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Good System For A Small Bankroll

Started by onetaste, Sep 26, 04:59 PM 2015

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onetaste

Any suggestions? Got about $100.00 burning a hole in my pocket and the ol' wheel and pebble is calling my name. Don't mind waiting/patience for triggers. Thanks!

Proofreaders2000

When any even chance shows back-to-back
continue to bet that even chance continuously. 

Example: R,B,B (trigger)--Bet Black

Up one unit on a win, less one on a loss.  Repeat steps once in profit.

Stop-loss: -5 units.

*A unit can be $1, $5 or more.

Still

Quote from: onetaste on Sep 26, 04:59 PM 2015
Any suggestions? Got about $100.00 burning a hole in my pocket and the ol' wheel and pebble is calling my name. Don't mind waiting/patience for triggers. Thanks!

When any even chance alternates
continue to bet that it will alternate. 

Example: R,B,R (trigger)--Bet Black

Up one unit on a win, less one on a loss.  Repeat steps once in profit.

Stop-loss: -100 units.

*A unit can be $1, $5, $25  or more.

Chrisbis

Hi Onetaste

Try this little "Above EC Splits" game esp. if you only play online.
Works a treat at BetVoyager NoZero Game. (BetVoyager.com)

Its designed to cover slightly more than 60% of the game felt (table), and as thus gives us a little less risk, (albeit very slight!)

Its a Chrisbis homage to the late & great Flatino/Ivica/Other names too, inventor of the brilliant PCWB.
Ivica designed a game which using furthest & nearest principles, covered 5/9 ths of the game table,
and he played on real B&M wheels, so he must have been quick to compute the bet, and get all the
chips down between spins. He was a pro player.  :thumbsup:

So......a simpler version I give you. Here I'm covering 6/9 ths of the table, so its similar to a 2 Dozen bet.
There is a bit more to it than that........tell you later!

Two bets- Alternate between the two, dependant on what's gone before.
1. as attached image 1
2. as attached image 2

How you play it is down to you. How you choose which bet to place is down to gut feeling.
How you recover when a bet is lost, is again....down to you.
Progression?........Narr......I just flat bet, and if I'm a little behind, I might do a +1 on the next bet.
I also do a +1 on a winning bet...to get ahead of an expected 'position'......
(Maybe I just know some losses are a coming! ::)

We used to have a felt/table feature on here in forum, but its not working, or I would show you that way too.

Best played with small denominations as available at BV....0.05, 0.10 or even 0.01 at the European Game,
but you will need to invent some form of Zero insurance cover............or just plain ignore the loss.

How to read the game?.............Gut feelings, and, as Superman says..........follow random instead of trying to beat it mechanically.
Best of luck...........and...........most importantly, practice practice practice first on the Demo/Fun table game before you risk your £100

Short quick sessions is the way I play....most of the time, less than a Marquee full of spun numbers. (Less than 21 past numbers)
Then reset, log out and start again.
Roulette..........................
Physical in Nature, Random in Opportunity                                                    The Reveal Originator!

GLC

Chris,  You're little system blows me away because I've been working on a system that is extremely similar.  It's based on making 6 corner bets. 

You track until you have 3, 4 or more hits in either the 1st or 3rd column.  You pick how many hits before you place a bet.  The more hits the longer the tracking period.  These hits have to be in 4 number sections.  Divide the 1st and 3rd columns into the following 4 number sections: 1st column = 1 4 7 10; 13 16 19 22; 25 28 31 34.  3rd column = 3 6 9 12; 15 18 21 24; 27 30 33 36.

Let's pick 3 hits as our trigger to bet.  If the next 3 spins are 7, 18 and 28  we bet corners 2 3 5 6; 8 9 11 12; 13 14 16 17; 19 20 22 23; 26 27 29 30; 32 33 35 56.  One chip on each corner.

Obviously we will have a trigger hit in each of the three dozens and we bet the 2 corners of each dozen that wasn't hit.

This works okay using a flatbet, but I like to play a progression as follows.

Here's our line: 1 2 3 4 5 6 7 8 9 etc... (of course this is times 6 since we're betting 6 corners)

It's based on 3 losses verses 5 wins.  So we bet 1 unit on each of the 6 corners until we reach a new high balance or get behind 3 losses.  The way we track getting behind 3 losses isn't purely getting behind 3 losses.  We count the 1st loss as 1 loss.  If we get 2 wins before another loss, they cancel that loss out.  If we get Win Lose that's the 2nd loss or if we just get another loss, that's the 2nd loss.  If we then get Win Win, that cancels the 2nd loss out and we only have 1 loss.  If we get 3 losses, we increase each bet by 1 unit.

Any time we get 5 wins in a row, we decrease our bet by 1 unit.
Any time we reach a new high balance we immediately reset back to 1 unit on each corner.

Examples:  If we're at 3 units on each corner and we get the following: Lose, Lose, Lose, we increase our bet by 1 unit on each corner.  If we get L W W L W W the wins have cancelled out our losses and we are still at zero losses.
If we get L W L W L W we are at 3 losses and we increase our bets by 1 unit.
If we get L W L W W L W we are at 2 losses.  The middle loss was cancelled out by the 2 wins in a row.
If we get L L W W W W we are at 1 loss.  The 3rd and 4th W don't cross our the 1st loss.  The Wins have to be immediately after a Loss to cancel it.
If we get L W W L W L W W W W L L, we have 3 losses and must increase our bet by 1 unit.  (L W W = no loss) (L W = 1st loss) (L W W W W = no loss) (L L = 2nd and 3rd losses)
Had we gotten another win after the 4 wins, we would have had 5 wins and would have dropped back down 1 unit on each corner and we would have zero losses.

This is a very stable bet method for double dozens but though there will be a lot of units won between major losses, there are sequences that will drive your bets pretty high so please set a stop loss and make sure you stick with it.

Test, test, test so you know exactly what to expect when playing for real money.

Only play with money you consider recreational funds.

GLC
In my case it doesn't matter.  I'm both!

GLC

When we're tracking, the three 4 number hits must be different.  13 30 6 meets our criteria.  4 21 6 don't meet our criteria. 12 21 36 meets our criteria.  10 30 22 meets our criteria.  6 19 6 doesn't meet our criteria.  7 15 19 31 doesn't meet our criteria (unless we're playing for 4 triggers).  Kapish?  The triggers must fall in at least each of the 3 dozens.

If you are playing for 4 or more triggers, then of course some will be in the same dozen, but you must have at least 1 in each dozen.

Also they can't cancel each other out.

So 1 18 31 6 doesn't work because the 1 and 6 cancel each other out.  Which corner will you bet?

GLC
In my case it doesn't matter.  I'm both!

GLC

One final comment.  The triggers are a way of waiting for the 24 numbers you're betting on to sleep for 3, 4 or more spins.  Triggers come more often because we don't have a static 24 numbers.  They are floating depending on the 4 number hits which cuts our tracking time down quite a bit.

In other words, you could play this per your static 24 number bets but you'd spend more time tracking waiting for a betting opportunity.

GLC
In my case it doesn't matter.  I'm both!

Chrisbis

So nice to blow you away George!    :wink: :lol:
Roulette..........................
Physical in Nature, Random in Opportunity                                                    The Reveal Originator!

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