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The Barycentric Binomial Distribution System.

Started by Skakus, Dec 04, 08:23 AM 2012

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Skakus

 These are the numbers to bet on. The last two numbers are the lagrange numbers for each group.

The virtual waiting component of the system remains almost unchanged.


So if the next bet was 1 unit you must wait for 2 misses or 1 hit.

We mostly watch the group of the last number out. Let’s say 0 was the last number out. Now watch the 0 group. Let’s say 26 is the next number out. That’s a hit for the 0 group. Now we bet on the 11 numbers for the 26 group once only. If it wins that bet is finished. If it loses we move to the group of next number out for the next bet.


We mostly watch the group of the last number out. Let’s say 0 was the last number out. Now watch the 0 group. Let’s say 2 is the next number out. That’s a miss for the 0 group. Now watch the 2 group. Let’s say 0 is the next number out. That’s a second miss this time for the 2 group. Now we bet on the 11 numbers for the 0 group once only. If it wins that bet is finished. If it loses we move to the group of next number out for the next bet.

We mostly watch the group of the last number out. Let’s say 0 was the last number out. Now watch the 0 group. Let’s say 2 is the next number out. That’s a miss for the 0 group. Now watch the 2 group. Let’s say 25 is the next number out. That’s a hit for the 2 group. Now we bet on the 11 numbers for the 25 group once only. If it wins that bet is finished. If it loses we move to the group of next number out for the next bet.

We mostly watch the group of the last number out. Let’s say 0 was the last number out. Now watch the 0 group. Let’s say 17 is the next number out. That’s a lagrange number for the 0 group. Now we lock the bet in on the 11 numbers for the 0 group and bet this group up to 9 times, stop on any win.

When betting, the progression for this system remains virtually unchanged. It does have new starting, stopping and resetting conditions, and the units are not increased by lagrange numbers any more.
A ship moored in the harbour is safe, but that's not what ships are made for.

rayhd63

Hi Skakus,

while doing my tracker, I thought these would be the lagrange numbers. Before reading your last comment, I allready finished my Excel and , done it wrong...

What I did, was allways bet on that number of the outcome. So it is a diffrent bet every time. The only thing I changed was as soon as a lagrange number came, I added 1 unit to it. So I never went more than 2 units. After a win, back to 1 unit. The tracker stopped betting after 6 losses. and after a virtual win, continued betting.

Have a look and maybe you see my mistake, because it looks quite stable... (for now...)

B1,B2,B3....B11 are the numbers to bet on, and LA1,LA2 are the lagrange numbers.

Ray

Skakus

Nice tracker Ray.

This is not how I play, but if it works and it's practical then there's nothing stopping you from making your own bet selection formula for these number groups.

If you post the numbers in this example I will play them through and see if my way is any better or worse?

Cheers.
A ship moored in the harbour is safe, but that's not what ships are made for.

rayhd63

OK Skakus,

changed that tracker to keep on betting those numbers till I get a hit.

Have a look if that look right.

There are too games. Have the numbers posted for you to check. SK1 is a dream run, while SK2  :o


Skakus

Hi Ray.

Are these numbers actuals or RNG?

A ship moored in the harbour is safe, but that's not what ships are made for.

rayhd63

Hi Skakus,

they are from Wiesbaden Touchbet. So it is not RNG.

Or am I mistaken......

Ray

Skakus

Thanks Ray.

I think the Wiesbaden Touchbet is real wheels.
A ship moored in the harbour is safe, but that's not what ships are made for.

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