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New system/idea: Mist Trap

Started by falkor2k15, Jan 27, 12:58 PM 2016

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falkor2k15

Stages 1-7 are now complete from EC to Double Streets along the green route - but possibly in need of some MM corrections mainly at level 5 (has rarely shown itself).

You can see there are quite a few wins on the 3 Double Streets (stage 7), so the next plan is to transfer any wins from stage 5-7 back to 2 Dozens/Columns, which were too expensive to play before. That will be stage 8 and then there will be a loop back to stages 5-7. Stage 9 will be Single Streets, and should a win occur on those, we can then open up 4 or 5 Double Streets (if 2-3 are not available to cover all numbers).

Remember: we are betting all these different areas of the carpet - but once a number repeats then we are done with the set. The more spins we can survive the more chance a repeat has of coming in (spin 25 is guaranteed; but with this strategy it will happen a lot sooner than that!)

There's no sign of profit yet - but there will be soon!  :question:

Edit: there is one bug: it's not meant to stay on stages 6 or 7 after a loss - but transfer to stage 9 (single streets).
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

maestro

have a look on this and see what you can create instead wasting time coding...thought you might like it as it is arithmetic progrssion..
Law of the sixth...<when you play roulette there will always be a moron tells you that you will lose to the house edge>

falkor2k15

Quote from: maestro on Feb 02, 04:29 PM 2016
have a look on this and see what you can create instead wasting time coding...thought you might like it as it is arithmetic progrssion..
I already coded that one from when Priyanka discussed it - but it was only 50/50 chance of winning without the zero.
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

I just figured out a losing bet can be repeated multiple times on 2 or 3 Double Streets as we are only multiplying the bet between 1.5 and 2.5 max - so I will look at adjusting the MM accordingly. That will provide more lifelines whilst waiting for a number to repeat.
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

maestro

say you get one of the 8 sets ex>BBRRB so you play next 3 spins to form AP and if does not then is draw game as spin 9 will form AP either red or black....same way you can do with rest of sets...just thinking out loud as you got 3chances to form AP against one to draw on spin 9...zero is ignored
Law of the sixth...<when you play roulette there will always be a moron tells you that you will lose to the house edge>

maestro

BBRRBBRR>9

RRBBRRBB>9

BBRBBRRB>9

RRBRRBBR>9

BRBBRBRR>9

RBRRBRBB>9

BRBRRBRB>9

RBRBBRBR>9

BRRBBRRB>9

RBBRRBBR>9




SO you can wait for for five numbers to come ex    5, 13 ,33 ,14, 1  see what set belong to ,in this case is last set so bet Ap to happen so next bet R if lose,R if lose,B if lose comes lost as spin 9 can be either red or black...hope is clear...i am just in a bit of thinking mod
Law of the sixth...<when you play roulette there will always be a moron tells you that you will lose to the house edge>

Buffster

Besides Maestro...does anyone else understand this ( don't know what to call it )

I must be getting old...

So if someone could give me the RULES to this thing, I would really appreciate it.


Falkor2k15...please abstain yourself from answering.

Thanks

Buffster

falkor2k15

OK, thanks for your suggestion, maestro! I will attempt it when I have finished coding my exciting system!  :wink:

I've just implemented stage 8 (Double Dozens).
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

RouletteGhost

Quote from: Buffster on Feb 02, 06:17 PM 2016
Besides Maestro...does anyone else understand this ( don't know what to call it )

I must be getting old...

So if someone could give me the RULES to this thing, I would really appreciate it.


Falkor2k15...please abstain yourself from answering.

Thanks

Buffster

buff, you dont want to understand it

it is rubbish like his others. PM a mod they will fill u in....
the key to winning with systems : play for a statistically irrelevant number of spins

link:[url="s://m.youtube.com/watch?v=nmJKY59NX8o"]s://m.youtube.com/watch?v=nmJKY59NX8o[/url]

falkor2k15

Buffster, if we keep covering individual numbers as they appear then one of them will eventually repeat by spin 25 (mostly around spin 7 in fact - on average). The problem is: if we play each number, we have more chance of losing the opening bets since we are covering a small area of the board - and the repeat isn't expected until later - so we soon reach the table limits before spin 25. However if we cover the numbers based on areas of the board that take in those numbers in the cheapest possible way based on shape of the distribution then we can get a cheap transportation to that repeat number - whether we end up catching it whilst playing a Double Street or even a Split.
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

Look how I caught a repeat number (7) on spin 9:

This system will be a destroyer once complete!!  >:D Can't you guys see the potential?  :-\

To catch that number 7 the conventional way would cost:
1+2+3+4+5+6+7+8+9=45
In Mist Trap the maximum spent in that set was just 3 units! And the profit was 41!
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

Here we caught our first repeat (#12) on spin 10:

Profit: 34
Units spent: 3 max
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

Buffster

From what I can see in set 250....It was won on spin #2 when ZERO hit and gave you +33 units...Why did you not stop this set and start  new set ?

What rules are you following...reset after new high...???

Thanks, but the system might be really great, but your explanation of the rules to follow are just not there.

Your IF THEN ELSE statements are just plain spaghetti. Lots of them lead to dead ends.

Buffster

falkor2k15

Not reset on a new high... reset when a number repeats, ending the cycle.

The dead ends lead to stage 9+ (to be coded next)
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

Here's an interesting set: High > Red > 2 Double Streets > 2 Dozens > 3 Double Streets > 3 Double Streets...

Profit only 5 that time (no zero)
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

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