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define, hot number, once and for all

Started by nottophammer, Nov 14, 03:47 AM 2017

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Xerxes and 5 Guests are viewing this topic.

nottophammer

So whats a hot number to you?

32 this is spin 1 is it a hot number?
10 does this become hot number as well?
31
0
19
30
16
9
31 This has repeated so i presume this must be a hot number.
23

If we are to bet for repeats, hot number/s
Do we bet from spin 1
or wait till a repeat like the above #31

Which way is the right way? bet from spin 1 or wait for a repeat. Surely this needs to be set in stone so that one and all are on the same page, then we can move forward with devising away to catch this/these hot numbers.

If you was to be betting from spin 1, here you'd be break even.


link:s://:.rouletteforum.cc/index.php?topic=14735.30  Dec 16, 07:16 PM 2014
How do you win at roulette, simple, make the right decision

nottophammer

How do you win at roulette, simple, make the right decision

nottophammer

lets assume a hot number is a repeat like #31 so no money spent no money lost.




countback is showing add 15 to the 9 from spins 1-10

How could 15 non-hit come over 30 spins 11-40, 5,5,5 or the usual 7,5,3?  well its 5,+0
But lets look at hot #'s
If set in stone a hot # needs to be a repeat so 31 is hot and we would be betting it, as we see spin 11 becomes hot, then spins  13,14 become hot and a win on spin 17.
Now do we drop all apart from #16 a real hottie?

Over to you members
How do you win at roulette, simple, make the right decision

Ross

No such thing.
Same for cold numbers.
Same for sectors.
Same for repeats.
Same for ...(insert your own here)

These things exist only in the minds of people
who don't understand random numbers.
Eighty- four and counting.  Is age an excuse?

TurboGenius

Quote from: nottophammer on Nov 14, 03:47 AM 2017So whats a hot number to you?

32 this is spin 1 is it a hot number?
10 does this become hot number as well?
31
0
19

There is only one logical explanation for what a "hot" numbers is.
It's not even up for debate so I'm not sure why there is any debate at all.
Any number that appears above it's expected rate of appearance is a hot number.

In your example -
32 - so now think on this. 32's chances of appearing are 1 in 37 spins yet it appeared
1 in 1 spin. I'd say that's logically a hot number. It has 37 chances to appear once and it only took 1 spin for it to appear, therefore it's hot.
From there on - if people can understand this, the road gets a little easier.
To continue on - if we get to spin #37 and 32 still has only shown once - it's clearly showing "at expected" and not hot. If we roll ahead to spin 74 and it's still shown just once - it's cold. You have to know the odds of any bet appearing and how it's actually appearing to know what number or location is hot, average or cold. It's not complicated.
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Steve

What good is a hot number if it doesn't tell you which numbers are more likely to spin anytime soon?

No change in odds. No change in payouts. No change at all. All thats left is progression or money management, and that's nothing but different size bets on different spins.
"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

Roulettebeater

Guys, please don't deny the fact, that there are hot numbers that show up randomly, these hot numbers came up due to the consistency of ball'spin from one particular dealer, and yes that does happen frequently.
A dollar won is twice as sweet as as a dollar earned

Steve

You get hot numbers with rng, real wheels or whatever. You can't use hot numbers without looking at cause and effect, unless there is bias.
"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

Roulettebeater

Well, rng is another world, I don't like to dive into it!
A dollar won is twice as sweet as as a dollar earned

cht

Quote from: Steve on Nov 16, 05:21 AM 2017
You get hot numbers with rng, real wheels or whatever. You can't use hot numbers without looking at cause and effect, unless there is bias.
I agree, things don't magically happen always. Once you know the bias you know where the hotties are going to hit. No comments about rng though.

TurboGenius

Quote from: Steve on Nov 16, 03:43 AM 2017What good is a hot number if it doesn't tell you which numbers are more likely to spin anytime soon?
No change in odds. No change in payouts. No change at all.

This isn't accurate - the problem is that explaining how and why you're wrong would mean disclosing why it works. So here we are lol.
I've already shown how (my way) works using repeats - I've explained it in various places in posts as well but I'm not about to piece it together in one post like this even though it's killing me to point out what you're missing.
You should rethink things perhaps if you're looking for the answer - When you see that the math changes it all becomes clear. Or you can stick to your guns that it's impossible to use repeaters to "Always" win and be done with it I suppose.
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Steve

Turbo, I'd bet my balls I'm not wrong. Really, I'd lay them on the chopping block and accept painful removal if I was wrong. They often annoy me anyway. Sometimes I accidentally knock them, and well it's inconvenient.

I've tested many billions of true RNG results checking combinations of spin outcomes to check for patterns. Many times I've focused on the significance of "hot numbers". And the result is previous spins have no correlation on future spins when the results are truly random. Random means random. I'm just one of many people who have done similar testing.

All outcomes are cause and effect. Nothing happens without cause. Winning numbers are the effect, not the cause. You cannot use an effect to predict other effects unless there is a common link. With true RNG, there is no reasonable way to model the common link because you don't have enough data. It's like taking a few particles and trying to predict what they will do, based on what other particles a mile away will do.

I do have an open mind. But you have made various contradictions I don't think you're aware of. I seriously looked into what you were saying but I couldn't find anything to substantiate what you've said. One of the primary ways you tried to validate your claims was parxonline but the math of parx is rigged to almost guarantee strong profit.

But anyway you dont want to reveal the "secret", which is fine. We are all allowed secrets. If you have what you claim, then really I hope you kill the casinos. But for my personal validation of your claims, it ends in a kind of stalemate. Not that you owe me or anyone anything, because you dont.

"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

ozon

Turbo
I have a question ,
We know You are using progression, but is the bet selection chosen by You being able to generate an edge,  flat  bet on a wheel with a single zero?
I am very curious ,whether to spent  time to probing variants of hot numbers flat bet or whether it combines with adequate progression  from  start.

Madi

What pattern u didnt get? Divide ur billion spin 148 each. Now can you say that any of the 148 doesnt have at least a number running 7-8 times?

TurboGenius

Quote from: Steve on Nov 16, 06:53 PM 2017And the result is previous spins have no correlation on future spins when the results are truly random.

This is absolutely correct. Past spins mean nothing - however a group of spins (cycle/session, etc) gives predictable results even though each spin is random and independent. Once you have something predictable you can use that. (coughs.... I'm not going to explain this dammit lol).

Here's a rough example using something everyone knows already - that law of thirds or whatever fancy name it has now (I think everything is packaged in 3 letter catch-phrases now ?).
Spin of cycles of 37 spins over and over and over until your balls hurt.
Tell me how many numbers appear once, twice, three times, not at all - etc.
I don't have to do this, I can tell you it's going to be damn near 24 numbers appearing
and 13 not appearing (on average... and yes it's a little off but I rounded stuff for the sake of the post). You can do this over and over. The total amount of numbers that appear will end up being 24...20...28...20...24...25...25...24...20....19....24 go on until you're tired - you'll end up with an incredible amount of cycles where it's 24.
Now think of the math of the game as it's commonly stated.
Any number has a 1 in 37 chance of appearing during a cycle of spins.
That means that any number on average will show up once per 37 spins.... we can all agree with this right ?
But no.. as you can test and prove to yourself - 24 numbers appear on average every 37 spins, not 37. There never will be 37 possible outcomes... just because there are 37 numbers and 37 spins in a cycle and each spin is independent - there will never be 37 numbers that show once and no repeats.
Now grab the eraser and make it every number has a 1 in 24 chance of appearing ?
You could do this or you could take this info and look into repeaters....
I said it until I'm blue in other posts. A number can't show twice unless it's shown once, it can't show 3 times unless it's shown twice, etc..
And most importantly - you can never lose a single unit on any number that doesn't appear because you never bet on it.

To answer the other questions OZON - work on it flat betting. The progression isn't one to pull out of drawdown - I'd call it a positive progression instead. Any progression just magnifies the results of whatever you're doing (Steve will agree I'm sure as well). If you're doing something wrong and using a progression you'll lose worse and worse.. if you're doing something that works - you'll win more and more (but the nay-sayers have to be open to accepting that there are things that do work - to them any progression just makes you lose more and faster). I've done my best to modify how I play down to a flat bet but I'd prefer to use a progression to win more faster instead of playing longer with smaller unit size.
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