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Idea for new strategy based on sleepers/uniques

Started by falkor2k15, Jan 23, 07:09 AM 2017

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0 Members and 2 Guests are viewing this topic.

RouletteGhost

You spend a lot of time writing these posts

I can see that

But what is it worth if no one understands?

If you can take that sort of time to write then I would venture to say you can thoroughly explain what the hell you are doing
the key to winning with systems : play for a statistically irrelevant number of spins

link:[url="s://m.youtube.com/watch?v=nmJKY59NX8o"]s://m.youtube.com/watch?v=nmJKY59NX8o[/url]

falkor2k15

RG, see previous examples and explanations just prior to your reply.
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

With the other 2 ECs there's less outcomes for next event:

HighLOddERedB
Col4395%Col5916%Col6838%
Doz4955%HighL114913%HighL106312%
Doz Col1151%HighL Col3374%HighL Col3654%
Doz Quads40%HighL Doz111312%HighL Doz95511%
OddE112912%HighL Doz Col2783%HighL Doz Col3023%
OddE Col2923%HighL RedB111212%HighL OddE109912%
OddE Col Quads20%HighL RedB Col3704%HighL OddE Col3704%
OddE Doz94810%HighL RedB Doz99811%HighL OddE Doz98911%
OddE Doz Col2363%HighL RedB Doz Col3604%HighL OddE Doz Col3184%
OddE Doz Col Quads30%RedB213223%OddE199223%
OddE Doz Quads120%RedB Col7508%OddE Col6658%
OddE Quads80%91908801
OddE RedB164118%
OddE RedB Col5166%
OddE RedB Doz4525%
OddE RedB Doz Col1412%
OddE RedB Doz Quads40%
OddE RedB Quads20%
Quads40%
RedB113512%
RedB Col4225%
RedB Col Quads10%
RedB Doz94210%
RedB Doz Col2623%
RedB Doz Col Quads70%
RedB Doz Quads120%
RedB Quads50%
9229

Firstly, you can see that the stats are holding true; above are the rest of the single ECs that we would expect as a most likely first event trigger. For betting the 2nd event (one EC is better than the other) we need to stitch RedB (middle column used here as example) with either the Dozen sleeper(s) or Column sleeper(s). Contrary to HighL as the initial trigger, here not only can the sleeping columns be 1-2, but so can the dozens - it's a 50/50 split as to which to go for - but perhaps that bit of info can help us make the right decision:

Outcomes with RedB and Col = 1480
Outcomes with RedB and Doz = 1358

Should columns have only 1 sleeper remaining and dozens have 2 sleepers:
Outcomes with RedB and Col = 445
Outcomes with RedB and Doz = 21

Same is true for vice versa when dozens = 1 and columns = 2:
Outcomes with RedB and Col = 90
Outcomes with RedB and Doz = 426
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

Same story with the right 2 columns:

OddE RedBHighL OddEHighL RedB
Col190520%Col95811%Col110312%
HighL411844%Col Quads50%Col Quads100%
HighL Col140515%Doz122213%Doz115013%
HighL Doz136315%Doz Col3634%Doz Col3924%
HighL Doz Col5456%Doz Col Quads501%Doz Col Quads390%
9336Doz Quads1081%Doz Quads901%
Quads300%Quads170%
RedB341738%OddE337538%
RedB Col122213%OddE Col107112%
RedB Col Quads130%OddE Col Quads80%
RedB Doz116413%OddE Doz112213%
RedB Doz Col3844%OddE Doz Col4215%
RedB Doz Col Quads471%OddE Doz Col Quads491%
RedB Doz Quads1011%OddE Doz Quads1011%
RedB Quads240%OddE Quads280%
91088976

Need stitch remaining EC with Col or Doz sleepers - but actually it seems the Columns might have more chance than the Dozens in these example and the previous one:

OddE RedB
Col1905
HighL4118
HighL Col1405
HighL Doz1363
HighL Doz Col545
9336

HighL + Col (instead of Doz) clearly has more chance - even if we used the number of sleepers to guide us (not shown).

BTW, this has built-in parachuting as we move from playing one event to the next...
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

Quote from: falkor2k15 on Jan 24, 08:46 AM 2017
Our first move begins after tracking 1-3 ECs; for this example let's begin with just 1 EC.

HighL
Col4395%
Doz4955%
Doz Col1151%
Doz Quads40%
OddE112912%
OddE Col2923%
OddE Col Quads20%
OddE Doz94810%
OddE Doz Col2363%
OddE Doz Col Quads30%
OddE Doz Quads120%
OddE Quads80%
OddE RedB164118%
OddE RedB Col5166%
OddE RedB Doz4525%
OddE RedB Doz Col1412%
OddE RedB Doz Quads40%
OddE RedB Quads20%
Quads40%
RedB113512%
RedB Col4225%
RedB Col Quads10%
RedB Doz94210%
RedB Doz Col2623%
RedB Doz Col Quads70%
RedB Doz Quads120%
RedB Quads50%
9229

At this point all remaining ECs and Dozens only have 1 sleeper left, but columns can have 1 or 2 sleepers left. There's more chance for columns featuring in next event if only 1 sleeping column is remaining, but I think it's more advantageous to bet when there are 2 as we can bounce off any wins in-between this and the next event. So whatever the case I think we should stitch the remaining RedB sleeper with the 1 or 2 remaining columns.

Example

3 (Low, Red, Odd) > 27 (High, Red, Odd)

Whatever pigeonholes the birthday paradox is helping to fill by having Odd and Red repeat we should proceed with stitching these sleepers:

Bet Black + Columns 1+2
--win both = +2
--win one column = break even
--win black only = -1
--lose both = -3

If we win on one of the columns alone then we break even so should bounce off that and bet the last column+black providing the event isn't closed by something else.
All the others have more chance for columns, but the above seems to have more chance for dozens: if we are stitching EC with Col/Doz and we end up with a different EC then there is more chance for Dozens instead of Columns to help reduce losses. So I doubt we even need refer to number of dozen/col sleepers at this stage nor the spin number. Therefore, it's really not that difficult to play - it's just the stats that appear confusing.
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

ego


I also use favorites and notice one important difference from where you begin.
Assume you have six events, they have 98.5% to hit and 1.5% to show once each.

Now if you start betting form the beginning you have 98.5% in your favor - but if you start betting after 5 events show and bet that the sleeping one will not show - then you have the odds 1 in 6.
I solve this birstday paradox for the EC using to different methods.

Cheers
Denial of gamblers fallacy is usually seen in people who has Roulette as last option for a way to wealth, debt covering and a independent lifestyle.  Next step is pretty ugly-
AP - It's not that it can't be done, but rather people don't really have a clue as to the level of fanaticism and outright obsession that it takes to be successful, let alone get to the level where you can take money out of the casinos on a regular basis. Out of 1,000 people that earnestly try, maybe only one will make it.

Priyanka

Quote from: falkor2k15 on Jan 24, 12:11 PM 2017Therefore, it's really not that difficult to play - it's just the stats that appear confusing.
Do you have an example of how to play this. All the tables are going over my head :)
Disclaimer : Roulette systems are subject to laws of probability. If you are not sure about the effects of it, please refer to link:://:.genuinewinner.com/truth. Don't get robbed by scammers.

falkor2k15

ego, I sent you a pm.

In every 10 games at least we will encounter the following starting conditions:
HighL OddE RedB
Col313235%
Col Quads731%
Doz349839%
Doz Col124814%
Doz Col Quads2963%
Doz Quads6677%
Quads1241%
9038

Above it's best to stitch doz + col sleepers, but in a third of the cases there will be 2 columns remaining alongside the definite single dozen (instead of 1 each):
HighL OddE RedB
Col60623%
Col Quads271%
Doz140053%
Doz Col1957%
Doz Col Quads913%
Doz Quads29111%
Quads482%
2658

Impact is now with the dozens, so we should just bet the single dozen. Similarly in previous examples we could just bet the EC without the column.
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

Pri and co: here are examples of number sequences that result in each event - might give a different perspective to help understand what is happening:
28 26 9HighL OddE RedB Col18Doz Quads1 21 24 10 11 12 0 28 0 4 22 28 11 7 24 6 24 21 30 36Lines
34 20RedB22 13HighL OddE35 27Col15 6Doz Quads2 16 33 2 10Lines
36 13HighL OddE RedB11Doz Col29 13 12 30 0 3 8 28 25Quads32 6 12 25 36 36 22Lines
8 25HighL OddE RedB18Doz Col3 2 7 15 29Quads19 32Lines
36 19OddE33RedB16HighL32Col27 0 18 30 16 5Doz Quads7Lines
3 9 1 27HighL24OddE RedB Doz0 23Col34 23 28 5 29 19 1 30 18Quads Lines
3 25HighL22OddE RedB Doz20Col29 5 25 35 6 4 18Quads19 12Lines
25 36OddE10HighL RedB2Col Quads15Doz17 11 8 1 18 10 15 4 32 8 9 16 25 25 10 3 8 29 3 20Lines
12 30HighL26RedB34Col5OddE Quads33 30 10 34 19Doz27 1 1 12 18Lines
25 4HighL OddE RedB14Doz11 15Col31Quads22Lines
36 4HighL RedB17OddE Doz Col24Quads31 19 0 29 27 18 19 2 36 1 35 22 17 31 22 35 17 19 28 32 31 18 23 18 24 16 21 30 1 9Lines
26 16HighL RedB11OddE Doz4 18Col0 9 27 4 31Quads21Lines
21 32OddE8HighL RedB Doz26 3 15Quads Lines
31 0 31 3HighL RedB34OddE3 20Doz Col0 21 2 11Quads6 2 26 34 26 20 24 6 0 25 32 23 27 0 11 10 11 36 19 4 11 7 30 27 36 11 25 17Lines
29 18HighL OddE RedB27 18 12Doz30 1Col Quads1 36 7 24Lines
30 2HighL RedB8 13OddE Doz Col28 24Quads6 1 3 28 28 33Lines
27 16HighL OddE18 32Col22RedB28 17 13 28 13 34 0 25 19 16 27 26 7Doz Quads17 23 13 10 18 29 11 10 11 19 27 18 8 16 33 4Lines
25 30OddE8HighL RedB Col11Quads14Doz13 20 5 28 10 33Lines
26 3HighL OddE RedB25Col12 7 21Doz10 2 8 17 20 3 26 35Quads Lines
9 23HighL18OddE14 35RedB Doz Quads1Col19 8 30Lines
20 25OddE RedB23 28 23 19 29 32 34 8HighL Doz3Col19 33 8 18Quads Lines
25 5HighL23Doz9Col25 1 9 23 30OddE31RedB11Quads7 23 17Lines
29 2HighL OddE18RedB Doz31Col28 0 17 1 1 29 18 13 17 2 27Quads19 35 31 14 2 15 0 28 20 4 36 5 29 0 20 14 36 22 19 0 4 3 16 26 36 35 28 19 32 27 5 2 2 1 20 20 15 5 11Lines
30 3HighL OddE17RedB Doz7Col20Quads15 4 4 4 0 7 36Lines
22 29OddE2HighL Doz6Col21RedB1 9 30 28 28 20 10Quads33 24 34 34 6 3 19 21 32 12 20 19 13Lines
31 33 25RedB19 13HighL3Doz Quads20OddE Col3 30 27 27 13 26 2 22 26 20 26 2 20 35 3 24 32 11Lines
25 12HighL OddE15RedB Doz24 6 25 24 11Col3 36Quads Lines
29 4HighL OddE28 35 3RedB Col29 20Doz4 32 3 7 12Quads17Lines
11 8OddE12RedB13Col13 34HighL Doz18 31 17 3 14 34 12 19Quads14 25Lines
27 0 10HighL OddE RedB8Col24Doz22 18 28Quads0 0 18 21 18 26 36 12 9 31 25 27 36 19 2Lines
9 30HighL OddE35RedB30 26 4Col6 23Doz18Quads Lines
8 4 30HighL RedB Col34 34 19OddE Doz32 31 20 24 23 14Quads Lines
27 7HighL25 8OddE RedB Col7 19Doz5 11 32Quads19 12 22 5 21 36 32 23 8 18Lines
8 14RedB11OddE7 3Col0 0 1 30HighL Doz17 18 31 17 14 31 17 22Quads Lines
21 29RedB17HighL35 11Doz13Col6OddE Quads Lines
23 22OddE RedB26 28 0 1HighL Doz25 17Quads25 12Col12 20 2 7 14 23 28 12 10 11 18 13 35Lines
30 0 15HighL OddE RedB21 3Doz Quads23 13Col9 36Lines
35 4HighL OddE21RedB Doz Col21 29 17Quads36 8Lines
26 30RedB16HighL Col2Doz Quads3OddE12 28 33 7 29 22Lines
26 16HighL RedB26 19OddE10Doz32 12Col30 32 1Quads Lines
8 21HighL OddE RedB6 6 16Col28Doz Quads22 29 6 27 30 14 6 25 0 7 36Lines
32 16HighL21OddE Col19 1Doz Quads12 32 29RedB Lines
9 17RedB1Col3 6OddE19HighL21 31Doz Quads29Lines
30 0 5HighL OddE31RedB Col35 2 30 20Doz24 24 11Quads11 15Lines
24 19OddE RedB10HighL8Col17 12 20 23 13 9 27Doz23 23 15 6 2 6 26 5 21 11 0 4 11 19 20 33Quads Lines
13 34HighL OddE RedB6Doz4 25Quads31 23Col6 35 33 18 11Lines
30 24RedB26 2HighL Doz36 16Col Quads12Lines
10 26HighL4 19OddE RedB Doz4 10 0 34Quads29 16Lines
22 20 18HighL RedB Col17OddE35 32 29 16 21 13 23 26 7Doz Quads34 8 26 12 12 9 9 13 7 4Lines
29 26OddE13HighL33Col15 6Doz Quads24 26 32RedB1 31 35 18 24 8Lines
10 3OddE RedB14Col32HighL Doz32 23Quads6 27Lines
25 28OddE RedB15HighL35Col20 22 2Doz Quads6 31 2 5 28 11Lines
2 16RedB31HighL OddE Doz24Col Quads10 13 0 9 14 36 2 9 12 3 27Lines
28 17HighL OddE15Col34RedB29 10Doz21 5Quads Lines
8 29HighL OddE0 34RedB2 32 5 23Doz3Col32 22 2 32 12Quads26 25 26 14Lines
11 36HighL OddE RedB29 2 15Doz36 14 19Col Quads Lines
25 23 28OddE RedB25 3HighL Doz Col24 29 22 29 24 30 2 26 8 23 24 11Quads20 35 6 31 35 34 15Lines
29 12HighL OddE RedB30 5 4Col25Quads27 5 30 22Doz5 6 27 20 28 34 7 2 21 17Lines
8 3OddE RedB28HighL Col35 35 6 29 30 20Doz29 17Quads Lines
5 14OddE27HighL Doz12 33RedB Quads32 22Col Lines
2 16RedB18Col20HighL12 21OddE19 8 33Doz Quads12 8 33 26Lines
10 22HighL3OddE RedB14Col28Doz Quads26 23 12 3 19 18 17 3 33Lines
11 10OddE36HighL RedB Col35 4 18Doz6 9 14 1 32 14 14 9 21Quads25Lines
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

thelaw

Quote from: RouletteGhost on Jan 24, 08:47 AM 2017
You spend a lot of time writing these posts

I can see that

But what is it worth if no one understands?

If you can take that sort of time to write then I would venture to say you can thoroughly explain what the hell you are doing

Falkor is not writing this for the forum, but for himself.

High-level Trolls who can no longer consistently create drama must focus their energy on the only goal left..........to troll themselves. :lol:

Although, to be fair, his results are no different than the stuff Ignatus presents. :ooh:

Wake me up when anyone actually makes some coin using their posted method. :yawn:
You sir.......are a monster!!!

falkor2k15

Our trigger or new event is when an official playing position has no more sleepers @ 0 appearances (all are at 1+ appearance/repeat). Here are examples of number sequences that lead us to the first event scenarios (this covers 96% of them) providing us with the initial trigger:

HighLOddERedBOddE RedBHighL OddEHighL RedBHighL OddE RedB
22 24 613 27 1113 1628 1514 2030 13
6 261 184 1631 3025 1819 1114 14 29
33 177 1816 101 426 1722 1633 16
26 427 3612 612 1132 93 3514 14 33
14 367 1220 3223 265 3617 1935 18
13 3522 353 1533 325 367 3515 32
16 3620 3536 2813 1219 1634 36 621 8
24 827 3218 102 718 1936 46 27
3 2518 0 136 281 425 187 2911 30
13 3136 253 1522 251 3617 2721 10
29 35 35 1514 726 3011 11 1416 254 3026 26 9
29 33 1136 251 1725 2621 169 3322 3
31 241 158 515 2018 284 19
34 1912 215 1620 1133 724 1
9 146 1635 0 3611 2220 20 1632 13
30 2533 2730 3311 2413 236 27
28 3521 25 3323 2832 319 131 28
8 1710 1423 2419 1224 1814 35
27 27 3010 6 1814 1122 1116 2825 4
25 320 15 127 2814 0 0 190 7 297 28
11 1019 3335 3610 3315 0 2517 36
27 3611 32 923 168 3611 30
6 153 1525 2836 731 53 24
33 2416 636 3120 20 1514 288 25
12 728 364 530 523 133 24
17 628 3236 355 3231 120 9
29 2426 306 97 343 3523 10
15 418 108 523 1627 0 1321 2
14 0 317 93 1013 2810 368 8 27
10 1312 1030 331 7 3016 2027 8
4 157 1331 33 3036 314 2029 14
12 55 1725 2623 1414 2824 7
22 3325 3519 2624 1135 32 21
13 615 121 2636 55 3331 18
5 1614 436 3327 120 4 360 35 0 12
30 2522 3415 1628 20 1712 2812 29
11 104 166 929 222 1611 32
8 1127 3131 3619 1412 2836 11
27 3012 624 22 2519 183 3521 6
14 129 216 725 1236 831 12
11 27 1715 1419 1630 210 27
28 312 10 160 32 3322 1523 1329 18
30 2536 30 285 1 210 355 1 3111 36
0 6 170 15 328 1931 1036 46 25
3 165 5 118 317 2212 220 2 19
30 2333 2121 2630 935 54 8 8 25
9 168 1426 2725 1225 11
11 43 3 1125 2217 262 6 36
32 1915 35 229 836 2
25 3614 428 1917 2012 20
26 26 311 1 111 632 513 15 21
1 1236 36 2235 344 3524 12
19 3610 1619 2827 1433 0 5
25 3613 529 3415 2024 14
24 0 3318 233 3623 1822 18
33 2817 713 123 3212 28
29 2212 614 1514 2725 17
28 354 1210 31 3629 1
8 112 0 8 1416 1529 219 11
36 2331 2726 2335 813 23
34 2124 328 34 2931 3
36 250 25 3511 1615 2218 22
17 226 3419 240 8 2935 7
13 1017 516 1721 25 1628 18
27 3020 3611 0 1836 517 27
26 3519 2913 1821 1814 22
31 2827 318 35 5 0 3636 8
30 2521 3111 1834 910 34
36 30 273 1335 3610 3136 6
32 1923 23 2921 2425 23 23 1423 17
13 425 295 610 34
33 286 1621 2832 30 8
18 716 834 2933 9
33 240 6 167 85 35
4 0 1721 2921 2624 12
27 27 3230 2023 245 29
15 635 2131 3228 16
35 31 265 1135 3613 25
11 1025 3134 3533 0 9
23 3632 204 74 32
8 156 1234 3327 17
7 9 1233 1927 27 2429 35 7
21 3424 3034 3118 0 22
4 4 10 1519 2910 724 16
30 32 2318 1036 36 3332 6
18 98 1224 2529 3
36 1926 26 3621 2215 19
36 213 1332 3312 22
19 3235 1933 300 30 36 6
9 1227 3131 3216 26
30 0 270 1 1510 916 20
18 112 47 1033 7
2 1736 2629 301 5 0 35
22 22 22 3519 294 735 29 1
30 242 94 36
26 3426 2120 14
8 1819 2420 24 18
31 33 2727 2430 10
36 36 2613 1617 21
15 18 136 6
1 116 54 30
8 1422 2521 13
19 359 80 18 26
14 818 153 33
31 2314 1313 23
32 2811 1232 10
17 58 31 29
14 621 283 31
17 18 15 31
11 313 1232 2
23 299 81 29
36 2028 28 20 2519 13
14 635 7
15 725 17
32 289 29
1 1112 26
30 2430 4
2 0 165 29
22 366 32
28 323 35
0 17 736 2
0 30 2213 27
11 121 11
35 238 32
24 3023 11
16 82 34
24 341 33
12 210 32
35 2316 24
18 822 0 12
1 150 7 1 7 31
25 29
21 35
24 36
18 4
9 17
7 11
22 36
17 5
2 4 2 14
28 34
5 0 5 17
12 4
33 31 19
35 21
6 14
5 13
29 23
26 26 22 34

Hope RG and Pri understand by now...  :question:
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

Here's example again:
4 8 8 25

4 = Low, Black, Even, Column 1, Dozen 1

High Low
Red Black
Odd Even
Column 1 2 3
Dozen 1 2 3

8 = Low, Black, Even, Column 2, Dozen 1

High Low
Red Black
Odd Even
Column 1 2 3
Dozen 1 2 3

8 = Low, Black, Even, Column 2, Dozen 1

High Low
Red Black
Odd Even
Column 1 2 3
Dozen 1 2 3

25

High Low
Red Black
Odd Even
Column 1 2 3
Dozen 1 2 3

Event/Trigger (numbers 4 8 8 25) = HighL + OddE + RedB (no more sleepers)

Any clearer?
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

I had a brainstorm - I reckon this system will work for sleepers and repeats AT THE SAME TIME! :twisted: So for simplicity our events list can consist of either first to repeat once or first to show all sleepers then that playing position is removed from the game once either event happens - easy to track that way. And every event has built-in parachuting.
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

I think the repeaters should be like this:
EC - first to 1 repeat
Doz & Col - first to 2 repeats
Quads - first to 3 repeats
Lines - first to 5 repeats
But unfortunately is too difficult to track in a casino...
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

Nope, this isn't going to work with sleepers and repeaters together.  :sad2: I think I will try a repeaters only edition with EC > Lines only, starting @ 2-3 repeats for first event followed by first to 3,4,5,6,7,8,9,10 repeats or some such.
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

-