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Triple EC Cycles (WIP)

Started by falkor2k15, Aug 12, 06:12 PM 2017

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MoneyT101

Quote from: Taotie on Aug 17, 05:56 AM 2017
Falkor keeps harping on about hedging bets.

Can anyone explain the point of bet hedging, or give a clear example?

Thanks.

Right above falkor last post, read my post.

Basically I have two bets that are both 25% each and both earn or lose 2 units. Then I have 1 bet that is 50 percent that will earn 1 unit.

So the 2 bets at 25% will break even over time while the 1 unit bet will make a profit. 

Now that's just one game.  If I set up a second game with the same features.  Both games will profit because the spins are independent that's why it's good that the game is truly random  :thumbsup:

Falkor is playing a similar game but playing EC and numbers.

For everyone talking about falkor not making sense, yea he gets off track but what he is sharing might just be worth looking into.. everyone that followed Pri teachings go back and look at some of the videos where you can't explain a bet was made
Simple once you get it!  Chased all the pigeons away and they were already in their hole

falkor2k15

Quote from: Taotie on Aug 17, 05:56 AM 2017
Falkor keeps harping on about hedging bets.

Can anyone explain the point of bet hedging, or give a clear example?

Thanks.
link:s://:.vlsroulette.com/index.php?topic=8678.msg52795#msg52795
link:s://:.rouletteforum.cc/index.php?topic=4352.msg40980#msg40980
Quote from: reddwarfBut I can already tell you that the secret is indeed in betting partitions in the same time!
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

This is the first time I've tested pigeons made up of small repeating elements, akin to Priyanka's Dozen Triplets, and they are hedged together though still equally-likely (with 6 Dozen Options we have pigeons that are not equally-likely). Key questions for me in creating this system:
1) How can we play hedged ECs so as to avoid Tree Cycle Length 8? Usually, the maximum length is a deadlock situation, but at least here we can still carry on hedging for the final spin if we cannot avoid it, so already an advantage over basic pigeons.
2) How can we play Tree Cycles so as to avoid a large cycle (above CL15) on numbers? Perhaps if we play it a certain way those killer permutations would already be tamed through the dependency, i.e. for some extremity to happen in the large cycle means the small cycle has to experience a certain extremity itself.
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

Herby

Quote from: MoneyT101 on Aug 16, 09:18 PM 2017stats for Both games on their own
loss of 2= 25%
win of 2= 25%
win of 1= 50%

Hey MoneyT101,
maybe you meant:
win of 0 = 50%     ?

MoneyT101

Quote from: Herby on Aug 18, 01:51 AM 2017
Hey MoneyT101,
maybe you meant:
win of 0 = 50%     ?

No, Sorry I didn't explain it properly.  Two seperate games at the same time.

Game 1 outcomes
Loss of 2 units - 25%
Gain of 2 units - 25%
Gain of 1 unit   - 50%

Game 2 outcomes
Loss of 2 units - 25%
Gain of 2 units - 25%
Gain of 1 unit   - 50%
Simple once you get it!  Chased all the pigeons away and they were already in their hole

Herby

TNX, my fault, I was thinking in terms of 2 EC bets

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