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Dynamic Betting + Cold Number Tracking. ~ Possible Holy Grail?

Started by RouletteKnight, Sep 21, 02:35 AM 2014

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Bo

Here is a small sample. As you can see hot group was hit 17 times in 36 spins. With nice and safe progression we could collect nice profit. But it's not always like that, just tendency was on repeaters in this case. After a while this could turn in to cold numbers hitting and at some point it will. That's dynamic I see.
One of the method for betting could be waiting for 3 consecutive non hits on hot group and bet on 3 steps 1,1,2 on each number. Most of bets should be won. Need some more testing. Thankfully I have a file with 11k real spins on RNG, to analyse :D

falkor

This system is looking horrible! :sad2: Don't be surprised by the total profit because I haven't turned on table limits yet! I need to look through this first 100,000 spins (Google Chrome would be better than IE!), so maybe there's several bugs in here or something? Either that - or all 1-4 number systems should be confined to the scrapheap!  :question:
link:s://:.sendspace.com/file/w8ylk8

RouletteKnight

falkor, you got the betting all wrong.

You dont go betting 2 units (longest sleeper), 1 unit, 1 unit, then increase to 3 units, 2 units, 2 units. (If that is how you are trying to play)
That is too aggressive.


Let me lay down the rules once and for all, there will be no ambiguity.
(I highly recommend roulette xtreme as the tracking and bankroll is so easy to count)

Step 1)

You play every number that has not appeared for 100 spins.

Step 2)

check the difference of your bankroll high minus your current bankroll
    (For e.g 500 - 400 = 100)

Step 3)

Compare the difference to the betting threshold.
Difference cannot exceed betting threshold. The total amount
to bet is according to the graph.

Total Bets/Betting threshold
1 unit- 35
2 units- 70
3 units- 105
4 units- 140
5 units - 175
6 units - 210
etc...

Step 4)

The way you should split the betting
is simply ..

getting the information from
step 1)
How many numbers in play.

and step 3)
How many TOTAL betting units you need.

Divide the Total betting units by the numbers in play..

*Viola*... (You will never wonder what to do if every spin
you follow these rules, sounds complicated but it is not)

..you do not have to check every spin per se, because you only need to remember
your bankroll threshold and not let it go below that. Also, other times to re-check
are every time a new sleeper is introduced or a sleeper hits.

Step 5)

Splitting in a logical manner.

Of course you won't have everything perfect in a divide all the time.

Just give priority to the longest sleeper, then 2nd longest then 3rd longest etc...
While trying to make the bets as equal as possible.

Examples:

5 total betting units, 3 sleepers.
> 2 units (longest), 1 unit, 1 unit

8 total betting units, 2 sleepers.
> 4 units, 4 units

6 total betting units, 6 sleepers
> 1 unit, 1 unit, 1 unit, 1 unit, 1 unit, 1 unit

7 total betting units, 4 sleepers
> 2 units (longest), 2 units (2nd longest), 2 units (3rd longest), 1 unit

7 total betting units, 3 sleepers
> 3 units (longest), 2 units, 2 units


There is NO AMBIGUITY whatsoever how to bet.
The total betting units can be derived from step 3).
The total sleepers can be derived from step 1)

The splitting is simply to bet all the numbers in the same amount,
if that is not possible then add the additional units to the longest sleeper, to the 2nd longest etc...



falkor

Ok - thanks for taking time to explain in more detail!

QuoteTotal Bets/Betting threshold
1 unit- 35
2 units- 70

3 units- 105
4 units- 140
5 units - 175
6 units - 210
etc...
So if the balance is -67 we are looking at 1 or 2 units? If there are 3 sleepers we can't split 1-2 units across 3 sleepers, so I guess we have to leave out the newest one?

The problem is 1-2 units will not recover the -67 unless those 2 units are on 1 sleeper and that's the sleeper that wins. If you put 1 unit on each sleeper the recovery will only be around 50%.

Bo

Probably many have tried before... I think it's better to bet on numbers which didn't appear for many spins (100+), but start to bet when the particular number is finaly hit, it might repeat very soon. However I wouldn't try more than 35 spins on each. If it will repeat, it will happen in those 35 spins or become long time sleeper again, pointless to hunt for it longer. It's just tooo much risk. For such style of betting even 37 spins as a sample could be enough.

falkor

Quote1 unit- 35
2 units- 70
3 units- 105
4 units- 140
5 units - 175
6 units - 210
etc...

Quote6 total betting units, 6 sleepers
> 1 unit, 1 unit, 1 unit, 1 unit, 1 unit, 1 unit
If one of those 1 unit sleepers comes in then that will hardly put a bandage on the decreasing bankroll, so you end up relying more on each sleeper individually/independently (see henry's system).

falkor

QuoteYou dont go betting 2 units (longest sleeper), 1 unit, 1 unit, then increase to 3 units, 2 units, 2 units. (If that is how you are trying to play)
That is too aggressive.
Based on your hypothesis about using multiple sleepers to overcome one number sleeping for 500+ spins (speculated by another member; still to be tested), I think my aggressive approach supports that more. I have just noticed one bug in the 100K results: the units *are not always* resetting after the bankroll reaches a new high. I will correct that tonight and see if it results in any major improvements - and should then appear less aggressive. I think with your least aggressive approach, however, you will be stuck in the mud evermore - hardly any power to recover from a decreasing session.

RouletteKnight

Quote from: falkor on Oct 02, 06:48 AM 2014
If one of those 1 unit sleepers comes in then that will hardly put a bandage on the decreasing bankroll, so you end up relying more on each sleeper individually/independently (see henry's system).

Yes, actually the point of this system is to wait till all/most of the sleepers hit.

But it is very complicated (For most people to understand, unless you are the originator of the system! haha).
Also, you will feel pretty stupid using this system (Kind of like chasing losses most of the time, but it really works, maybe it will be better if played on streets).

My last session, I came across the worst sleeper (331 spins), end up have to bet 14 units on it at one point. But still, was able to recover and profit at the end... (I do think it will tank at some point though).

RouletteKnight

Falkor, see the attachment below of my bets, my real session using roulette xtreme. Do take note, of course there will be a few mistakes here and there (Since I done this manually). But the mistakes are nothing major..

My starting bankroll was 500.
As you can see, at spin 3707 I was left with a bankroll of 1784.

-Worst sleeper I came across was 331 spins.
-Most numbers bet at once (Cant remember but it is 6 or 7 numbers)
-Most bets at the board at once (I think it was 17 total units)

Normy2000

You can run this .dgt file in Rx to help you track the last appearance of each numbers.
You can view all counters by showing "Data Records" in "Statistics" menu.
nOrMy2o0o  ‹(•¿•)›
"Learn from yesterday, live for today, hope for tomorrow. The important thing is not to stop questioning."  Albert Einstein

Bo

I have tried the method to bet on sleepers once they appear. I will have to adjust tracking software. As for now I track sleepers for the last 37 spins or more and it might be just not enough. I will try with settings 54 and 74 spins tracker for sleepers.
OK the idea is I wait for first sleeper to appear and start to bet on with one unit. When next sleeper is hit we add that number and so on. I bet with progression when needed and depends how many numbers are subject to bet. So far (with seetings on 37 spins sleepers) I didn't go far than with 104 units alltogether (3 units per number) which is also a stop loss for me.
Crucial thing is entering point as I know trends changes all the time, either are hot numbers or cold. It's better when the trend is on hot number, cause we won't get many ex cold numbers to bet on. If the cold numbers are on trend we might get 4-5 numbers to bet on in consecutive spins, so prety fast.

falkor

Quote from: ozon on Sep 21, 02:58 AM 2014
cold numbers can sleep 500 spins ,what will  you  do  then.

you don't bet on only 1 number (As you bet on 1 unit for each number that reaches 100 spins), so the betting units don't go up high. Even the number that was sleeping for 200+ spins, I was betting 1 or 2 units on it only..

Granted, I don't know how 500 sleeper spins will play out but the units regularly reset to 1 unit. All I can say is try it yourself.
I just tested this and max sleeper was 498 over 1,000,000 spins - so that's extremely accurate!

falkor

The Dynamic Betting + Cold Number tracking is working a lot better now - using my compromised, slightly more aggressive, progression - following bug fixes.

Profit: 1300 units per 1000 spins! Max bankroll needed looks to be less than 150 maybe? But I won't know for sure till the one mil results come back.

falkor

There's still a few bugs in this unfortunately, but I'll get those resets to work properly in the end.  :-\

falkor

THIS SYSTEM IS AWESOME!!!!!!!!!!!!!! As far as I can tell THERE ARE NO BUGS ANYMORE!

Bankroll needed during these 2000 spins was 274 (EDIT: tell a lie I think it was much more than that in total). I think this level of aggression (=progression) is perfect, though I think the cold sleeper trigger could be reduced to -50, which should result in my more sleepers at one time and possibly more profit? I need to figure out a threshold between:
-Cold Sleeper Trigger (currently set to -100)
-Bankroll (can't be more than 500 to 1K)
-Table limits (can't go above them)
-Profit per 1000 spins (10 hours)

Over 1 mill spins I can figure out exactly how to tweak this monster! The Star System is great, but subtle systems like this one also need more attention. Confined to the scrapheap? I eat my words!  O0

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