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Ninesector

Started by ignatus, Nov 06, 02:18 PM 2012

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0 Members and 5 Guests are viewing this topic.

soggett

Ok like i promised
test of 3 numbers
total 3972 continuous spins ( i thought i had 4000 but its close)
end result +684 units flatbetting
longest without a hit is 103 spins
next was 60
all rest below 50
had 8 times go over 40 spins

hope it makes your day  ;D

next I'm gonna try with 7 numbers cause i think that may be the sweet middle  :)
To beat the game you first have to realise you can't beat the game - then comes the hard part

ignatus

That's impressive Soggett! :D
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

soggett

Quote from: ignatus on Nov 09, 06:23 AM 2012
That's impressive Soggett! :D

thank you
I hope that with 7 will be more impresive ;D
To beat the game you first have to realise you can't beat the game - then comes the hard part

ignatus

Yes, I never did more than 80 spins. Sometimes I get a neutral winning trend,  sometimes a strong winning trend. Never had a strong losing trend for a longer period. But 300+ spins would be interesting, to se if this system can win in the long run. (You showed good results with 3sector!) That's good news! I'm impressed that you can do so many spins! I don't have the patience for that I guess!  ;D But if bankroll increase, that could be a motivator.

Wish you luck Soggett!
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Proofreaders2000

I've heard a story about a man who made a living off of the three sector (newest spin value and a neighbor on each side, flat-bet.) he had like a $20,000 bank and played until he won a comfortable amount each day.

ignatus

oh.. well, the 3sector was your original idea Proof!  ;D So you get all credits for that!

Cheers
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Proofreaders2000

Can't take credit.  The three sector has been around for a while.

soggett

Quote from: Proofreaders2000 on Nov 09, 07:12 AM 2012
I've heard a story about a man who made a living off of the three sector (newest spin value and a neighbor on each side, flat-bet.) he had like a $20,000 bank and played until he won a comfortable amount each day.

i see how that could work, just have to stay at a table long enough to reach a (humble) goal
To beat the game you first have to realise you can't beat the game - then comes the hard part

soggett

little update
same spins only this time 7 number bet
flatbetting
ended +400
longest without hit was 48 spins then 33 and then 31
all others were below 30 spins

dont know what to take on next, the 5 or the 9
I think 9 maybe is too much numbers for my taste
I'll try 5
I have some ideas about a progression here, think it would do wonders on the 3 number bet, only thing is we will have to play long
we'll see how 5 turns out
To beat the game you first have to realise you can't beat the game - then comes the hard part

ignatus

Very nice Soggett!  ;D
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

soggett

Quote from: ignatus on Nov 12, 08:18 AM 2012
Very nice Soggett!  ;D
ty ;D

It's taking me longer that I thought but I will get there
I think there will be similar results no matter how many numbers we use, but we will see ;)
To beat the game you first have to realise you can't beat the game - then comes the hard part

Turner

i wrote a basic program for RX to run numbers and neighbour. Its numerical  i.e 13 hits, play 12,13,14.

Just add lines and change the numbers to do what ever you want...wheel no. and 2 neighbours for example.

it seems simple to me but if you are baffled, just ask.


system "Turner:neighbours framework"

{framework to run continuous neighbours. edit system and change the numbers to suit.
}
method "main"
begin
    While number 1 has hit each time
    begin
        Put 1 units on number 0
        Put 1 units on number 1
        Put 1 units on number 2
        end
         While number 2 has hit each time
    begin
        Put 1 units on number 1
        Put 1 units on number 2
        Put 1 units on number 3
     end
     While number 3 has hit each time
    begin
        Put 1 units on number 2
        Put 1 units on number 3
        Put 1 units on number 4
     end
     While number 4 has hit each time
    begin
        Put 1 units on number 3
        Put 1 units on number 4
        Put 1 units on number 5
     end
     While number 5 has hit each time
    begin
        Put 1 units on number 4
        Put 1 units on number 5
        Put 1 units on number 6
     end
     While number 6 has hit each time
    begin
        Put 1 units on number 5
        Put 1 units on number 6
        Put 1 units on number 7
     end
     While number 7 has hit each time
    begin
        Put 1 units on number 6
        Put 1 units on number 7
        Put 1 units on number 8
     end
     While number 8 has hit each time
    begin
        Put 1 units on number 7
        Put 1 units on number 8
        Put 1 units on number 9
     end
     While number 9 has hit each time
    begin
        Put 1 units on number 8
        Put 1 units on number 9
        Put 1 units on number 10
     end
     While number 10 has hit each time
    begin
        Put 1 units on number 9
        Put 1 units on number 10
        Put 1 units on number 11
     end
     While number 11 has hit each time
    begin
        Put 1 units on number 10
        Put 1 units on number 11
        Put 1 units on number 12
     end
     While number 12 has hit each time
    begin
        Put 1 units on number 11
        Put 1 units on number 12
        Put 1 units on number 13
     end
     While number 13 has hit each time
    begin
        Put 1 units on number 12
        Put 1 units on number 13
        Put 1 units on number 14
     end
     While number 14 has hit each time
    begin
        Put 1 units on number 13
        Put 1 units on number 14
        Put 1 units on number 15
     end
     While number 15 has hit each time
    begin
        Put 1 units on number 14
        Put 1 units on number 15
        Put 1 units on number 16
     end
     While number 16 has hit each time
    begin
        Put 1 units on number 15
        Put 1 units on number 16
        Put 1 units on number 17
     end
     While number 17 has hit each time
    begin
        Put 1 units on number 16
        Put 1 units on number 17
        Put 1 units on number 18
     end
     While number 18 has hit each time
    begin
        Put 1 units on number 17
        Put 1 units on number 18
        Put 1 units on number 19
     end
     While number 19 has hit each time
    begin
        Put 1 units on number 18
        Put 1 units on number 19
        Put 1 units on number 20
     end
     While number 20 has hit each time
    begin
        Put 1 units on number 19
        Put 1 units on number 20
        Put 1 units on number 21
     end
     While number 21 has hit each time
    begin
        Put 1 units on number 20
        Put 1 units on number 21
        Put 1 units on number 22
     end
     While number 22 has hit each time
    begin
        Put 1 units on number 21
        Put 1 units on number 22
        Put 1 units on number 23
     end
     While number 23 has hit each time
    begin
        Put 1 units on number 22
        Put 1 units on number 23
        Put 1 units on number 24
     end
     While number 24 has hit each time
    begin
        Put 1 units on number 23
        Put 1 units on number 24
        Put 1 units on number 25
     end
     While number 26 has hit each time
    begin
        Put 1 units on number 25
        Put 1 units on number 26
        Put 1 units on number 27
     end
     While number 27 has hit each time
    begin
        Put 1 units on number 26
        Put 1 units on number 27
        Put 1 units on number 28
     end
     While number 28 has hit each time
    begin
        Put 1 units on number 27
        Put 1 units on number 28
        Put 1 units on number 29
     end
     While number 29 has hit each time
    begin
        Put 1 units on number 28
        Put 1 units on number 29
        Put 1 units on number 30
     end
     While number 30 has hit each time
    begin
        Put 1 units on number 29
        Put 1 units on number 30
        Put 1 units on number 31
     end
     While number 31 has hit each time
    begin
        Put 1 units on number 30
        Put 1 units on number 31
        Put 1 units on number 32
     end
     While number 32 has hit each time
    begin
        Put 1 units on number 31
        Put 1 units on number 32
        Put 1 units on number 33
     end
     While number 33 has hit each time
    begin
        Put 1 units on number 32
        Put 1 units on number 33
        Put 1 units on number 34
     end
     While number 34 has hit each time
    begin
        Put 1 units on number 33
        Put 1 units on number 34
        Put 1 units on number 35
     end
     While number 35 has hit each time
    begin
        Put 1 units on number 34
        Put 1 units on number 35
        Put 1 units on number 36
     end
     While number 36 has hit each time
    begin
        Put 1 units on number 35
        Put 1 units on number 36
        Put 1 units on number 0
     end
       While number 0 has hit each time
    begin
        Put 1 units on number 36
        Put 1 units on number 0
        Put 1 units on number 1
     end
end

soggett

mmm
ignatus
there is something wrong with the 5 tracker
when i input number 4 it doesnt tell me to bet 15, instead it tells me to bet 21
Just noticed that now
The other trackers seem to be ok
can you please check it?
To beat the game you first have to realise you can't beat the game - then comes the hard part

ignatus

There were many errors in the 5sector. :/ checked all numbers and corrected that now.

Thanks Soggett
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Turner

here is a very simple RX program to run number and neighbours continuously.

can't be arsed to put input prompts.

Change the number in edit as described below
Cut and paste into a new system file
...
system "neighbours"

{framework to run continuous neighbours. edit system and change the number
in line " Put 3 to the Neighbor Count" to suit. currently last number and 3 either side
}

method "main"
begin
Put 3 to the Neighbor Count

Copy last Number to Record "last number" layout
Copy Neighbors of Record "last number" layout to record "neighbors" layout

Put 1 unit bet on Record "last number" layout
Put 1 unit bet on Record "neighbors" layout list

end

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