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ROL vs BEH

Started by GLC, Sep 20, 12:24 AM 2010

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GLC

While playing around with Twisteruk's system, "A Pair of Evens" and some of F_LAT_INO's systems and also Atlantis' and probably half a dozen others.  In other words it's rare for somebody to come up with a really new concept.  Anyway, I had an idea for a system that has a pretty good chance of coming out ahead.  

I have a feeling that this has been presented before, but I can't remember ever seeing it.  

We will be betting the Even Chances against each other.  We will be betting the Red, Odd, Low Even Chances against the Black, Even, High Even Chances.

We will play the 1st spin virtual and which ever of the two sets get 2 or 3 hits, that's the one that we will be betting 1 unit on each of the 3 ECs and we will bet 2 units on each of the 3 opposite ECs.

Example:  If #11 spins, that's BOL.  Since O&L go with ROL we will be betting 1 unit on Red, 1 unit on Odd and 1 Unit on Low.  We will also be betting 2 units on Black, 2 units on Even and 2 units on High.  Since we win the same by subtracting the lower bet from the higher bet (this will save us 6 units in this case if a zero spins, differential betting) and we will bet 1 unit on Black, 1 unit on Even and 1 unit on High.

Our bet progression is when a side wins 2 or 3 of the bets, it stays at the same level.  The side that lost 2 or 3 of the bets adds 1 unit to all three bets.

Let's say our next number spun is Black 4.  That's Black, Even, Low.  That means the BEH side won 2 of its 3 bets and the ROL side won only 1 of its bets.  That makes us +1.

We always reset when at zero or a new high.

We must keep track of our bets before determining how much to bet differentially.

Let's say our spins are B11, B4, R18, B26, R21, R12, B24, B28, R27.

Our cheat sheet should look like this:

Spin   #   R   O   L   B   E   H   Total

1   B11         NB   NB   NB   NB   NB   NB   00
Since B11 hits O & L on the Red side, ROL are all at 1 unit and BEH are all at 2 units.
2   B4   -1   -1   +1   +2   +2   -2   +1
The Red side is -1 and the Black side is +2 = +1
Because we are at zero or new high, we reset.  No need to play virtual.  Just bet 1 unit on the side that won and 2 units on the side that lost.
3   R18   +2   -2   +2   -1   +1   -1   +2
We're at a new high so we reset.
4   B26   -1   -1   -1   +2   +2   +2   +5
Once again at a new high so we reset.
5   R21   +2   -2   -2   -1   +1   +1   +4
Since no new high, BEH side stays at 1 unit bets and ROL goes to 3 unit bets.
6   R12   +3   -3   +3   -1   +1   -1   +6
New high so reset.
7   B24   -1   -1   -1   +2   +2   +2   +9
New high so reset.
8   B28   -2   -2   -2   +1   +1   +1   +6
Since no new high, ROL goes to 3 units and BEH stays at 1 unit.
9   R27   +3   +3   -3   -1   -1   +1   +8
Since no new high, ROL stays at 3 units and BEH goes to 2 units.

We continue betting in this way until +50 units or -100 units.

Remember, we never stop at +50 units. Once we reach +50, we continue betting until we drop back 10%, or +45 in this case, or continue to win.  Once we reach our win target, we never lose more than 10% of our highest units won and we never quit as long as we are continuing to win without losing more than 10% of our highest point.

This is crucial, because we could be in a very favorable session where we could win +70, or +100 or more.  Never limit your wins, only your losses.

I know it's a lot of words, and maybe not enough words, but I'll be glad to clarify if anyone has any questions.

LoL,

George

Sorry, but the columns line up until posted, then they go haywire.  Hope you can decipher what I'm trying to say.
In my case it doesn't matter.  I'm both!

Twisteruk

Sounds interesting George  :thumbsup: !

Are you goin to do some detailed Testing  ?

Im in the middle of Testing 3 Systems at the moment, and my brain wont let me do a fourth  :D

Look forward to the Updates !
Its Set In Stone =)

frost

i tried something similar to this only last week using red and black only.  it plays okay but once you hit a streak of one colour (red) and then a zero its quite hard to get back up.

betting on all three ec is a good idea, i never though of that.  i think the randomness could work in your favour.  i would advise you to incoperate some sort of delayed progression or flat bet on zero because if the above senario does happen you could be wipping out 20 units in one go.  tryin to win that back is gonna be difficult.

also chops (rbrbrbrb) can lead to a slow death.  but playing all three ec could counter this.

just my two pence. . . .

good luck


GLC

Quote from: frost on Sep 20, 03:49 AM 2010
I tried something similar to this only last week using red and black only.  it plays okay but once you hit a streak of one colour (red) and then a zero its quite hard to get back up.

betting on all three ec is a good idea, I never though of that.  I think the randomness could work in your favour.  I would advise you to incoperate some sort of delayed progression or flat bet on zero because if the above senario does happen you could be wipping out 20 units in one go.  trying to win that back is gonna be difficult.

also chops (rbrbrbrb) can lead to a slow death.  but playing all three ec could counter this.

just my two pence. . . .

good luck



Frosty,

I think because of betting all three at the same time, the only thing that can hurt us is a bunch of Red Odd Lows close together or a bunch of Black Even Highs close together.  A few zeros in the mix doesn't help either.

I think that as long as we get a pretty random table, we will continue to climb.  I haven't noticed chops being a problem.

I haven't decided on the best bet progression.  The one I recommended, stay at the same level on the winning side and add 1 unit on the losing side is pretty stable, but can be tweaked to be more aggressive or more conservative.

This is a complicated system to explain clearly, but is really easy to track and play and does rack up some nice wins in a good run.

Cheers,

GLC
In my case it doesn't matter.  I'm both!

GLC

Okay,  a short test so you can see how it looks.  This will make it easier for some of you to get a feel for how it works.  These #s are from Betvoyager single 0 roulette.

Spin   #   R   O   L   B   E   H   Total

1.   B15    1    1    1    1    1    1    0 
2.   0   -1   -1   -1   -2   -2   -2   -3
3.   B22   -1   -1   -1   +3   +3   +3   +3
4.   B20   -2   -2   -2   +1   +1   +1   0
5.   B28   -3   -3   -3   +1   +1   +1   -6
6.   R34   +4   -4   -4   -1   +1   +1   -9
7.   R9   +5   +5   +5   -1   -1   -1   +3
8.   R30   +1   -1   -1   -2   +2   +2   +4
9.   B33   -2   +2   -2   +1   -1   +1   +3
10.   R27   +3   +3   +3   -1   -1   -1   +9
11.   B35   -1   +1   -1   +2   -2   +2   +10
12.   B31   -2   +2   -2   +1   -1   +1   +9
13.   B10   -3   -3   +3   +1   +1   -1   +7
14.   B10   -4   -4   +4   +1   +1   -1   +4
15.   R12   +5   -5   +5   -1   +1   -1   +8
16.   R21   +5   +5   -5   -2   -2   +2   +11
17.   R7   +1   +1   +1   -2   -2   -2   +8
18.   R27   +1   +1   -1   -3   -3   +3   +6
19.   R25   +1   +1   -1   -4   -4   +4   +3
20.   R27   +1   +1   -1   -5   -5   +5   -1
21.   R9   +1   +1   +1   -6   -6   -6   -16
22.   B17   -1   +1   +1   +7   -7   -7   -22
23.   B33   -1   +1   -1   +8   -8   +8   -15
24.   B22   -2   -2   -2   +8   +8   +8   +3
25.   B26   -3   -3   -3   +8   +8   +8   +18
26.   R5   +2   +2   +2   -1   -1   -1   +21

Spin #1 we don't bet anything because they would just cancel each other out.  B15 means Blk odd lo hit.  The odd lo means that 2 out of 3 hit in the Red odd lo group so we leave red odd lo at 1 unit each and bet Blk even hi at 2 units each.

Spin #2 is a zero.  we lose 3 units instead of 9 because we bet differentially, IE. 1 unit each on blk even hi.  whenever a zero hits it acts just like which ever group your smallest bet is on has hit.  Therefore we leave Red odd lo at 1 unit each and bet Blk even hi at 3 units each.

Spin #3 B22 hits all three bets in blk even hi for a win of +9-3=+6.  Add that to -3 and we get +3.

Spin #4 B20 hits all three bets in blk even hi for a win of +3-6=-3.  Add that to +3 and we get 0.

Spin #5 B28 same as above.

Spin #15 win 2 of 3 on the red odd lo side so we stay at 5 units bet on all three and since blk even hi lost 2 out of 3, we increase it by 1 unit on all three giving us 2 units on blk even hi vs 5 units on red odd lo.

Notice that spins 17 thru 21 are all red odd which causes us to have a pretty good drawdown.  33 units, from +11 to -22.

Also notice how quickly we can recover when we start hitting all three of the larger bets.  3 spins and we're at a new high.

This leads me to believe that we could use a less aggressive progression.  Maybe to stay at the same unit total on a win and increase by 1 unit after two or three losses.

We might even consider not increasing unless we lose all three on one side.

This may be like a hundred other systems that win pretty well for most of the time only to crash and burn up all wins every now and then.  We won't know until we give it a fair test.

I for one am going to keep at it until I see that it's a loser.

Feel free to jump in any time.  All help testing is appreciated when you have time.  I know we have a lot of good system at the forefront right now.  No hurry.  We got plenty of time.

LOL,

George
In my case it doesn't matter.  I'm both!

GLC

I am going to put this on hold for a while because Atlantis, Twisteruk and Warrior are onto a system, Line Combo Bet, that is showing very good promise.  As long as it's winning like it does, I don't see any sense in spending time trying to develop this system that's not as effective.

Come over and join us in the testing.

George
In my case it doesn't matter.  I'm both!

GLC

I change my mind.

I have changed the bet progression.

We still play Red, Odd, Low, Black, Even, Hi.

We play them individually, so we have 6 lines of betting.

This is very easy to track and play.

The first spin is a virtual bet.  It always wins on 3 and loses on 3.  On the 3 that win we will be betting 1 unit on each and on the 3 that lose we will be betting 2 units on each.

From here on we will be betting plus 1 on those that lose and minus 1 on those that win.

Continue betting this way until you reach a new high.  Then start over betting 1 unit on the 3 that won and 2 units on the three that lost.

Occassionally you will be betting a different amount on each of the six lines.

This is a very stable way to play. 

I issue a challenge.  Nobody can play this on an en prison table with a 50 unit stop loss and not win +25 at least 4 times for every 50 unit loss.

If you don't want to play you can play to +15 or - 30.

Try proving me wrong, you'll be very surprised.  Or, if your not, I will be.

Cheers,

George
In my case it doesn't matter.  I'm both!

GLC

Didn't someone post a system a while back where they played all three ECs at once, maybe moved around depending on what was trending?

The way I'm playing, may mirror that system.  Just wondering if it's still holding up.

G
In my case it doesn't matter.  I'm both!

Twisteruk

I posted a very simple 3 EC Method, titled "My Personal Holy Grail"

Switching btwn ROL and BEH


Its Set In Stone =)

GLC

Quote from: Twisteruk on Sep 24, 04:03 PM 2010
I posted a very simple 3 EC Method, titled "My Personal Holy Grail"

Switching btwn ROL and BEH




Twister,

I remember your system.  It is based on the same bet selection, just a little different progression.

I was thinking of trying the fibonacci progression, but hadn't thought of the maringale.

The way I'm selecting EC's, I fully expect to see 7 losses in a row periodically.

I'll re-read your system again and see if mine is basically the same thing.

By the way, are you still playing that method?  And if so, how are you doing with it?

George
In my case it doesn't matter.  I'm both!

Twisteruk

Quote from: GLC on Sep 24, 05:48 PM 2010
Twister,

I remember your system.  It is based on the same bet selection, just a little different progression.

I was thinking of trying the fibonacci progression, but hadn't thought of the maringale.

The way I'm selecting EC's, I fully expect to see 7 losses in a row periodically.

I'll re-read your system again and see if mine is basically the same thing.

By the way, are you still playing that method?  And if so, how are you doing with it?

George

Yes I still play it !

I now have a level 9
I usually hit it every day now

I have now lost a few times, but Im still way up with this simple System.

I do accept my Profit to be lucky. I could of hit the losers at the start but I had a really long run with this before I experienced that

Let me know how you get on  :thumbsup:
Its Set In Stone =)

GLC

My brother seems to like this little system so we took it to the local Indian casino for a spin.

It's an airball machine 25 cents to $25.  That's a 100 unit spread.  0/00 machine.

45 spins.
+25 units.
Largest bet 11.
Largest drawdown -37.

Started the game losing straight down to -37, got back to +7 then took a break.  Came back and kept winning to +25 in about 12 spins.

A simple little system very similar to F_LAT_INO's.  Wins very regularly.

My brother is a roulette novice, so I had to calculate the 3 bets for him.  It was a little hectic in the beginning, but after about 10 spins we got in a rhythm and play went smooth. 

Those of us who tinker with this stuff on a regular basis don't realize how complicated it can be to a beginner.  Especially a system like this one.

George
In my case it doesn't matter.  I'm both!

F_LAT_INO

George,
This is one of the bets I sometimes play,
except without low/high---just BE versus RO.
Will see your version with low/high.
You can always get me on  
ivica.boban@ri.t-com.hr

F_LAT_INO

It performs excelent so far/but with some tweaks/
even much better then RvR/its on the same principles/
and will be back when I do 300 and some Wiesbaden spins
from yesterday on excel.Might take couple days/am not Atlantis-LOL/
and will report back.
You can always get me on  
ivica.boban@ri.t-com.hr

GLC

This is still a very good system.  I have been working on a little different progression.

I was using the let it ride progression.  It's a 7 step progression.  But I have change it a little and it is showing good results.

New progression is a let it ride also.  That means that you bet and if you win you let your original bet and the winnings ride for the next bet.

A 3 unit bet would net 9 units.  3 units bet wins 3 so we let the 6 units ride which wins 6 more for a total of 12 less the 3 original units bet = +9.

I had been using the 1-2-3-4-5-6-7 progression.  If you lose the progression, you lose 28 units.  It wasn't too bad, but not that good either.

The new progression is 1-1-1-1-2-2-3-4-5-7.  If you lose the progression, you lose 27 units, but you get 10 shots to win the progression instead of only 7. 

The 4th 1 unit bet, the 2nd 2 unit bet and the 5 unit bet net 0 units, but since it is in conjunction with 5 other progressions, it doesn't make as much difference as it would if you were just playing the single line.

Give it another short test and see what you think.

George
In my case it doesn't matter.  I'm both!

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