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@ turbo

Started by Steve, Dec 29, 07:00 AM 2016

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Big EZ and 51 Guests are viewing this topic.

Bebediktus3

Quote from: alexlaf on Oct 17, 07:29 AM 2022Its not what happening ( a common event )( same )
Its what you do ( different )
Talk is about how to beat roulette, not about what concrete me, or you do ...
If you can get that result will produce a Gaussian curve - you will win, if not you will be lost.
How every that does - is a personal thing of everybody, that is not main...
If somebody is trained to do better than others - he will do better than others - that is natural.
Nobody asks a chess grandmaster how he wins against an amateur - that is clear he trained much to become a master, learned various things, and as result - he wins...
Not try to beat the game, much easier to beat the wheel...
Some peoples very not like, when I say how to win, or why they can't win.

ᶦ ᵃᵐ|Ä-łëx


Person S

Quote from: Bebediktus3 on Oct 17, 07:27 AM 2022For example, say we created a play model and it shows that the best play is 3-21 pockets from the reference point.
Yes this window of n-spins is what I'm trying to look at as well. Some of the methods mention range. It's like a particle moving through time, and if it goes through the window, we're just waiting for another particle.
For all states x, it is possible to calculate averages, which is a good idea.

Person S

Here Alex, we have to try to make sure we're on top.
The ringing of the bell must be taught

Person S

But I suppose we can also be near the top, cherry-picking.

Person S

Thanks to Bebedictus for the explanations.

Person S

Bebedictus let me ask you another question. In this window, as in your example from 3-21, does only one number work or can you include more than one? For example we want to play 3 numbers, now we need to reduce this window (21/3=7), or we do not change anything. Thank you for your help.

Person S

Okay, I'll give it a try. Let the example with cycles of tens be my game model.
What I know I know is that there are 3 cycles with a probability - 33%, 44%, 22%. You can clearly see that 33 and 44 are the maximum density at which the cycle will be closed.
So my window is 2-3 pockets.

Person S

Now I take a handful of chips and start throwing them into this window, a soap bubble comes up behind me and tells me that the more chips I throw, the more it inflates and may soon burst (his name was the law of large numbers).

Person S

Then a Gaussian board appears and says boy, look at me - your window is really very small if you want to save the bubble make it bigger. But how? I ask her, but she disappears...

Bebediktus3

Quote from: Person S on Oct 17, 02:39 PM 2022Okay, I'll give it a try. Let the example with cycles of tens be my game model.
What I know I know is that there are 3 cycles...
In a roulette game - the dealer throws the ball and it goes its long way till it falls and finally stops in some pocket.
The player can observe all spin and can notice some reference point at the beginning of spin and can calculate the left distance till the final number.  This way player gets say data point about this spin. After observing many spins - the player can have a bigger database and based on that create a play model.
If that model is well created in the future for player is enough to notice the reference point at the beginning of the spin and he knows the interval where the ball will land more often.
That is about what is the game.
Cycles and all similar are the results of ball movement...
Not try to beat the game, much easier to beat the wheel...
Some peoples very not like, when I say how to win, or why they can't win.

ᶦ ᵃᵐ|Ä-łëx

Nothing new.

Person S

Quote from: Bebediktus3 on Oct 17, 03:24 PM 2022The player can observe all spin and can notice some reference point at the beginning of spin and can calculate the left distance till the final number. 
And how it works in today's environment with balanced RSS, and the dealer's hand is just as different.

Bebediktus3

Quote from: alexlaf on Oct 17, 04:57 PM 2022Nothing new.
And how can be something new? Is as is...But I think you understand that some players win, but others - do not?
Or do you think that is another?
 
Not try to beat the game, much easier to beat the wheel...
Some peoples very not like, when I say how to win, or why they can't win.

ᶦ ᵃᵐ|Ä-łëx

Everyone understands that dude, that's how games are.
You are talking like You win and Others are loosing.

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