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How to make proper statistics, spin-window based.

Started by VLS, Oct 06, 09:04 PM 2010

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0 Members and 1 Guest are viewing this topic.

VLS

Statistics for RED/BLACK, DOZENS/COLUMNS, streets, corners, splits etc. are fully known... but how do you get proper statistics for numerical events you create yourself?

When you are making statistics for an event, you must consider EACH AND EVERY SINGLE SPIN and "look back" after each number.

Say you want to get the numbers for neighbors.

You must program your stats grabber to start your sample and hunt for the first instance of the event, after it is found it is just a matter of repeating the "Looking back" procedure after every new number spun and collecting the value.

Then you gather all obtained the values, put it in a bell-shaped graph and you can visualize your statistical attack zone clearly, aiming always to the very belly of it for your real-money play.

You could say "why not just do the math and get them from the calculator"?

Problem is with variable-coverage events, you don't know in advance how many numbers you must average to create your stats a priori and have to go to the "field" (i.e. analyze the flow of the game itself).

This isn't hard to perform and the insight you get from visualizing the distribution for an event is valuable and help you make more informed decisions as to what's normal and what is not, and ultimate serve as an aid to identify betting opportunities.

You use every single number as an entry-point to generate your stats since in this game the numerical stream is equally valid for every entry and exit point so what really matters is the current spin window itself.




Hope you making your own statistics for your events helps in  increasing your understanding of the game.

Regards,
Victor
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albertojonas

any nice tool to do this?

any reference charts?

say we are playing a new session on even chance R/B as we were playing roulette for the first time.
outcome is

r
b
r
r
r
b
b
r
b
r
r
r
b
b
b
b
b
r
b
r
b
b
b
r
r
r
b
r
r
b
r
r
r

it makes r came:
1time=4
2times=1
3times=4
4times=0

what do we bet on?

Black - seems the logical statistical answer.

lets get ahead and next outcomes are:
r -wich represents new event - we bet black again or stop bets?

maybe stop betting

and bet only red when one bleck shows
&
bet red when red shows two times in a row.


did i get it? is this what you mean? :question:

VLS

Hello dear Alberto,

This is more for finding stats for fluctuating-coverage events.

Quote[...]proper statistics for numerical events you create yourself?

All the standard bets (R/B, E/O, L/H, Dozens, columns, etc.) are already widely covered.

Of course, you could average-out the layed bets, but in the beginning as the average coverage is unknown there's no other way to get them proper statistics than sampling in real life.
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