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Roulette-focused => The Notepad => Topic started by: ewarwoowar on Jul 17, 02:29 PM 2011

Title: 111222333 dozens
Post by: ewarwoowar on Jul 17, 02:29 PM 2011
i've been looking at this idea recently and it's been doing ok.
i've probably run it through about 800 spins and the results are promising. it could be a flash in the pan, but we'll see.

basically i bet that the dozens don't show in the order 111222333. i use a 9 spin cycle and then start over again.
hermes was looking at a similar idea, with 112233 and i've just added a twist.

i use the leveller progression that hermes uses too!

we bet 1,2 and then 4. i also incorporate the principle used in oscar's grind, where we only bet to gain 1 unit.
so, if the first bet loses we're down 2 units. we then bet 2 units each dozen. if that loses, we're down 6 units. the next bet is 4 units each and so if this wins, we're down 2 units and so just bet 3 each.

i can post examples if required. any testing or alternative progressions would be most welcome!

cheers.
Title: Re: 111222333 dozens
Post by: ewarwoowar on Jul 17, 03:16 PM 2011
some examples from actual spins:


30 bet dozens 2/3, win, so see out the 9 spins. we're aiming for 1 unit per 9 spin sequence.
14
15
1
36
34
33
22
18

6 L -2 units
29 bet 2 units each dozen, W, back level, so back to 1 unit on each dozen.
1 L -2 units
1 bet 2 units each dozen, W, back to 1 unit.
27 W 1 unit profit, stop betting.
0
29
21
35

2 L -2
8 L -6
23 W -2
33 W +1
26
16
23
21
7

33 W +1
17
21
25
29
11
3
36
33