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New system/idea: Mist Trap

Started by falkor2k15, Jan 27, 12:58 PM 2016

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0 Members and 2 Guests are viewing this topic.

Big EZ

I am understanding everything up until how are you determining what Dozen or Column to play at stage 4? Could you please elaborate on that
Quitting while your ahead is not the same as quitting

falkor2k15

Quote from: Big EZ on Jan 31, 04:23 PM 2016
I am understanding everything up until how are you determining what Dozen or Column to play at stage 4? Could you please elaborate on that
Whichever 2 dozens or columns that have yet to hit.
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

Big EZ

Thank you....

I will look at some of my records the couple days in my free time to see if it is holding up there as well....
Quitting while your ahead is not the same as quitting

falkor2k15

Playing opposite + individual numbers doesn't seem like much of an improvement and is proving quite costly. My plan this week is to test Stage 4 on a different data set to determine if the results can be explained by "curving of the data" - or whether it's always that efficient at killing off permutations. I also want to test sticking to the original idea throughout - without playing opposite - unless absolutely certain that all permutations will be killed off in one fell swoop; for example, if one split repeats so many times then we are guaranteed a win on the other 35 numbers - same concept applies here perhaps at stage 5 or 6 or maybe not at all. We shall test and see.... stage 12 is going to be a challenge to code as well.
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

I think this system is going to need an overhaul if we are to kill off all permutations before reaching the table limits; we need to make sure our route is green - until we are left with only splits or individual numbers...











"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

RouletteGhost

Do you have a job?

Cause whatever you do for a living i want in
the key to winning with systems : play for a statistically irrelevant number of spins

link:[url="s://m.youtube.com/watch?v=nmJKY59NX8o"]s://m.youtube.com/watch?v=nmJKY59NX8o[/url]

falkor2k15

This completes the possible progressions up to the Double Streets before moving onto the single Streets:













"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

There were a few mistakes in the above charts, but this should be more accurate:
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

Tamino

This is too simple. Could  it be  a bit more complicated so  it can be played  under fire  in the  heat of the battle in B & M casino at a  live table.


No offence . Just asking.

RouletteGhost

Quote from: Tamino on Feb 01, 01:11 PM 2016
This is too simple. Could  it be  a bit more complicated so  it can be played  under fire  in the  heat of the battle in B & M casino at a  live table.


No offence . Just asking.

:twisted: :xd:
the key to winning with systems : play for a statistically irrelevant number of spins

link:[url="s://m.youtube.com/watch?v=nmJKY59NX8o"]s://m.youtube.com/watch?v=nmJKY59NX8o[/url]

falkor2k15

I've just had another brainstorm: if we win but a number hasn't repeated then we should continue playing. This can then open up bonus options, such as 2 Dozens or 4 Double Streets, ie. if we win on 2 Double Streets we check if the numbers can fit into 2 dozens then continue along the green route. We should only end a set when a number has repeated, pocketing any additional profits along the way.
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

RouletteGhost

The scarecrow from the wizard of oz.
the key to winning with systems : play for a statistically irrelevant number of spins

link:[url="s://m.youtube.com/watch?v=nmJKY59NX8o"]s://m.youtube.com/watch?v=nmJKY59NX8o[/url]

falkor2k15

I did a core re-write of the system to speed it up, as I will admit it's quite a complicated beast. This time we don't split the same bet selection into multiple levels - but we repeat the same level upon a loss. So I am re-implementing this, level by level (or stage by stage), based on the green route and continuing the set until a number repeats.

Completed so far: Level 1 (High/Low)
Next: Level 2 (Odd/Even or Red/Black)
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

Completed: stages 1-3
Next: stage 4

You can see this is going to make a lot of money compared to before!  ;D
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

Now onto some more difficult coding: stage 5 (Double Streets).
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

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