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Outside the box: a different view on roulette numbers

Started by rrbb, May 30, 08:46 AM 2016

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0 Members and 36 Guests are viewing this topic.

Person S

in alchemy, the Great Work is the process of processing and transformation of raw material, with the aim of obtaining a philosopher's stone. This process consists of three different operations: nigredo, albedo and rubedo. From the first stage, to the last, to the opening, this is a sequential purification of the material and psyche from waste, which hinders the spiritual development of a human being.

ozon

I spent the last two days testing a concept that basically relies on some Pri theories.
Seemingly, they do not give a visible advantage, and in the combination they create an edge, though temporary.
I used EC and 1 dozen.
You do not play every spin but just wait for the appropriate order dozens
after about 4k spins and around 1k triggers, and was up 120 units.
the results grew very regularly, unfortunately up to 6k spins dropped to 60 units, it seems to me that zero and HE, it began to play its role.

Someone has made any progress in achieving profits in longrun, thanks to the concept included in this topic, whether long-term results have driven to the values eaten by HE

ozon

I now look at the graph that ATI added a few pages earlier and maybe I gave up quickly and I thought that after 6k spins the trend will be minus, and maybe it was just a pullback and the chart would start to grow again, it's hard to define the edge, even I do not know how to count it, based only on manual tests that are carried out in shortrun.

ati

I'm spending hours almost every day to study and test the concepts, so I may have been able to achieve a small edge over no zero games a couple of times, but what I'm looking for is a steadily increasing linear chart. That would be the true edge.
In some tests the overall profit goes up over many thousands of spins, but there are always periods where it breaks even or loses a bit for 1-2K spins, and in my view that's not a winning system. In a casino with zero added, who would want to play 2K spins just to break even or lose?

My problem is that I cannot simulate my "advanced" ideas, when there are various betting decisions involved, depending on the situations.
For example, let's say I'm tracking dozens, and at a point my simulation should check what was the previous cycle length, which dozens have shown so far in the current cycle, within those dozens what are the most recent unique numbers, then decide what to bet on and calculate the possible win/loss amounts. There is no way I could do something like this in excel.
And I'm not sure if it makes sense to over-complicate things this much, you could never do these calculations in a real casino. Without a tracker it would be hard enough just to keep track of cycles and defining elements.

Joe

Quote from: ati on Jun 28, 05:14 AM 2019And I'm not sure if it makes sense to over-complicate things this much, you could never do these calculations in a real casino. Without a tracker it would be hard enough just to keep track of cycles and defining elements.

Well I don't think it makes much sense to limit systems to what you can do in a real casino, if you can play online.  ;)
Logic. It's always in the way.

ozon

I just see it.
Zero will probably kill this strategy.
I am surprised and, after 10 k spins, I am still a plus on the wheel with zero
But unfortunately it is only +34 units
And the profit no longer grows.

ozon

However, it seems to me that the wheel with La partage rule.
It is within the reach of the profit
My trigger is simple, completely to play in the BM casino.
Only here is the time, if it would work rather in the game, RNG enters, otherwise the game will take ages.

ozon

ATI
Now looking at your chart.
If you still have a file with settings, and you want to optimize the results, playing EC add the simplest 3 step positive progressions 1-2-4, after losing always return to 1 unit.

I would still be grateful how exactly you described how you selected the High / Low choice.
Because unfortunately I do not understand it

ati

I don't use progression anymore, only flat bet.
Unfortunately I don't have the file anymore. Don't get deluded by that chart, it looks nice but that could not have been a long term winner. And you can notice what I mentioned in my previous post, there can be periods where it breaks even for 5000 or more spins.

I'm sure that the first bet after a dozen cycle ended was on the last high or low, and it always showed positive result, but now I tried to replicate it and it isn't different from any random bet.
I have attached the excel sheet, it isn't really useful, but you might be able to modify it to have better results. It only bets on high or low after a dozen cycle ended.

ati

I might add that I'm well aware that this kind of play is not going to be a long term winner I'm looking for, but it's a fun activity for me to play with numbers in excel and see different test results.
My systems always missing some key elements that a winning system must consist.

ozon

Some time ago I did simulations on a wheel without a zero
to confirm the theories that streets in the first half of the cycle are more likely to hit.
I played just the last 5 streets, I optimized the minimum edge, positive progression 1-2-4-8
and I had these results

ozon

Unfortunately, after adding zero, the results were negative.
I thought recently whether there would be a difference, adding to automatic play only and always the last 5 streets to join cycles, that is after hit starting from one street, play up to 5 streets and how not to hit play the last 5 streets to hit.
Unfortunately, then it would be hard to get anymore by positive progressions.

saihtaM

Hello,

Quote from: rrbb on May 30, 08:46 AM 2016For example: when we have a repeat in the first set on the straights, in the second set, this will occur in 99.7% of the cases on "low". Or, even stricter: a repeat on straights in one system will will occur in the second system for 99.99994% on the first two dozens.

There is another way to achieve an outcome like this.

  • There is no need for an actual repeat in the numbers spun in order to get the corresponding "cycle" lenghts. Any number spun can fulfill that role depending on the environment we create.

    In order to start a "cycle", instead of looking at the last number spun, we write down a single number of our own choice (any number from 0-36). If that number gets hit on the next spin (or whatever single spin we choose for comparison) we have the equivalent of a "cycle length 1". If there is no hit, we write down two (unique) numbers of our own choice. It doesn't matter whether the number we had already written down is part of the two or not, they just have to be unique. If one of those two numbers gets hit on the next spin we have a "cycle length 2". If there is no hit, we write down three (unique) numbers etc.

    Example:

    Spin No. 1: Our number: 17 - Number spun: 23 (no hit)
    Spin No. 2: Our numbers: 8, 32 - Number spun: 19 (no hit)
    Spin No. 3: Our numbers: 2, 11, 24 - Number spun: 2 (hit, equivalent of "cycle length 3")

  • If we don't just want to create "cycles" but an outcome like the one mentioned by "rrbb" we need to introduce some order.

    For example: If we want the hit to be on "Low" (numbers 1-18) over 99% of the time, it would look like this:

    Spin No. 1: Our number: 1 - Number spun: 12 (no hit)
    Spin No. 2: Our numbers: 1, 2 - Number spun: 35 (no hit)
    Spin No. 3: Our numbers: 1, 2, 3 - Number spun: 19 (no hit)
    Spin No. 4: Our numbers: 1, 2, 3, 4 - Number spun: 22 (no hit)
    Spin No. 5: Our numbers: 1, 2, 3, 4, 5 - Number spun: 4 (hit on "Low", "cycle length" 5)

I haven't found a way to exploit this (or to beat roulette), but it certainly shows that we

a) don't have to look at past spins in order to create "cycles", and
b) that we can link them to certain betting positions by chosing our numbers accordingly.

bbb128

 thank you Priyanka for helping us to "open" our eyes.  :ooh:

mickavelli

Quote from: saihtaM on Sep 21, 11:26 AM 2020There is no need for an actual repeat in the numbers spun in order to get the corresponding "cycle" lenghts. Any number spun can fulfill that role depending on the environment we create.

Hey saihtam,
I see your view...
So instead of....
A- Roulette choosing
B- We bet
C- Roulette determining

You are now....
A- Choosing
B- Roulette determining

And your creating cycles off how many numbers u had to choose at random before getting a hit....

But on your next example your Low and the way rrbb explained Low are different... you are betting the Low numberset on the layout no different to your first example because roulette knows no order nor length,   and rrbb is showing statistically where a repeat happens when u create a low from previous spins

I was thinking though for your cycles of how many #'s do I have to bet for a hit, u could also look at the opposite for an unhit, so...
Bet 35 numbers/ hit
Bet 34 numbers/ hit
Bet 33 numbers/ hit
Bet 32 numbers/No hit = cycle length 4
Thanks




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