout
Copy List [2nd dozen] to Record "Doz2" Layout
Copy List [3rd dozen] to Record "Doz3" Layout
while on each spin
begin
if total bankroll >= 100 each time
begin
stop session
end
if total bankroll <= -300 each time
begin
stop session
end
If any dozen bet lost each time
begin
add 1 on Record "progression" Data Index
end
If 1st dozen has won each
begin
clear Record "Doz1" Layout
Put 1 on Record "progression" Data Index
end
If 2nd dozen has won each
begin
clear Record "Doz2" Layout
Put 1 on Record "progression" Data Index
end
If 3rd dozen has won each
begin
clear Record "Doz3" Layout
Put 1 on Record "progression" Data Index
end
if 1st dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz1" Layout List
end
end
if 2nd dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz2" Layout List
end
end
if 3rd dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz3" Layout List
end
end
If 1st dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz1" Layout List
end
If 2nd dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz2" Layout List
end
If 3rd dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz3" Layout List
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
clear Record "Doz1" Layout
clear Record "Doz2" Layout
clear Record "Doz3" Layout
Put 1 on Record "progression" Data Index
End
end
END
WINGOAL?? STOPLOSS?? link:s://youtu.be/2Z4m4lnjxkY (link:s://youtu.be/2Z4m4lnjxkY)
Ey? in reality it's just play the 1,1,2,3,4,6 STOP -doz Progression Non-stop, after "Virtual win"/new doz hit (didn't turn out so bad??) :twisted:
But my original idea proved me right! :thumbsup:
cheers
Well now, i made the code now for *TESTING* (so you can figure your Moneymanagement (and or/ if this is possible to play/be profitable in reality?)...
I only put the BR/Stoploss at (200u) played with 5u bets..i think that's a good BR/Stoploss ,....but (no wingoal) only Stop at 250 spins or -200u .
TESTING-RX-code
system "CTS Dozens Testing"
method "main"
begin
while starting a new session
begin
Set List [5,5,10,15,20,30] to Record "progression" Data
end
Copy List [1st dozen] to Record "Doz1" Layout
Copy List [2nd dozen] to Record "Doz2" Layout
Copy List [3rd dozen] to Record "Doz3" Layout
while on each spin
begin
if total spin count = 250 each time
begin
stop session
end
if total bankroll <= -200 each time
begin
stop session
end
If any dozen bet lost each time
begin
add 1 on Record "progression" Data Index
end
If 1st dozen has won each
begin
clear Record "Doz1" Layout
Put 1 on Record "progression" Data Index
end
If 2nd dozen has won each
begin
clear Record "Doz2" Layout
Put 1 on Record "progression" Data Index
end
If 3rd dozen has won each
begin
clear Record "Doz3" Layout
Put 1 on Record "progression" Data Index
end
if 1st dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz1" Layout List
end
end
if 2nd dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz2" Layout List
end
end
if 3rd dozen has Hit each time
begin
if Total outside bets count = 0
begin
Put 1 on Record "progression" Data Index
Put 100% of Record "progression" Data to Record "Doz3" Layout List
end
end
If 1st dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz1" Layout List
end
If 2nd dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz2" Layout List
end
If 3rd dozen Lost each time
begin
Put 100% of Record "progression" Data to Record "Doz3" Layout List
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
clear Record "Doz1" Layout
clear Record "Doz2" Layout
clear Record "Doz3" Layout
Put 1 on Record "progression" Data Index
End
end
END
I post the Final version of this in "Betselection" :thumbsup: