• Welcome to #1 Roulette Forum & Message Board | www.RouletteForum.cc.

News:

Every system can win in the short-term. It just depends on the spins you play.

Main Menu
Popular pages:

Roulette System

The Roulette Systems That Really Work

Roulette Computers

Hidden Electronics That Predict Spins

Roulette Strategy

Why Roulette Betting Strategies Lose

Roulette System

The Honest Live Online Roulette Casinos

Multiplayer roulette ready

Started by Steve, Mar 31, 07:57 AM 2016

Previous topic - Next topic

0 Members and 13 Guests are viewing this topic.

Steve

TG that looks like an instant heart attack. And it looks great.
"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

TurboGenius

Quote from: Steve on Apr 14, 08:05 PM 2016
TG that looks like an instant heart attack. And it looks great.

It's heavenly lol
link:[url="s://s18.postimg.cc/rgantqrs9/image.jpg"]s://s18.postimg.cc/rgantqrs9/image.jpg[/url]
link:[url="s://s15.postimg.cc/5lgm9j86j/turbo-banner.gif"]s://s15.postimg.cc/5lgm9j86j/turbo-banner.gif[/url]

RouletteGhost

Hibachi birthday dinner

This is worthy of sharing
the key to winning with systems : play for a statistically irrelevant number of spins

link:[url="s://m.youtube.com/watch?v=nmJKY59NX8o"]s://m.youtube.com/watch?v=nmJKY59NX8o[/url]

TurboGenius

Godzilla !!!!!!!!!!!!!!!

(this thread hasn't gone off-topic at all. lol)
link:[url="s://s18.postimg.cc/rgantqrs9/image.jpg"]s://s18.postimg.cc/rgantqrs9/image.jpg[/url]
link:[url="s://s15.postimg.cc/5lgm9j86j/turbo-banner.gif"]s://s15.postimg.cc/5lgm9j86j/turbo-banner.gif[/url]

psimoes

Something´s wrong with these numbers. Can´t prove it, just a gut feeling. Sorry.
[Math+1] beats a Math game

Priyanka

Steve - a couple of suggestions on the win rate formula. Is there any benefit in introducing a % associated with an amount wagered on the win rate like every 10000 wagered will carry a 1% weight age on the amount won. 

Taking an example one person has wagered 100000 to get 120000 with a win rate of 1.2.  Another person has wagered 1000 to get 1200 with a win rate of 1.2.  Something is not right. Obviously the first person has a better edge on the game than the second.  Based on my suggestion, the win rates will read 1.32 and 1.2.  Obviously the 1% and whether it should be given for blocks of 10000 or 1000 or 100 is debatable. It could be 0.1% every 1000   And it can have a ceiling of 20 to 25% after which it can stop. Glad if you can consider.
Disclaimer : Roulette systems are subject to laws of probability. If you are not sure about the effects of it, please refer to link:://:.genuinewinner.com/truth. Don't get robbed by scammers.

TurboGenius

I'm confused on how the ranking should go.  :wink:

If you sort by bankroll balance then someone can keep resetting their bankroll and making the biggest bet they can until they win and end up in first - but that's wrong.
If you sort by winrate - the same issue really, someone could bet big once and then not sign in again and be in first far
beyond what anyone else could catch up to.
If you don't allow bankrolls to be reset (makes sense) and let the player go negative in balance then maybe that would work - but you would still end up with people going in-the-hole and making huge bets until they could pull out from it.
If you base the ranking on their bankroll vs the total amount they have bet - maybe that would make sense ?
I'm confused how the ranking could be productive and represent a realistic ranking.
Then again, does it matter if it's "just for fun" ? Not really no.
But to make it more realistic and like a competition (which is really what the game is - a player vs the casino) then there should be a substantial bankroll balance to begin with (10k perhaps ?) and no resets allowed when their balance hits 0.
After "x" amount of time it would be interesting to see who's in the top 5 or top 10 - having played over a period of time and had basically been able to walk away beating the house.
Just my 2 cents.
link:[url="s://s18.postimg.cc/rgantqrs9/image.jpg"]s://s18.postimg.cc/rgantqrs9/image.jpg[/url]
link:[url="s://s15.postimg.cc/5lgm9j86j/turbo-banner.gif"]s://s15.postimg.cc/5lgm9j86j/turbo-banner.gif[/url]

RouletteGhost

As promised. Home made. Sliced ribeye
the key to winning with systems : play for a statistically irrelevant number of spins

link:[url="s://m.youtube.com/watch?v=nmJKY59NX8o"]s://m.youtube.com/watch?v=nmJKY59NX8o[/url]

TurboGenius

Quote from: RouletteGhost on Apr 15, 06:51 PM 2016
As promised. Home made. Sliced ribeye

Nice. Drooling now. Time to drive to Philly lol
link:[url="s://s18.postimg.cc/rgantqrs9/image.jpg"]s://s18.postimg.cc/rgantqrs9/image.jpg[/url]
link:[url="s://s15.postimg.cc/5lgm9j86j/turbo-banner.gif"]s://s15.postimg.cc/5lgm9j86j/turbo-banner.gif[/url]

Steve

psi, The numbers are just whatever they are. Whatever players upload to my server. I manually excluded spins from players who may have used just test spins like rng. It was rng before, now real spins database and i can tell you exactly what number spins next.

For the rankings on the leaderboard, If we used a percentage, it would fundamentally the same as the current win rate, just x 100. Currently highest win rate is at the top. But we know to ignore anyone with smaller amounts wagered. We could just exclude players from ranking if they havent bet a minimum, but that isnt perfect either. I think what we have is simple and effective as it is for anyone that understands the relevance of long term. but if anyone has a better idea, let me know an exact algorithm like a mathematical equation.
"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

Priyanka

When you develop a game, the developer is often told to provide users with challenge, to keep giving them scope of moving up the challenge board and keep the interest alive. If you are planning to launch it big Steve in the near future, you need to really think about the leaderboard as it is quite clear from the posts in this thread as well, there will be competition. Whether in the form of challenging a person who claims he has a holy grail to prove it, boasting to people that someone is genius and climb to number 1 or someone who has a plain ego issue who will find really innovative ways to get to the top.

The current win rate based leaderboard is clearly not working. We all know that after a period of time the win rate will stagnate for a person. A person who has an edge of 25% will keep remaining at 1.25, a person who has an edge of 10% will stagnate at 1.1 and a person who doesnt have an edge will stagnate at 0.97 or lower. So where is the motivation. I was part of certain chat conversations where people were calling out oh, am coming out to reclaim my number 6 position so on and so forth and it was fun. When you roll out to bigger communication that motivation is what will make people play more and more, no one is keen on getting stagnated.

Bankroll reset is definitely an issue. Taking it away is definitely not a solution but we can think about some innovative ways to avoid that by limiting the number of bankroll resets in 24 hours to a defined number(like max 2 times).

We dont have to think complex. We can think of simple things like having a life time leader board and a monthly leader board. Monthly leader board can get displayed in the playing section alongside the wheel and the life time leaderboard can come in the leaderboard page. Monthly Leaderboard can still be based on the actual bankroll of the player rather than the win rate and the lifetime leaderboard can be based on the win rate. My view of making it simple and still fun which is what it should be rather than proving to people that the win rate will finally settle to 0.98 for everyone.

People, any views!
Disclaimer : Roulette systems are subject to laws of probability. If you are not sure about the effects of it, please refer to link:://:.genuinewinner.com/truth. Don't get robbed by scammers.

Steve

If any people want to compete from the start, their stats are easily reset. Allowing anyone to reset their own stats will lead to other problems, like resetting to hide true success rates.

I cant help that everyone gets closer to the expected win rate over time. Its just how it is. The motivation i expected was to develop a system that actually works, not just to top the leaderboard. But not everyones motivations are the same.

I do recognize the leaderboard as a fundamental feature, which is why I added it. It already gives the information thats needed. The problem is people will play wager different totals, and a fair comparison can only be done with equal total amouts bet.

I could develop an algorithm for a "more fun" leaderboard. But members should also give input too. I have a lot of other things that take my time. Perhaps an algorithm based on win rates at certain checkpoints with the same total amount bet. ie history of win rate after 100k wagered, then 200k etc. But thats not as accurate as just considering the win rate over all available data. So then we are back to what we have now - something realistic, but not as fun.

Having the rank based on bankroll has simple benefits. But then anyone can reset bankroll and try again to fluke big wins.

Overall im thinking to automatically exclude players from top 20 if they have less than 200k or so wagered, because then their stats arent as relevant. But it doesnt solve all problems. It needs more thought.

Limiting bankroll resets imo is unlikely to make a difference. And it would reduce participation.

I have various plans for the game, but personally my main aim is to help people develop a system that works, which hasnt been discovered or developed yet. Mainly precognition.
"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

INTERCEPTOR

This is perfect, no need to change anything  :thumbsup:

TurboGenius

Quote from: Priyanka on Apr 16, 06:08 AM 2016
boasting to people that someone is genius and climb to number 1

lol.

But anyway - My brain sees everything as a competition. The "real" winners will be anyone above 0 over a long period of time (or amount of bets made).
Once it's all running right, I'm sure there could be a competition format set up with strict rules and a prize at the end perhaps. Who knows.
Everyone involved starting with the same bankroll, the same table limits and no ability to reset their bankroll would make a good competition.

Steve - how about another statistic on the chart that shows how many spins a person played ?
Shouldn't be too hard to do. The number of spins played is a very important factor in how well they are doing. If I played 3,000 spins and am at +$5,000.00 it is a harder point to reach than someone who played 9 spins and is at the same balance. This is a game about staying alive over time - the more spins that you bet on, the less and less chance you have of staying positive.
It's also possible to very easily calculate the "expected bankroll" once you know the number of spins played. The person who's bankroll is the farthest away (and positive) from the expected mathematical balance they should be at is obviously the best player and is doing something "right".
link:[url="s://s18.postimg.cc/rgantqrs9/image.jpg"]s://s18.postimg.cc/rgantqrs9/image.jpg[/url]
link:[url="s://s15.postimg.cc/5lgm9j86j/turbo-banner.gif"]s://s15.postimg.cc/5lgm9j86j/turbo-banner.gif[/url]

maestro

Turbo very good point about spins..and bets
Law of the sixth...<when you play roulette there will always be a moron tells you that you will lose to the house edge>

-