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define, hot number, once and for all

Started by nottophammer, Nov 14, 03:47 AM 2017

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Xerxes and 4 Guests are viewing this topic.

cht

Quote from: ego on Jan 02, 12:17 PM 2018
I will show you a simple way to know if you have better then 50/50 situation - hot or cold

12 numbers that hit within 2 attempts has 50% probability - if you get a higher strikes ratio you have hot numbers and if you get less you have cold numbers
6 number that hit within 4 attempts has 50% probability - if you get a higher strike ratio you have hot numbers and if you get less you have cold numbers
4 numbers that hit within 6 attempts has 50% probability - if you get a higher strike ratio you have hot numbers and if you get less you have cold numbers
3 numbers that hit within 8 attempts has 50% probability - if you get higher strike ratio you have hot numbers and if you get less you have cold numbers
2 numbers that hit within 12 attempts has 50% probability - if you get higher strike ratio you have hot numbers and if you get less you have cold numbers
1 number that hit within 25 attempts has 50% probability - if you get higher strike ratio you have hot number and if you get less you have cold number

You can check the math using binomial probability calculation.

CHeers
Instead of using binomial probability calculation use this simple arithmetic to determine the 50% mark -

For 24 numbers - 36/24 = 1.5 x 2 / 3 = 1 time in 36 spins

For 18 numbers - 36/18 = 2 x 2/3  = 2 times in 36 spins

For 12 numbers - 36/12 = 3 x 2/3 = 3 times in 36 spins

For 6 numbers - 36/6 = 6 x 2/3 = 4 times in 36 spins

For 4 numbers - 36/4 = 9 x 2/3 = 6 times in 36 spins

For 3 numbers - 36/3 = 12 x 2/3 = 8 times in 36 spins

For 2 numbers -36/2 = 18 x 2/3 = 12 times in 36 spins

For 1 number - 36/1 = 36 x 2/3 = 24 times in 36 spins

Remember this simple arithmetic to know what's the 50% mark without memorising the table of what's what or recall high school probability calculation which most of us have forgotten by now.

cht

You can also change the spin cycle from 36 spins to eg. 24 spins like this -

For 18 numbers = 24/18 = 1.5 x 2/3 = 1 time in 24 spins

For 8 numbers = 24/ 8 = 3 x 2/3 = 2 times in 24 spins

For 6 numbers = 24/6 = 4 x 2/3 = 3 times (approx)

ozon

Today I tested the method presented by Denzie and me in the post on the previous page.
Waiting game for 30 spins without 3rd hit.
RNG is getting more and more pissed off.
I lost first session, in the next session hit was at 37 spin, and the next 2 lost sessions.
I know that it is possible  but what the probability is that  happend in first 4 sessions.

nottophammer

on the 37 spins how was law of the third, would you say it was fair to the 24 non-hit or way off, dont Winkel say if LOTT is present then its fair, look at 100 days of Mort avg for 40 spins 15.2 non-hit. Do you know of countback for use over spins 11-40?
How do you win at roulette, simple, make the right decision

hody79

si l ont considère le vrai sens des mots 23 ne serait pas un chiffre chaud et 31 ne serait qu'un jumeau ...ce qui offre d autre possibilités pour la roulette 

hody79

if we take the true meaning of words and life ... 23 would be the hot figure and 31 a twin! ..what offers other posibilities for roulette .... (desolate translator :) ..)

Andre Chass

Quote from: Steve on Nov 17, 09:03 PM 2017
I changed my mind. Repeaters are the key to making miilions at roulette. Lots of people make a fortune with repeaters. Thats exactly why if you play repeaters, the casino will ban you.

Advantage play is a load if crap. Casinos only pretend to be worried about it just to prevent players from focusing on repeaters.

I admit it. I make a fortune playing repeaters and only preached AP to distract people.

All the experts really know repeaters work. We hide the truth. We are all in in it, and the repeaters players are the real experts.

And when anyone discovers the truth and posts it here, i rush to quicky cover it up because im desperate for sales. I cant eat without them. I have no integrity or honesty. I'm so motivated by money id lie my ass off if it meant a few extra bucks.

Lol
Nothing ventured, nothing gained...

Andre Chass

Quote from: TurboGenius on Nov 16, 09:36 PM 2017

To answer the other questions OZON - work on it flat betting. The progression isn't one to pull out of drawdown - I but I'd prefer to use a progression to win more faster instead of playing longer with smaller unit size.

Oh, it works flat betting

Wait, wait... but I have to use progression...

No, no... Aggressive progression...

Ops..  it's better using a super ultra mega aggressive progression
Nothing ventured, nothing gained...

Nimo

Quote from: Andre Chass on Nov 17, 05:33 PM 2017
The only pattern that can be predicted is in which sector of roulette the ball lands the most. You should bet on the wheel, not the table.

Imho

That's not true.  Given a set of roughly 90-100 spins  there is a pattern of 8 numbers that will hit at least 25 times, where the odds say they should only hit 21 times.  Happens day in, day out, 100 block spins at a time  Doesn't matter if it's RNG, live, airball etc.
If all the world is a stage, who is left to be the audience?

Nimo

Quote from: Steve on Nov 17, 09:10 PM 2017
I'm curious.. How many repeaters players actually make millions? Come on, don't be shy.

I know you're out there. I'm so sick of hiding the truth. I'm sure turbo is one of them. He really showed us in parx, which is so not mathematically rigged. Of course he had to lose the lot intentionally, because you know that's just what people do right?

I need you millionaires to come forward so i can prove to everyone I'm not going to ban you anymore.

I'll be coming after that $100000 challenge soon. Put some shrimp on the Barbee Mate! :)
If all the world is a stage, who is left to be the audience?

Andre Chass

Quote from: TurboGenius on Nov 26, 07:32 PM 2017
Bias wheel players take advantage of hot numbers and hot wheel sectors because of the flaw that those AP player's exploit to their benefit, and I'm 100% sure the casinos are aware of them (probably not too scared though). I'm playing hot numbers - as I've said in the past (if you've read my posts). A hot number system player will be playing the same numbers as a bias wheel player - so I'll just assume they would be just as wary of that as well. But not scared. I win a small amount over time. I don't go in for the kill like most AP players tend to like doing. "Milk forever or cheeseburgers once" - I'll take milk forever.

And turbo contradicts himself again...  :thumbsup:
Nothing ventured, nothing gained...

TurboGenius

Quote from: Andre Chass on Jun 15, 07:34 AM 2018And turbo contradicts himself again...

There is no contradiction there, do you know english ?
Please look up contradiction, then look up "scammer" - which is what you are.

Bias wheel players will end up playing the hot sections of the wheel that are hitting above average due to the bias, hot number system players will also be playing the hot numbers because of their method. Can you read that clearly ?
Contrary to "General" who wants to make it appear that bias wheel play is complicated and somehow the "hot" sections move all around, they don't.
A bias will give a section or sections of the wheel that will appear at a higher than expected rate - hence... they are HOT sections and will stay that way until the wheel is repaired. Playing Hot numbers means we will both be playing the same numbers - only "my" way works on any wheel, any RNG and anything that produces random
results and doesn't require a wheel malfunction.
You clearly don't understand what a contradiction is - and you clearly fail at scamming people out of their money... Maybe just shutting up and reading what others post is your best option. I won't reply to you again either as clearly you jump from one side to the other - remember those PMs telling me how great I was ? But not anymore - amazing why I waste time with your kind.
link:[url="s://s18.postimg.cc/rgantqrs9/image.jpg"]s://s18.postimg.cc/rgantqrs9/image.jpg[/url]
link:[url="s://s15.postimg.cc/5lgm9j86j/turbo-banner.gif"]s://s15.postimg.cc/5lgm9j86j/turbo-banner.gif[/url]

Joe

Quote from: TurboGenius on Nov 14, 06:07 PM 2017Any number that appears above it's expected rate of appearance is a hot number.

In your example -
32 - so now think on this. 32's chances of appearing are 1 in 37 spins yet it appeared
1 in 1 spin. I'd say that's logically a hot number. It has 37 chances to appear once and it only took 1 spin for it to appear, therefore it's hot.
From there on - if people can understand this, the road gets a little easier.
To continue on - if we get to spin #37 and 32 still has only shown once - it's clearly showing "at expected" and not hot. If we roll ahead to spin 74 and it's still shown just once - it's cold. You have to know the odds of any bet appearing and how it's actually appearing to know what number or location is hot, average or cold. It's not complicated.

I think we can do better than this. If a number is showing above expected this doesn't take into account how long ago it hit, so supposing after 60 spins numbers 13 & 24 have both hit 3 times. According to expectation they are both equally hot, even though #13 may have had all its hits within the first 10 spins and #24 had all its hits within the last 10. The expectation calculation doesn't distinguish between them even though #24 is clearly "hotter" than #13 because it hit more recently.

I suggest a simple "rating" system which works by numbering the spins. It's easier to give an example rather than trying to explain how it works. So in this example there are 75 spins which are numbered :

1   1
2  15
3  12
4  17
5  32
6  13
7   2
8  11
9  24
10   9
11   4
12  15
13   1
14  11
15  14
16  32
17   2
18  19
19  28
20  31
21  33
22  33
23  15
24   3
25  14
26  36
27   6
28  16
29  15
30  24
31  32
32  32
33  22
34   3
35  21
36  31
37  10
38   9
39   1
40  32
41  12
42  28
43  10
44  29
45  30
46  35
47  24
48  12
49  29
50  36
51  34
52   2
53  36
54  30
55   1
56  31
57  11
58  10
59  29
60  29
61   6
62  35
63   3
64  17
65   6
66   5
67  22
68  32
69  33
70  29
71   6
72  11
73  29
74  34
75  17

So starting from #0, there are no hits so its "score" is 0. For #1,

it hit once on spin #1,
again on spin #13
again on spin #39
finally on spin #55

So add up these numbers and the score for #1 is 1 + 13 + 39 + 55 = 108

Do the same for the remaining numbers and then sort by score:

#    Score
-----------
0        0
7        0
8        0
18        0
20        0
23        0
25        0
26        0
27        0
13        6
4       11
19       18
16       28
21       35
14       40
9       48
28       61
15       66
5       66
2       76
24       86
12       92
30       99
22      100
1      108
35      108
31      112
33      112
3      121
34      125
36      129
10      138
17      143
11      151
32      192
6      224
29      355

So the hottest number is #29, the second hottest is #6, and so on up the list. This ranking system automatically takes care of where in the sequence the number hit; so in the case of where 2 numbers can be equally hot (as in my example earlier) with regards to pure expectation, this ranking system weights the more recent numbers more heavily.

Logic. It's always in the way.

Turner

I recently asked the pit boss how many numbers were looked at on the display which tells you the latest hot numbers.

He told me it was over the last 500 spins.

Pretty useless.

Same for cold. Slightly more useful.

Turner

I recently asked the pit boss how many numbers were looked at on the display which tells you the latest hot numbers.

He told me it was over the last 500 spins.

Pretty useless.

Same for cold. Slightly more useful if you like that kinda thing

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