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Dynamic Betting + Cold Number Tracking. ~ Possible Holy Grail?

Started by RouletteKnight, Sep 21, 02:35 AM 2014

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vladir

Quote from: falkor on Oct 03, 05:25 PM 2014
THIS SYSTEM IS AWESOME!!!!!!!!!!!!!! As far as I can tell THERE ARE NO BUGS ANYMORE!

Bankroll needed during these 2000 spins was 274 (EDIT: tell a lie I think it was much more than that in total). I think this level of aggression (=progression) is perfect, though I think the cold sleeper trigger could be reduced to -50, which should result in my more sleepers at one time and possibly more profit? I need to figure out a threshold between:
-Cold Sleeper Trigger (currently set to -100)
-Bankroll (can't be more than 500 to 1K)
-Table limits (can't go above them)
-Profit per 1000 spins (10 hours)

Over 1 mill spins I can figure out exactly how to tweak this monster! The Star System is great, but subtle systems like this one also need more attention. Confined to the scrapheap? I eat my words!  O0


What was the max drawdown you ever had playing this?
"In God we trust; all others must bring data", W. Edwards Deming

RouletteKnight

Quote from: falkor on Oct 03, 05:25 PM 2014
THIS SYSTEM IS AWESOME!!!!!!!!!!!!!! As far as I can tell THERE ARE NO BUGS ANYMORE!

Bankroll needed during these 2000 spins was 274 (EDIT: tell a lie I think it was much more than that in total). I think this level of aggression (=progression) is perfect, though I think the cold sleeper trigger could be reduced to -50, which should result in my more sleepers at one time and possibly more profit? I need to figure out a threshold between:
-Cold Sleeper Trigger (currently set to -100)
-Bankroll (can't be more than 500 to 1K)
-Table limits (can't go above them)
-Profit per 1000 spins (10 hours)

Over 1 mill spins I can figure out exactly how to tweak this monster! The Star System is great, but subtle systems like this one also need more attention. Confined to the scrapheap? I eat my words!  O0

I will try playing your way...but it seems like it could possibly reach a point where they are many sleepers which would not hit (then you would be in trouble)

Edit: Tried your way, first impression is that it is a good way to profit, but im weary that at some point all the sleepers might not even hit for sometime (Then it might crash), tell me how is it with your testing. 2000 spins is little, if 10000 spins, 20000 spins it works then we can start looking deeper. If 100,000 spins it works I would show genuine interest!!!

falkor

I have to convert some If Then statements into a For loop for it to run reliably over 1000+ spins, as this system is very complex. Stay tuned!

I just explained to somebody how this system works, so here's recap for those joining this discussion late: You wait for any numbers to come in that haven't shown up in 100 spins and then you bet on them; any number that is -100 should always have at least 1 chip on it. The longest any number can not show is 498 spins - minus the 100 spins before we started betting on it - means that one number could be in play for 398 spins max. You cannot bet in progression 398 times on a single number without reaching the table limits, so you have to share the bets over other numbers that haven't shown in 100 spins, and exactly how that "dynamic betting" part should work I am at a disagreement with the inventor: I opt for a slightly more aggressive approach than him that involves each number helping out the pack more - he spreads the chips so that each number is "saved" less by the others.

falkor

Are we calling this system "The Holy Grail" by RouletteKnight? We need a name for it, but it hasn't officially been named yet.

vladir

Just one detail, in the past I have run many(really many!!!) spins to determine "sleepers". I don't have this data anymore, but I remember I recorded a maximum of a number sleeping for 600+ spins... I think the system is still good with this high number, its a very rare occurence...
"In God we trust; all others must bring data", W. Edwards Deming

Proofreaders2000

Quote from: falkor on Oct 05, 11:51 AM 2014
Are we calling this system "The Holy Grail" by RouletteKnight? We need a name for it, but it hasn't officially been named yet.

RouletteKnight's Deep Sleeper System

falkor

At trigger = -150 this system seems to make 332 units every 1000 spins and requires a bankroll of about 3,000 to do that consistently. I'm currently experimenting with more settings. I've had a few technical difficulties getting it to work reliably when multiple sleepers come in, but it seems at -50 the needed bankroll skyrockets!

falkor

Just fixed a bug with number 35 not adding profit upon being the winning number.

Can't have trigger set to -150 because you can have 3 sleepers at -300 and -200, and you will reach the house limits. More sleepers are needed to help the pack. Looking at the minus range of 75-125

RouletteKnight

falkor your method doesnt work too well after awhile..too aggressive at some point I had like 6 sleepers not hitting and the bets keep increasing too fast..

falkor

Quote from: RouletteKnight on Oct 09, 08:43 AM 2014
falkor your method doesnt work too well after awhile..too aggressive at some point I had like 6 sleepers not hitting and the bets keep increasing too fast..
Exactly. I can confirm it needs table limits of 6000 to work, so scrap that. I'll have a look at the possibility of coding your less aggressive approach.

falkor

Quote from: RouletteKnight on Oct 02, 03:31 AM 2014
falkor, you got the betting all wrong.

You dont go betting 2 units (longest sleeper), 1 unit, 1 unit, then increase to 3 units, 2 units, 2 units. (If that is how you are trying to play)
That is too aggressive.


Let me lay down the rules once and for all, there will be no ambiguity.
(I highly recommend roulette xtreme as the tracking and bankroll is so easy to count)

Step 1)

You play every number that has not appeared for 100 spins.

Step 2)

check the difference of your bankroll high minus your current bankroll
    (For e.g 500 - 400 = 100)

Step 3)

Compare the difference to the betting threshold.
Difference cannot exceed betting threshold. The total amount
to bet is according to the graph.

Total Bets/Betting threshold
1 unit- 35
2 units- 70
3 units- 105
4 units- 140
5 units - 175
6 units - 210
etc...

Step 4)

The way you should split the betting
is simply ..

getting the information from
step 1)
How many numbers in play.

and step 3)
How many TOTAL betting units you need.

Divide the Total betting units by the numbers in play..

*Viola*... (You will never wonder what to do if every spin
you follow these rules, sounds complicated but it is not)

..you do not have to check every spin per se, because you only need to remember
your bankroll threshold and not let it go below that. Also, other times to re-check
are every time a new sleeper is introduced or a sleeper hits.

Step 5)

Splitting in a logical manner.

Of course you won't have everything perfect in a divide all the time.

Just give priority to the longest sleeper, then 2nd longest then 3rd longest etc...
While trying to make the bets as equal as possible.

Examples:

5 total betting units, 3 sleepers.
> 2 units (longest), 1 unit, 1 unit

8 total betting units, 2 sleepers.
> 4 units, 4 units

6 total betting units, 6 sleepers
> 1 unit, 1 unit, 1 unit, 1 unit, 1 unit, 1 unit

7 total betting units, 4 sleepers
> 2 units (longest), 2 units (2nd longest), 2 units (3rd longest), 1 unit

7 total betting units, 3 sleepers
> 3 units (longest), 2 units, 2 units


There is NO AMBIGUITY whatsoever how to bet.
The total betting units can be derived from step 3).
The total sleepers can be derived from step 1)

The splitting is simply to bet all the numbers in the same amount,
if that is not possible then add the additional units to the longest sleeper, to the 2nd longest etc...

This is so hard to code! I wish there was an easier way I could do this...  :sad2: :yawn: :'(

RouletteKnight

Quote from: falkor on Oct 15, 09:10 AM 2014
This is so hard to code! I wish there was an easier way I could do this...  :sad2: :yawn: :'(

Lol, anyway at the end of the day. I don't think this method is worth the time. Eventually, you will also hit a few sleepers not hitting and will be in limbo. But the good thing is there are still profits left from past winnings as you don't bet to aggressively. Anyway, I think its better to reset the whole progression after a point if not you go chasing after losses that are not recoverable.

bbb128

Quote from: RouletteKnight on Oct 02, 03:31 AM 2014
Step 1)

You play every number that has not appeared for 100 spins.

Step 2)

check the difference of your bankroll high minus your current bankroll
    (For e.g 500 - 400 = 100)

Step 3)

Compare the difference to the betting threshold.
Difference cannot exceed betting threshold. The total amount
to bet is according to the graph.

Total Bets/Betting threshold
1 unit- 35
2 units- 70
3 units- 105
4 units- 140
5 units - 175
6 units - 210
etc...


Hi RouletteKnight
can you explain your money management rules with example?
i cant seem to understand
thanks

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