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MPR

Started by ignatus, Jan 29, 01:10 AM 2019

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0 Members and 1 Guest are viewing this topic.

Steve

Bombis, the 0 marker was already fixed it seems. Was too minor for programmer to mention.
"The only way to beat roulette is by increasing the accuracy of predictions"
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Taotie

Sorry Steve, not fixed. I just played a game and saw zero show with no marker.

Anyway, doesn't matter, coupla days.

Steve

Ok will let programmer know. But it could be your browser cache. Some parts of the program run on your pc, and would be cached.
"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

Steve

Ever since turbo started losing on mpr, he made various excuses to avoid it.

First it was "mpr logs bets". Then he went to rs where entire sessions are video recorded. Hmm.

The mpr logs are like any online casino. They dont video record sessions like rs. Mpr logs just confirm payout is correct.

Mpr was down recently not because it was broken. It was planned work to reduce spam bots. Turbo misrepresented my quotes to act like the game was faulty.

Turbo also says the spins arent realistic. They are TRNG from random.org.

The game is just TRNG and normal payouts. Thats what makes it realistic. Thats why turbo cant beat it.

You can see some people won like $200k and it looks unrealistic. But check their win rate and see they spent like $30m to win, and their overall result is near break even. You can do the same with rx. Repeat tests and sometimes it happens. Just like with mpr, some accounts in profit, some loss. It doesnt mean the winning accounts have a great system, or that mpr is being beaten. Its variance.

Turbo knows rs and parx arent realistic. He wins there. He knows there is no issue with mpr that would affect realism. I mean a missing circle? Planned downtime while the programmer applies mods to deal with bots?

If anyone finds a serious issue that affects the realism of the game, let me know and ill pay you a bounty fee, then the issue will be fixed. If there were serious issues, they would be fixed.

There are no known serious issues. Turbo knows that and even calls implementation of anti spam features a problem. An excuse to avoid mpr. If he could beat it, or real casino roulette, he wouldnt make transparent excuses. Anyone gullible enough to believe turbos nonsense, his excuses for avoiding mpr when he started to lose, and in particularly his ridiculous claims about random predictability, will learn better eventually.

Understand mpr is just random numbers and unfair payout, like any real roulette. Its not me that makes turbo lose. Its basic math of roulette. Its not my fault.
"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

plolp


Big bug on MPR steve 
00000000000

Steve

What does that mean?
"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

Steve

Ah thats the programmer fixing the circle so bombus can sleep.  The previous db wil be restored so dont bother cheating
"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

Taotie

Hooray! The zero has a circle. Thanks I can sleep now, but you could have put a cactus on it.  :thumbsup:

Steve



And no you already have a damn cactus in the game. Dont push it.
"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

Steve

Ignatus, the coin now shows for 3 seconds.
"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

Steve

Anyone else with suggested mods for now?

Again there's a bug bounty, where I'll pay anyone who finds a bug or loophole in the game.

The conditions are:

* It has to be something that isn't already mentioned.
* I have to be able to replicate it. So if you know the steps where it happens, specify it so I can replicate it. Otherwise it is extremely difficult to find and fix.
* The amount you're paid will vary from roughly $50-$100 depending on severity of the issue.

I'm most interested in something like a cheating loophole. But it shouldn't even be possible because all calculations are done server-side.

That's how I designed it, like online casinos have it. But the initial programmer didn't follow my specifications, which made it possible to hack and cheat. So later I had to hire another programmer to fix it. That was some time ago though.

I've thought about adding a bankroll balance chart. But it isn't needed and can be misleading. We already have the player's lifetime wins and losses. And players can easily create new accounts, although nobody should take duplicate accounts seriously UNLESS the player states their account beforehand, before demonstrating how great their system is.
"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

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