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Profit Trickler

Started by atlantis, Apr 10, 06:34 AM 2011

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0 Members and 4 Guests are viewing this topic.

mogul397

Quote from: bleep24 on Feb 27, 08:23 AM 2017
I think that we can no longer see the wood for the trees in this thread.  Maybe we need a wood chucker!

Seriously, are we over complicating things here and should go back to Atlantis`s original post.  No one likes losses but we cannot factor in every eventuality otherwise there will be nothing left.

I have just played another session and +14.   My main problem is recording and getting bets on in time but that is the nature of online roulette betting.

I am going back to NLE2  (3 same becoming 4) as it is much easier to play but I will keep an eye on Profit Trickler as it certainly has merit.

Bleep

I definitely agree bleep. Of course, you are not stopping at
a 5 unit win. And it SEEMED like you were betting more often.
NOBODY knows what you THINK they know

atlantis

As promised, here I try a session using the "guetting" progression:

Level1 =  1
Level2 =  1.5 ; 2; 3
Level3 =  4; 6; 8
Level4 =  10; 15; 20

After TWO wins move up one stage
After ONE loss move down to first bet at lower level


H/L RESULTS         W/L                     +/-       For/Against Match
========           ===                    ===     ==============               
H H L H H
H H L H L                                                         A
L L L L L                   w1                   +1            F 
L L H L L                   w1                  +2             A   
L L L H L                   L1.5; L1;w1     +0.5         A     
H L H L L                  w1                  +1.5           F
H H H L L                  w1.5                +3             A
L H L L H                   w1.5               +4.5          F
L L H L H                   w2                  +6.5          A
H L L L H                   w2                  +8.5          A
L L H H L                   w3                  +11.5        F
H L H L L                   L3; w1           +9.5           A
L L H L L                   w1                  +10.5        A
L H L H L                   L1.5;w1          +10          F
L H L H H                   w1                 +11           A
L L L H H                   L1.5;w1          +10.5       A
H H H H H                  w1                 +11.5        F
L H L H H                   L1.5; w1         +11          A
L H H H H                  L1; L1; w1       +10         A
L H L H L                   L1;L1;w1          +9          A
L H H L L                   L1; L1;w1         +8          F
H L L L H                   L1; L1; L1         +5          F
H H H L H                  w1                    +6         A
L H H H L                   w1                   +7         F
L H H L H                   w1.5                +8.5       A
L L L L L                    L1.5;w1           +8          F
L L H L H                   w1                   +9          A
L L H H H                   L1; L1; L1        +6          A
L H L L L                    L1;w1             +6          F
H L H H L                   L1;L1;L1          +3          F
H H H H H                  w1                   +4          A               
H L L H H                   L1;w1              +4          A
L H L L H                   w1                   +5          F
H H H H H                  L1.5;w1           +4.5       F

Regards,
A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

atlantis

OOPS! Methinks I did not operate the "guetting" quite correctly in places.

If you win at a stage and then lose; it cancels out ; so you continue at same level. If next is loss reduce down as usual!

So here is corrected:

H/L RESULTS         W/L                     +/-       For/Against Match
========           ===                    ===     ==============               
H H L H H
H H L H L                                                         A
L L L L L                   w1                   +1            F 
L L H L L                   w1                  +2             A   
L L L H L                   L1.5; L1;w1     +0.5         A     
H L H L L                  w1                  +1.5           F
H H H L L                  w1.5                +3             A
L H L L H                   w1.5               +4.5          F
L L H L H                   w2                  +6.5          A
H L L L H                   w2                  +8.5          A
L L H H L                   w3                  +11.5        F
H L H L L                   L3; w3            +11.5        A
L L H L L                   w3                  +14.5        A
L H L H L                   L4;w1.5          +12.5        F
L H L H H                   w1.5               +14           A
L L L H H                   L1.5;w1.5       +14           A
H H H H H                  w1.5               +15.5        F
L H L H H                   L2; w1            +14.5        A
L H H H H                  L1; L1; w1       +13.5       A
L H L H L                   L1;L1;w1         +12.5      A
L H H L L                   L1; L1;w1         +11.5     F
H L L L H                   L1; L1; L1         +8.5      F
H H H L H                  w1                    +9.5       A
L H H H L                   w1                   +10.5     F
L H H L H                   w1.5                +12       A
L L L L L                    L1.5;w1.5         +12          F
L L H L H                   w1.5                 +13.5          A
L L H H H                   L1.5; L1.5; L1   +9.5          A
L H L L L                    L1;w1             +9.5          F
H L H H L                   L1;L1;L1          +6.5          F
H H H H H                  w1                   +7.5          A               
H L L H H                   L1;w1              +7.5          A
L H L L H                   w1                   +8.5           F
H H H H H                  L1.5;w1           +8       F

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

atlantis

I see I still got a little bit wrong - serves me right for not checking thoroughly - but not making any significant difference at all...
:)

The good thing about guetting is it keeps the stakes really LOW when on a lengthy losing string and only increases when the wins come.

To quote RG: "I actually quite like it."

Regards,
A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

mogul397

NOBODY knows what you THINK they know

mogul397

Try zumma page 158.  The problem I'm having is getting any matches/wins.
NOBODY knows what you THINK they know

mogul397

I think that letting 3 losses run and stopping at one win is backwards.
NOBODY knows what you THINK they know

atlantis

I'm leaving the ol' trickler to move on to something much more sensational.
I'll be sharing it soon. :)
(Not based on <ahem> "Linearity" either!)   :smile:
A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

bleep24

Hi Atlantis,

Go for it!!!!

Bleep

mogul397

That would be good Atlantis, cause I'm not feeling the
whole repletion thing, or not. IT seems to have a decided
ability and advantage to go against.

Maybe playing for the "last match" match or opposite, is a way
to go.
NOBODY knows what you THINK they know

nottophammer

atlantis
Just a question.
when forming the matrix, you always note left to right for the desired matrix size, like 3,5 6 or 7 wide, Have you ever tried a zig zag


Zig zag being in pink.
How do you win at roulette, simple, make the right decision

nottophammer

WOW  not being a matrix player the zig zag did change the 1st 10 lines from reply 196 above


the line with the pink square is reversed, whether makes a difference, i would not know
How do you win at roulette, simple, make the right decision

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