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The First Repeat Challenge

Started by falkor2k15, Nov 12, 07:13 PM 2016

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falkor2k15

Let's say you've got 37 numbers... we expect the first repeat to come around spin 7.

Just playing exclusively for the first repeat and then retracking, could you consistently hit it and always end up with a profit after 100 attempts?

S1: 32, 21, 23, 6, 6 = first repeat (retrack!)
S2: 1, 35, 18, 24, 5, 13, 37, 28, 3, 19, 31, 22, 1 = first repeat (retrack!)
S3: 27, 15, 36, 0, 1, 14, 26, 0 = first repeat (retrack!)
...
S100

You have a number of ways to play each sequence:
*You could wait till spin 7-8 and then play all single appearers for a few spins. If unsuccessful you may choose to wait out the first repeat for that sequence with the danger risking too much capital should the first repeat come late.
*You could start covering all single appearers as they first appear till a repeat occurs. Again, you might decide to give up after, say, spin 10 if the repeat hadn't come by then before proceeding to the next sequence to attempt an "optimised for long term profit" win once again.
*You could choose to bet only the oldest or newest appearers.
*You could play ONLY spin 7 every sequence (1 bet per sequence on all single appearers) as that is the peak of the repeat curve for numbers.

Are any of the above options sufficient to finish on a high at the end of this challenge? What other first repeat stats/techniques/strategies might you bring to the table that would guarantee you be would in profit once its all over?

With numbers the maximum that the first repeat can occur is around spin 24-25, but this isn't set in stone; how about if you played sequences of dozens or dozen cycles instead of numbers? Here the max spin or cycle for the first repeat has a defined limit:
S1: DZ1, DZ1 = first repeat (retrack!)
S2: DZ1, DZ2, DZ2 = first repeat (retrack!)
S3: DZ2, DZ1, DZ3, DZ1 = first repeat (retrack!)

S1: CL1, CL1 = first repeat (carry over last cycle!)
S2: CL1, CL2, CL2 = first repeat (carry over last cycle!)
S3: CL2, CL1, CL3, CL1 = first repeat (carry over last cycle!)

The first repeat must occur by spin 4 or cycle 4. Could you end up on top after 100 sequences for any of the above? How would you make sure you achieved success?
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

Here's 100 sequences based on Dozens... does this help?

Spin 1Spin 2Spin 3Spin 4Cycle LengthOrderExtended viaDefined by
22CL1o1e1d2
233CL2o2e2d3
311CL2o2e2d1
121CL2o1e2d1
121CL2o1e2d1
11CL1o1e1d1
11CL1o1e1d1
11CL1o1e1d1
1323CL3o2e3d3
311CL2o2e2d1
122CL2o2e2d2
22CL1o1e1d2
22CL1o1e1d2
2132CL3o1e3d2
232CL2o1e2d2
22CL1o1e1d2
22CL1o1e1d2
2313CL3o2e2d3
311CL2o2e2d1
1232CL3o2e2d2
212CL2o1e3d2
2132CL3o1e3d2
22CL1o1e1d2
2313CL3o2e2d3
33CL1o1e1d3
33CL1o1e1d3
311CL2o2e2d1
11CL1o1e1d1
1231CL3o1e2d1
131CL2o1e3d1
11CL1o1e1d1
122CL2o2e2d2
212CL2o1e3d2
211CL2o2e3d1
131CL2o1e3d1
11CL1o1e1d1
1233CL3o3e2d3
33CL1o1e1d3
323CL2o1e3d3
3211CL3o3e3d1
1323CL3o2e3d3
3211CL3o3e3d1
11CL1o1e1d1
11CL1o1e1d1
1231CL3o1e2d1
122CL2o2e2d2
2131CL3o2e3d1
133CL2o2e3d3
313CL2o1e2d3
3213CL3o1e3d3
33CL1o1e1d3
3121CL3o2e2d1
122CL2o2e2d2
2312CL3o1e2d2
2132CL3o1e3d2
22CL1o1e1d2
212CL2o1e3d2
233CL2o2e2d3
323CL2o1e3d3
313CL2o1e2d3
323CL2o1e3d3
322CL2o2e3d2
22CL1o1e1d2
233CL2o2e2d3
3122CL3o3e2d2
22CL1o1e1d2
22CL1o1e1d2
22CL1o1e1d2
212CL2o1e3d2
2132CL3o1e3d2
2131CL3o2e3d1
131CL2o1e3d1
11CL1o1e1d1
1231CL3o1e2d1
122CL2o2e2d2
22CL1o1e1d2
232CL2o1e2d2
232CL2o1e2d2
2133CL3o3e3d3
33CL1o1e1d3
322CL2o2e3d2
232CL2o1e2d2
211CL2o2e3d1
121CL2o1e2d1
133CL2o2e3d3
3121CL3o2e2d1
1323CL3o2e3d3
323CL2o1e3d3
322CL2o2e3d2
22CL1o1e1d2
211CL2o2e3d1
11CL1o1e1d1
133CL2o2e3d3
323CL2o1e3d3
3121CL3o2e2d1
121CL2o1e2d1
122CL2o2e2d2
232CL2o1e2d2
232CL2o1e2d2
22CL1o1e1d2
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

tuddilue

Its always tricky to play the repeaters. One post that sticks out is the LuckoftheIrish stats for the repeaters:
link:://:.rouletteforum.cc/index.php?topic=9740.0

There you see when the repeaters come. Using it for Dozen and columns is an interesting idea, why not?

For me I usually plays the WTF. But I also plays the last dot of your suggestions. Bet every spin that comes until a repeat happens. Works. But if it doesn't work I just goes for WTF.
-Tuddilue

nottophammer

Heres 300  games of 1st 10 spins.

10/10, 73
09/10, 133
08/10, 76
07/10, 18
06/10, not happened in 300 games, but will one day.

How do you win at roulette, simple, make the right decision

falkor2k15

Quote from: tuddilue on Nov 14, 02:05 AM 2016
Its always tricky to play the repeaters. One post that sticks out is the LuckoftheIrish stats for the repeaters:
link:://:.rouletteforum.cc/index.php?topic=9740.0

There you see when the repeaters come. Using it for Dozen and columns is an interesting idea, why not?

For me I usually plays the WTF. But I also plays the last dot of your suggestions. Bet every spin that comes until a repeat happens. Works. But if it doesn't work I just goes for WTF.
-Tuddilue
Irish shows us that spin 7 is the peak for numbers.
Spin 3 is the peak for Dozens (CL2).

How can those stats help us form a winning strategy - or do they not help?

How does WTF dictate playing for the first repeat?
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

Quote from: nottophammer on Nov 14, 02:57 AM 2016
Heres 300  games of 1st 10 spins.

10/10, 73
09/10, 133
08/10, 76
07/10, 18
06/10, not happened in 300 games, but will one day.
For numbers then would you only play the first 10 spins or spins 7-10? So is that all your strategy would consist of: targeting spin 9 and possibly its neighbours?
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

nottophammer

Quote from: falkor2k15 on Nov 14, 05:38 AM 2016
For numbers then would you only play the first 10 spins or spins 7-10? So is that all your strategy would consist of: targeting spin 9 and possibly its neighbours?
At the moment i'm fishing for singles 1-9, so my head is fall of avg and max.
But  did Vaddi not say the magic # is 8, so if you was to play spins 1-8 you'd only be 36 units down. So how do you play next two spins? Would you not win 75% of the 300 games using the 10 spins

How do you win at roulette, simple, make the right decision

nottophammer

A quick reply.
Today Jackpot 247, got 9/10, but the repeat was spin 10. I'll comeback sometime
How do you win at roulette, simple, make the right decision

falkor2k15

36 units down at the end of 100 sets/sequences would be considered a failure. Would a 75% win rate guarantee a profit at the conclusion taking into account all the lost bets placed on the 1s in the process of trying to hit that first repeat?

QuoteSo how do you play next two spins?
Would this be for the 2nd repeat or if the first repeat hadn't yet come at it's expected average?
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

nottophammer

Avg doc now 319 games.
Heres the last 19 days spins 1-10
10
7
8
10
9
9
10
9
10
9
10
8
9
9
8
9
7
9
9
if tomorrows game is not 10/10, then the 20 games would be 75/25 % good strike rate.

Now i'm off fishing

How do you win at roulette, simple, make the right decision

tuddilue

Quote from: falkor2k15 on Nov 14, 05:35 AM 2016
Irish shows us that spin 7 is the peak for numbers.
Spin 3 is the peak for Dozens (CL2).

How can those stats help us form a winning strategy - or do they not help?

How does WTF dictate playing for the first repeat?
I think they help, there exist a lot of strategies around these statistics.
I found one that is similar to yours:
Warriors Illuminati
link:://:.rouletteforum.cc/index.php?topic=9867.0
Interesting reading and maybe you can get some tips from that?

Your question around WTF to dictate the first repeat. It doesn't have anything for that one. The repeaters that WTF plays for comes later in the trot.
- Tuddilue

falkor2k15

Cheers for the link - but it seems warrior tracked for multiple repeats first.

Any other strategies/links come to mind?

QuoteYour question around WTF to dictate the first repeat. It doesn't have anything for that one. The repeaters that WTF plays for comes later in the trot.
It seems most strategies are based on predictability further into the trot, but if we can't even win consistently on the first repeat, should we even bother trying for the 2nd or 3rd repeat? Or do we need at least 1 repeat (or a lengthy sequence) to start making more informed guesses as to the 2nd repeat+ and only then should we enter the game?

How about if we played all 100 games in a row: can we use the results of the previous games to help us predict the first repeat of the next proceeding sequence/game?

Seq 1
...
Seq 8: Number repeats on spin 20
Seq 9: Are we now in a better position to guess the repeat based on previous sequence(s)?
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

tuddilue

Quote from: falkor2k15 on Nov 14, 07:00 AM 2016
Cheers for the link - but it seems warrior tracked for multiple repeats first.

Any other strategies/links come to mind?
It seems most strategies are based on predictability further into the trot, but if we can't even win consistently on the first repeat, should we even bother trying for the 2nd or 3rd repeat? Or do we need at least 1 repeat (or a lengthy sequence) to start making more informed guesses as to the 2nd repeat+ and only then should we enter the game?

How about if we played all 100 games in a row: can we use the results of the previous games to help us predict the first repeat of the next proceeding sequence/game?

Seq 1
...
Seq 8: Number repeats on spin 20
Seq 9: Are we now in a better position to guess the repeat based on previous sequence(s)?
No problem.
Yes, one that comes to my mind is magnificent seven, also a good old one, there exist a lot on the forum  :smile:
link:://:.rouletteforum.cc/index.php?topic=10332.0

Yes later in the trot. WTF is one of those systems. To play WTF the trick is the starting point. Sounds easy but is harder than you thinks...

Yes you can use the statistics of 100 plays. But you never now if those 100 games will arise the same in the next 100 games.
So as a reference yes but play after no.
- Tuddilue

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