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THE CROSSPLAY 5*****

Started by FENDER1000, May 21, 04:30 PM 2010

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0 Members and 16 Guests are viewing this topic.

FENDER1000

First of all I am not going to take credit for this strategy. As it is really the brainchild of Atlantis. And he deserves recognition for this. BUT, I will tell you something its AMAZING. The only strategy I have yet used that can take an RNG apart. At least in short term sessions.

I will explain How I APPLY IT. Atlanits may use a different method although he is targetting both dozens and columns he only bets on the 5th spin. I target the 5th and 6th spins because my experience tells me it is possible to get a session of say 10 games where you don't get a single hit on the 5th spin. However. I have yet to see a 10 game session without a hit on the 5th and 6th spins. So in effect the 6th spin is the 5ths back-up plan. Okay here are the basics.

(01) Just like the zone you wait for a dozen or column to sleep for 4 spins. If two sleep at the same time you cover them both. With 1pt each. The idea of this strategy is the strike rate is so good profit will come relatively easy. And the best part is there is no extreme progressions like the zone.

(02) If you bet on the 5th spin and it wins wait for a new qualifier. If you had dual bets. You bet on the 6th spin for the other qualifier to complete the game, if it doesn't hit thats IT BETS ARE OVER, and you wait for the next qualifier.. These 6th spins are VERY IMPORTANT. Especially if you intend to play a session to the end. They can make the difference between being in profit or not by the time your session is over.

(03) If you get off to a fantastic start you can end a session early. Lets say your first 3 qualifiers ALL hit on the 5th spin (very possible I saw 6 in a row on the 5th spin tonight) You have made 6pts profit very quickly. And I personally would bank it and end that session. Get used to winning SMALL BUT FREQUENT PROFITS. They add up very quickly. The idea is to build a bankroll so strong getting wiped out is impossible. with this strategy. I actually think this strategy is SUPERIOR to the zone. But I don't want to commit to that yet. The zone has been standing for 11 years. The cross-play 5 a few weeks. Nevertheless I cannot see it losing and HERE'S WHY. Both the dozens and columns NEVER GO COLD AT THE SAME TIME. If one is underperforming the other is PERFORMING. Thats what makes this one a winner.

(04) I recommend playing 3 sessions a day with this one. And aim to win 8---12 points a day. They will quickly add up believe me. A 100 point bankroll will suffice for THE CROSS-PLAY 5. Because you aren't risking more than 9 points at two betting levels. LEVEL 1 =1,1 on a qualified dozen or column. If that loses you bet the same on the next qualifying dozen. If that loses you NOW increase to 2,3 for the 3rd attempt on spin or spin 6. I have yet to lose 9 points. Its very stable. Bascially the 3rd game is about recovery. If you ever lose a 3rd game remain at level 2 stakes 2,3. Until you win two games. Then drop back to level 1. The first game is about profit. I will post my session for today later and explain whats going on with the results. I am off out to eat soon.

WannaWin

Quote from: FENDER1000 on May 21, 04:30 PM 2010
First of all I am not going to take credit for this strategy. As it is really the brainchild of Atlantis. And he deserves recognition for this. BUT, I will tell you something its AMAZING. The only strategy I have yet used that can take an RNG apart. At least in short term sessions.

I will explain How I APPLY IT. Atlanits may use a different method although he is targetting both dozens and columns he only bets on the 5th spin. I target the 5th and 6th spins because my experience tells me it is possible to get a session of say 10 games where you don't get a single hit on the 5th spin. However. I have yet to see a 10 game session without a hit on the 5th and 6th spins. So in effect the 6th spin is the 5ths back-up plan. Okay here are the basics.

(01) Just like the zone you wait for a dozen or column to sleep for 4 spins. If two sleep at the same time you cover them both. With 1pt each. The idea of this strategy is the strike rate is so good profit will come relatively easy. And the best part is there is no extreme progressions like the zone.

(02) If you bet on the 5th spin and it wins wait for a new qualifier. If you had dual bets. You bet on the 6th spin for the other qualifier to complete the game, if it doesn't hit thats IT BETS ARE OVER, and you wait for the next qualifier.. These 6th spins are VERY IMPORTANT. Especially if you intend to play a session to the end. They can make the difference between being in profit or not by the time your session is over.

(03) If you get off to a fantastic start you can end a session early. Lets say your first 3 qualifiers ALL hit on the 5th spin (very possible I saw 6 in a row on the 5th spin tonight) You have made 6pts profit very quickly. And I personally would bank it and end that session. Get used to winning SMALL BUT FREQUENT PROFITS. They add up very quickly. The idea is to build a bankroll so strong getting wiped out is impossible. with this strategy. I actually think this strategy is SUPERIOR to the zone. But I don't want to commit to that yet. The zone has been standing for 11 years. The cross-play 5 a few weeks. Nevertheless I cannot see it losing and HERE'S WHY. Both the dozens and columns NEVER GO COLD AT THE SAME TIME. If one is underperforming the other is PERFORMING. Thats what makes this one a winner.

(04) I recommend playing 3 sessions a day with this one. And aim to win 8---12 points a day. They will quickly add up believe me. A 100 point bankroll will suffice for THE CROSS-PLAY 5. Because you aren't risking more than 9 points at two betting levels. LEVEL 1 =1,1 on a qualified dozen or column. If that loses you bet the same on the next qualifying dozen. If that loses you NOW increase to 2,3 for the 3rd attempt on spin or spin 6. I have yet to lose 9 points. Its very stable. Bascially the 3rd game is about recovery. If you ever lose a 3rd game remain at level 2 stakes 2,3. Until you win two games. Then drop back to level 1. The first game is about profit. I will post my session for today later and explain whats going on with the results. I am off out to eat soon.

Thank you for sharing Mr. FENDER
Roulette is the hardest game and the more exciting for everyone because it is easy to operate and pays 35 to 1.

atlantis

Hi Fender,

Thanks for Posting details of how to play the Cross-Play 5 zone method.
I like it a lot.
I am now playing it your way for obvious reasons.

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

GLC

Quote from: atlantis link=topic=157. msg747#msg747 date=1274488709
Hi Fender,

Thanks for Posting details of how to play the Cross-Play 5 zone method. 
I like it a lot. 
I am now playing it your way for obvious reasons. 

A. 

Fender and Atlantis,

Thanks for posting this updated version.   I like the refinements that Fender has added also.   I wish they hadn't deleted THE ZONE from the other forum.   I would like to test this against all the sessions posted there by the three main posters, you two and Stackbundles.   It should have been easy to test this against many sessions since they all included the spin #.   Anyway, I guess we'll just have to dig in and start testing with new numbers.

GLC
In my case it doesn't matter.  I'm both!

ScoobyDoo

Hi FENDER,

I'm a little confused on one issue.

You said you are betting: 1,1 if you lose, you bet 1,1 again
If you lose the first 2 bets, you bet 2,2 and if a loss, 3,3 on the last try.

Bet#1. 1,1 = 1 pt. profit /or -2 pts.
Bet#2. 1,1 =  -1 pt / or -4 pts.
Bet#3. 2,2 = -2 pts. / or -8 pts.
Bet#4. 3,3 = -5 pts. / or -14 pts.

Now I have two questions:

1. How can you win when all except one bet is a minus profit?

2. How do you only lose 9 pts. when the the total progression is -14?
    (Maybe you never lost the complete pression)

Anyway, if you could clear these issues up for me, I would appreciate it.


buffalowizard

Hi Scooby,

I think Fender means betting progression

1,1

then

1,1

then

2,3

Buffalo

ScoobyDoo

Hi Buffalowizard,

Thanks for the clarification.

FENDER1000

Quote from: atlantis on May 21, 08:38 PM 2010
Hi Fender,

Thanks for Posting details of how to play the Cross-Play 5 zone method.
I like it a lot.
I am now playing it your way for obvious reasons.

A.
How are you Atlantis? Yes a few days ago I had a 10 game session with zero hits on the 5th spin, but 4 hits on the 6th spin and 2 on the 7th. I think its good to have a back-up Atlantis. Take it from me with that 6th spin you will always get winners. I haven't perfected the staking yet. Because think of it like this Atlantis. In a ten game frame we will always get at least 3 hits between the 5th and the 6th spin. I think it wouldn't hurt to take up the stakes zone style if its called for.

I never thought I would ever say this Atlantis. But your original idea has outdone the ZONE. Whereas you CAN suffer 4losses (total bets 12 over 3 games after a virtual trigger) Its rare to go six games in a row without seeing a hit on the 5th or 6th spin With the CROSSPLAY 5, well I HAVE YET TO SEE THIS. I have now made 143 pounds playing Ladbrokes RNG premier casino with this strategy. And have made 49 points (Ã,£10.00 VALUE) profit on Paddypowers live wheel. Here are the results of last nights session and my first session today.


FRIDAY---THIS WAS THE DREAM SESSION ALTHOUGH I :o ENDED EARLY
DOZEN 1=10-2PTS
DOZEN 3=5+2PTS----COLUMN 3=6+1PT
DOZEN 2=5+2PTS
DOZEN 2=5+2PTS----COLUMN 1=5+2PTS----SESSION ENDED WITH 7PTS PROFIT
COLUMN 3=5
COLUMN 2=8
DOZEN 1=11
DOZEN 3=6----COLUMN 1=6
COLUMN 2=9
COLUMN 3=5----DOZEN 2=6
COLUMN 1=8
DOZEN 3=10----COLUMN 1=5
DOZEN 2=7
COLUMN 3=6----DOZEN 3=6
DOZEN 1=8----SESSION COMPLETE WITH 13 WINS--7 LOSSES AND 7PTS PTOFIT

SATURDAY---THIS SESSION SHOWS THE VALUE OF THE 6TH SPIN ATLANTIS
DOZEN 1=5+2PTS
DOZEN 1=6+1PT----COLUMN 3=6+1PT
DOZEN 3=6+1PT----COLUMN 1=5+2PTS----SESSION ENDED WITH 7PTS PROFIT
DOZEN 2=7
COLUMN 2=8
DOZEN 1=9----COLUMN 3=5
COLUMN 1=10
DOZEN 2=7
COLUMN 3=6
DOZEN 3=8----COLUMN 1=10
DOZEN 3=6----COLUMN 2=6
DOZEN 1=7
COLUMN 2=6
DOZEN 2=8----COLUMN 2=14----SESSION COMPLETE WITH 10 WINS--10 LOSSES AND 7PTS PROFIT. Without the 6th spin this session would have been bad. Although it started well and I ended early. Thats the value of the 6th spin and also realizing greed doesn't pay.


RUNNING BALANCE SINCE 17/05/2010=49PTS PROFIT ON A LIVE WHEEL




FENDER1000

Quote from: GLC on May 21, 11:22 PM 2010
Fender and Atlantis,

Thanks for posting this updated version.   I like the refinements that Fender has added also.   I wish they hadn't deleted THE ZONE from the other forum.   I would like to test this against all the sessions posted there by the three main posters, you two and Stackbundles.   It should have been easy to test this against many sessions since they all included the spin #.   Anyway, I guess we'll just have to dig in and start testing with new numbers.

GLC
GLC I will start a new thread for the ZONE. And update my results. I know it is very bad what they did. But good riddence to them. Narrow minded maths heads achieve nothing.

FENDER1000

Quote from: ScoobyDoo on May 22, 08:18 AM 2010
Hi Buffalowizard,

Thanks for the clarification.
Hey SCOOBY YES Buff got there first. But hey I haven't got the staking just right at the moment. I am not getting a chance to. This thing is too damn good lol. I usually make decisions once I hit a wall. Like  A 4LOSS in the ZONE. But I would have to lose 6 games in a row across the dozens and columns Scooby to equal a 4loss. And it hasn't materialized YET. So I am staking quite conservatively. But there are ALWAYS hits on the 5th and 6th spin. This may be close to the grail guys. Don't want to get too carried away. But I just cannot see a downside. It is (to use neg terminology) virtually mathematically impossible to have both the dozens AND columns produce too many 7 plus streaks. There has to be balance.

FENDER1000

SATURDAY----SESSION 2 (PERFECTED THE GAME FRAME 5 A PIECE TO JUSTIFY NAME)
DOZEN 3=13-2PTS
COLUMN 2=8-2PTS
DOZEN 2=5+4PTS----(LEVEL 2 STAKES)
COLUMN 3=5+4PTS----(LEVEL 2 STAKES)----SESSION ENDED WITH 4PTS PROFIT
DOZEN 2=8
COLUMN 2=6
COLUMN 1=6----DOZEN 2=10
COLUMN 3=5
DOZEN 1=5----SESSION COMPLETE WITH 6 WINS--4 LOSSES AND 4PTS PROFIT

I have revised the game frame from 10x2 to 5x2. This is a more dynamic way to play. A faster turnover as many of my sessions start well and go negative later over 10x2. This also justifies the strategy name as we begin playing from spin 5 and are also playing 5 games each for the dozens and columns. If the session is a losing one you can then play another session back to back. And things should improve. If the session is a winning one like the have ALL been at this point so far. You end it and bank those precious points.

RUNNING BALANCE SINCE 17/05/2010=53 POINTS PROFIT ON A LIVE WHEEL...

keel44

I am slightly confused with how to play exactly.   Maybe you could post a session or 2 with every bet placed, won or lost, and every spin taken into account?

I got lost a little bit when I tried to play for fun.

atlantis

Here is 2x5 games session using crossplay from wiesbaden 21 May 2010 - table 3:

dozen3=5 +2pts columnA=6 +1pt
dozen1=5 +2pts
dozen2=10 -2pts
dozen1=5 +2pts
----end of five games = +5pts
columnC=12 -2pts
dozen2=5 +2pts columnB=6 +1pts
dozen2=8 -2pts
columnC=5 +2pts
---end of five games = +1pts

total profit = +6pts

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

FENDER1000

Hey Guys, thanks for the example. Yes I am restling with the idea of logging the first 10 games or recording 5 each for both the columns and dozens. As sometimes one gets off to a flying start and and you get something like a 7/3 split by the time you have ten games. will update my last three sessions later. Had a busy weekend so am a bit behind with my records. One things for sure Atlantis. We have gold here.

Still don't want to say its the grail, BUT IT MAY WELL BE. LOL!!! ;D

P.S It really is extraordinary. With the zone when you wait for a trigger. You may still have to face down that 4th game which is 12 steps 3x4. Without the trigger it would be 16 steps 4x4. So for THE CROSSPLAY 5, the equivalent would be 7 losing games in a row and a win on the second attempt spin 6 of the 8th game. WELL, I haven't even seen 5 losing games in a row yet. Thats whats so exciting about this strategy. And the reason it can beat an RNG. It has to have BALANCE. You simply cannot get too many 7 plus streaks between the two. Its the most solid strategy I have ever seen.
I take a little credit for the addition of the 6th spin to strengthen it overall. But Atlantis needs to know, he may well have solved the biggest problem since Pascal invented this game. Through his persistence he has unknowingly DECODED ROULETTE.

If this strategy holds up for the next six months. And I see no reason why it won't. It will become my main player. And the one I will take with me to Las vegas in 2012. Very,very welldone Atlantis. Everybody needs to start playing this strategy, and thats an understatement. If I could expect to make at least 500 points to every 91pts I lose with THE ZONE. I REALLY THINK THAT WILL BE SURPASSED WITH the crossplay 5. I ALREADY HAVE over 60 sessions recorded, and the longest wait for a hit on the 5th---6th spin is 9 steps total. Most sessions produce a strike rate around 50% or better. So if I play 20 games total I can expect around 10 of them to hit on the 5th---6th spins. That statistic alone is amazing.

HOW DO YOU BEAT ROULETTE LONGTERM? THE CROSSPLAY 5*****

moles40

Bad session here. But what I would say here,is that as these sort of sessions seem so rare with the balance of 5 is that if you get a session where you get to say  -3 points just quit that game completly and play another session later. Never try and chase your losses :)

[table=,]
doz,col, desc.
3,2,
1,2,
2,2,
1,2,
1,3,dozen 3 qualified
0, 0
3, 1, dozen 3 won + 1, dozen 2 qualified
3, 3, column 2 qualified

1, 3, dozen 2 lost - 1
2, 1, column 2 lost -3
3, 1 ,
3, 3, column 2 qualified
1, 2, column 2 won -1,
2, 2,
2,3, column 1 qualified
1,2, dozen 3 qualified
2,2, column 1 lost -3
3, 2, dozen 3 won -2 points
I quit then session going nowhere,looked what happened next-yuck :(
1, 1, column 3 qualified
2, 2,
2, 1, dozen 3 qualified column 3 lost - 4 points
3, 2, dozen 3 won -2 points
3, 1, dozen 1 qualified column 3 qualified
3, 1,
3, 1, dozen 1 lost - 6 points column 3 lost - 8 points dozen 2 qualified
2, 3, dozen 2 won - 6 points
3, 2,
1, 2,
3, 1,
1, 2, dozen 2 qualified column 3 qualified
1, 3, column 3 won -4
3, 3, dozen 2 lost - 6 points
2, 3, column 1 qualified
2, 2,
2, 1, column 1 won - 5 dozen 1 qualified
3, 2,
2, 1, dozen 1 lost - 7 points column 3 qualified
3, 1,
1, 2, column 3 lost - 9 points, :o
[/table]

doz   col
3    2
1    2
2    2
1    2
1    3   dozen 3 qualified
0     0
3     1  dozen 3 won + 1 dozen 2 qualified
3     3 column 2 qualified

1      3 dozen 2 lost - 1
2      1  column 2 lost -3
3      1
3      3 column 2 qualified
1      2 column 2 won -1    
2      2  
2       3 column 1 qualified
1        2 dozen 3 qualified
2        2 column 1 lost -3
3         2 dozen 3 won -2 points
I quit then session going nowhere,looked what happened next-yuck  :(
1         1 column 3 qualified
2          2
2          1 dozen 3 qualified column 3  lost - 4 points
3          2 dozen 3 won -2 points
3          1 dozen 1 qualified  column 3 qualified
3          1
3          1 dozen 1 lost - 6 points  column 3 lost - 8 points  dozen 2 qualified
2          3  dozen 2 won - 6 points
3          2
1          2
3          1
1          2 dozen 2 qualified  column 3 qualified
1          3 column 3 won -4
3          3 dozen 2 lost - 6 points
2          3 column 1 qualified
2          2  
2          1 column 1 won - 5 dozen 1 qualified
3          2
2          1 dozen 1 lost - 7 points column 3 qualified
3          1
1          2 column 3 lost - 9 points         :o
Bad session here. But what I would say here,is that as these sort of sessions seem so rare with the balance of 5 is that if you get a session where you get to say  -3 points just quit that game completly and play another session later. Never try and chase your losses :)

doz   col
3    2
1    2
2    2
1    2
1    3   dozen 3 qualified
0     0
3     1  dozen 3 won + 1 dozen 2 qualified
3     3 column 2 qualified

1      3 dozen 2 lost - 1
2      1  column 2 lost -3
3      1
3      3 column 2 qualified
1      2 column 2 won -1    
2      2  
2       3 column 1 qualified
1        2 dozen 3 qualified
2        2 column 1 lost -3
3         2 dozen 3 won -2 points
I quit then session going nowhere,looked what happened next-yuck  :(
1         1 column 3 qualified
2          2
2          1 dozen 3 qualified column 3  lost - 4 points
3          2 dozen 3 won -2 points
3          1 dozen 1 qualified  column 3 qualified
3          1
3          1 dozen 1 lost - 6 points  column 3 lost - 8 points  dozen 2 qualified
2          3  dozen 2 won - 6 points
3          2
1          2
3          1
1          2 dozen 2 qualified  column 3 qualified
1          3 column 3 won -4
3          3 dozen 2 lost - 6 points
2          3 column 1 qualified
2          2  
2          1 column 1 won - 5 dozen 1 qualified
3          2
2          1 dozen 1 lost - 7 points column 3 qualified
3          1
1          2 column 3 lost - 9 points         :o
Bad session here. But what I would say here,is that as these sort of sessions seem so rare with the balance of 5 is that if you get a session where you get to say  -3 points just quit that game completly and play another session later. Never try and chase your losses :)

doz   col
3    2
1    2
2    2
1    2
1    3   dozen 3 qualified
0     0
3     1  dozen 3 won + 1 dozen 2 qualified
3     3 column 2 qualified

1      3 dozen 2 lost - 1
2      1  column 2 lost -3
3      1
3      3 column 2 qualified
1      2 column 2 won -1    
2      2  
2       3 column 1 qualified
1        2 dozen 3 qualified
2        2 column 1 lost -3
3         2 dozen 3 won -2 points
I quit then session going nowhere,looked what happened next-yuck  :(
1         1 column 3 qualified
2          2
2          1 dozen 3 qualified column 3  lost - 4 points
3          2 dozen 3 won -2 points
3          1 dozen 1 qualified  column 3 qualified
3          1
3          1 dozen 1 lost - 6 points  column 3 lost - 8 points  dozen 2 qualified
2          3  dozen 2 won - 6 points
3          2
1          2
3          1
1          2 dozen 2 qualified  column 3 qualified
1          3 column 3 won -4
3          3 dozen 2 lost - 6 points
2          3 column 1 qualified
2          2  
2          1 column 1 won - 5 dozen 1 qualified
3          2
2          1 dozen 1 lost - 7 points column 3 qualified
3          1
1          2 column 3 lost - 9 points         :o
Bad session here. But what I would say here,is that as these sort of sessions seem so rare with the balance of 5 is that if you get a session where you get to say  -3 points just quit that game completly and play another session later. Never try and chase your losses :)

doz   col
3    2
1    2
2    2
1    2
1    3   dozen 3 qualified
0     0
3     1  dozen 3 won + 1 dozen 2 qualified
3     3 column 2 qualified

1      3 dozen 2 lost - 1
2      1  column 2 lost -3
3      1
3      3 column 2 qualified
1      2 column 2 won -1    
2      2  
2       3 column 1 qualified
1        2 dozen 3 qualified
2        2 column 1 lost -3
3         2 dozen 3 won -2 points
I quit then session going nowhere,looked what happened next-yuck  :(
1         1 column 3 qualified
2          2
2          1 dozen 3 qualified column 3  lost - 4 points
3          2 dozen 3 won -2 points
3          1 dozen 1 qualified  column 3 qualified
3          1
3          1 dozen 1 lost - 6 points  column 3 lost - 8 points  dozen 2 qualified
2          3  dozen 2 won - 6 points
3          2
1          2
3          1
1          2 dozen 2 qualified  column 3 qualified
1          3 column 3 won -4
3          3 dozen 2 lost - 6 points
2          3 column 1 qualified
2          2  
2          1 column 1 won - 5 dozen 1 qualified
3          2
2          1 dozen 1 lost - 7 points column 3 qualified
3          1
1          2 column 3 lost - 9 points         :o

-