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3 Gems

Started by vladir, Jun 30, 04:27 AM 2011

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0 Members and 4 Guests are viewing this topic.

vladir

Hi,

I would like to share with you a system that I called the 3 gems, and is actually composed of 3 subsystems. I thought of it some time ago, before coming to this forum. I appologize if it's similliar in it's ideas to any other system already presented here, but I couldn't yet see everything in the forum. I haven't played with this long enough, because it requires tracking of 3 events at the same time and money management is a bit more complex then usual. This system, in theory, will only fail when 2 or 3 of the subsystems fail repeatedly, and at the same time.

So I will explain what this is about.

1 - We bet on H/L , R/B, O/E , all at the same time. I call this subsystems.  We always bet the same combination that came on the last spin. Example: previous spin was a (RED, HIGH, EVEN) number, so we bet (RED, HIGH, EVEN) again. We start a session with 1 unit in each bet.


2 - We keep track of the last bet on each of the 3 subsystems. The ones that fail, we Martingale individually(but we don't bet this martingale value directly). If we have a hit, we don't martingale, we just reset the value to 1 for that subsystem, and then we sum up the total values of the bets. Examples:

a) Last spin was R/O/L and we bet  1/1/1 ; current spin was R/E/H, we will have bets of 1,2,2 -> we will bet 5 unit's total in the current spin

b) Last spin was R/E/H and we bet  6/6/5 (don't worry, I will explain how we can have this kind of values) ; current spin was B/E/H, we will have 12,1,1 -> we will bet a total of 13 units in the current spin

3- Now that we have the total values for the next bet, we divide it the most equally as possible among the 3 subsystems. Lets use the values from the previous examples:

a) Total value=5; we divide this for the 3 systems as equally as possible, so we bet 2,2,1

b) Total value=13; we divide this for the 3 systems as equally as possible, so we bet 5,4,4


4 - A session will end when we hit all the 3 subsystems at the same time (it happens quite often... one thing that I see happening quite often in live roulette is the last number repeating) and we can continue playing, with 1/1/1 (a new session that is)



With this method, if 1 or none of the systems fail, we are in the safe zone - we are in profit or the progression moves backwards. Even when we miss 2 of the betting systems, the progression will move slowly and we recover easilly when we don't fail or fail only one of the subsystems. Even if 3 systems fail once, there is not a big problem there. The problem with this method is... if all 3 systems fail consistently, at the same time, or we have constantly for a long time 2 and 3 misses. In a worst case scenario, if all 3 fail, we could then have a progression like this:

1 / 1 / 1 Total: 3
2 / 2 / 2 Total: 6
4 / 4 / 4 Total: 12
8 / 8 / 8 Total: 24
16 / 16 / 16 Total: 48
32 / 32 / 32 Total: 96
64 / 64 / 64 Total: 192
128 / 128 / 128 Total: 384

What is the probability of all 3 systems failling consecutivly 8 times in a row? It's equal, in probability, to just one subsystem failling for 24 times (but imagine a martingale progression of 24 steps :xd: ). I think it's quite low... but that's just me guessing.

This is not an easy method to test, I think some software would definitly help test something like this. If anyone is able to do it, please go ahead :) Also I don't think this is an "holy grail"... but with some changes, maybe it could be...


If someone is able to do the teste and the tests show the system as working more often then not, I also tougth that we can "upgraded" it to include more "gems"... Playing more subsystems, will allow for safer progressions and a lower probability of failling I think....

PS: At william hill, I think we can play live roulette with minimum $0.10 each bet, so it's easier to play it there (smaller bankroll needed for this).

Cheers.


"In God we trust; all others must bring data", W. Edwards Deming

esoito

Welcome! And a great first post.  :thumbsup:

There are some ace programmers on the forum. Hopefully, one will be able to help you.

ZeroBlue

Good Subject Vladir.


Welcome to the forum. We will sure try it and try to help improve it.


One immediate thought is the correlation of the "sub-systems" between them.
Very good field to improve systems on, indeed.
Zer0Blue

Hermes

I already post this system on some forum but forget on which one. The only difference is the progression. Your progression is even more realistic than my. I like it. My progression was if all 3 win reset to 1 unit, if 2 win lower 50%, if one win rise 50%, if all 3 lose rise 100%. You bet the same value on all 3 ECs.
The problem is that the B/R behave different than those 2 others (correlation). I put the R/B in opposite pace and it hit more often. Only if zeros hit it is a huge exposure, especially on US roulette. Best on French roulette "a prison" style.
Cheers Hermes

TicTacToe

Hi Vladir


I like your system. Been experimenting with it, and this is what I've come up with. See what you

think.

More testing is definitely needed.


Sessions are only reset if your bank is +5 units or more new high.

We use a extended Fibonacci X3 ( Thanks Winkel ) per level.

So all winning ECs are reset to 1 and all losing ECs are increased by the Fibo.

We spread the total bets on all ECs


So your progression would look like this


1,1,1,1,1,1,2,2,2,3,3,3,5,5,5,8,8,8,13,13,13 etc.


Here are a few numbers to give an example:

3(RLO) bet 1R,1L,1O First Level .1
12(RLE) +1 bet 1R, 1L, 2E First Level .2
36(RHE) +3 bet 1R, 2H, 1E First Level .3
29(BHO) +3 bet 2B, 1H, 2O Second Level .1
13(BLO) +6 Reset Progression ( more than +5) bet 1B, 1L, 1O First Level .1
22(BHE) +5 bet 1B, 2H, 2E First Level .2
2(BLE) +6 bet either 1B, 2L, 2E or 2B, 2L, 1E, I'll bet Choice #1 First Level .3
2(BLE) +11 Reset Progression (+5) bet 1B, 1L, 1E First Level .1

etc...etc


By doing this the progression should be controlled nicely ... Only testing will tell.


Happy testing Vladir ... Nice System.



TTT








vladir

Thank you for your ideas, the fibonacci progression is interesting.


I remembered also something very interesting we can add to  this  that could turn things for better... (but maybe it wont work so well with the fibonacci if we do it...)



Before starting, we will do what I call phase 0. Phase 0 is simply this:

1 bet of 1 unit each (you pick, dozens or columns, but follow the column/dozen that has the last hit number) followed by another bet of 1 unit (again, dozen or column, you choose)

If we win any of them, we are already in profit (1 or 2 units), so we restart phase 0 and we only leave phase 0 to the 3 gems when we fail 2 consecutive times (loss of 2 units)

The 3 gems will then proceed by betting 3 units, as it has been outlayed in the beggiing of this post.  What this gives us  is 2 extra steps in the progression, rigth at the beggining.

"In God we trust; all others must bring data", W. Edwards Deming

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