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Progressions

Started by ego, May 29, 12:24 PM 2018

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0 Members and 1 Guest are viewing this topic.

ego

Show me one progression for any of the following locations:

EC
DOZEN
LINE
CORNER
STREET
SPLIT
SINGLE NUMBER

Then I can show you how weak or strong your progression is using math and probability.
But there is a twist to it.
I will show each and every progression betting against 50% probability for each and every step equal even money probability calculations.
So you will see if your progression holds up against 123456789 reds or blacks in a row ...

Cheers
Denial of gamblers fallacy is usually seen in people who has Roulette as last option for a way to wealth, debt covering and a independent lifestyle.  Next step is pretty ugly-
AP - It's not that it can't be done, but rather people don't really have a clue as to the level of fanaticism and outright obsession that it takes to be successful, let alone get to the level where you can take money out of the casinos on a regular basis. Out of 1,000 people that earnestly try, maybe only one will make it.

Scarface

Bet 1 unit on red indefinitely.  If you win and still down, parlay winnings to next spin

Scarface

Betting only 1 unit, and parlaying winnings will win 2046 units as long as 10 reds show up in a row in 2046 spins.  Of course it doesn't have to get to 10 consecutive since you will start over anytime you're in profit  :)

ego


I understand, but this is a topic about showing how each and every existing progression covers three of four even money bets.
That is the weakness.

For example, a line that hit once within four attempts are equal an even money bet or has 50% probability.
This means for example that a sixteen step progression for one single line covers four reds or four blacks in a row.

I like that comparison to actually see how weak selections and progression is using binomial probability calculation.

Cheers
Denial of gamblers fallacy is usually seen in people who has Roulette as last option for a way to wealth, debt covering and a independent lifestyle.  Next step is pretty ugly-
AP - It's not that it can't be done, but rather people don't really have a clue as to the level of fanaticism and outright obsession that it takes to be successful, let alone get to the level where you can take money out of the casinos on a regular basis. Out of 1,000 people that earnestly try, maybe only one will make it.

Scarface

Would you say that betting a line for 4 attempts is a better bet than betting even for 1 attempt?  They both have the same 50% chance of hitting, but the line bet would pay out more

ego


I would not make a verdict, I just want to show progressions and selections with a different perspective.
Lee Tutor in the roulette book write about many progressions that have above 98% probability to win and I will post them on this topic.

98% or 99% probability means nothing if the binomial calculation shows that you play against four reds or four blacks in a row.
Pretty solid way to see the math and probability calculations certainty weakness with a new perspective.

Cheers
Denial of gamblers fallacy is usually seen in people who has Roulette as last option for a way to wealth, debt covering and a independent lifestyle.  Next step is pretty ugly-
AP - It's not that it can't be done, but rather people don't really have a clue as to the level of fanaticism and outright obsession that it takes to be successful, let alone get to the level where you can take money out of the casinos on a regular basis. Out of 1,000 people that earnestly try, maybe only one will make it.

Andre Chass

It's based upon a use of "7-series". Can't use my progression with 3, 5, or even 9; for the 7 works best. That's what the professional sports leagues use, the 7-game series. And it seems to work best here, as well. Seven seems "just right" to ascertain exactly "who's getting the best (or worst) of it", before one needs to make a bet-sizing "adjustments".

Onto the progression:

1 1 1 1 1 1 1
2 2 2 2 2 2 2
3 3 3 3 3 3 3
4 4 4 4 4 4 4
5 5 5 5 5 5 5

Starting at the 1-unit level (or, as I call it "1-villle"..."ville" because that's where you want to "live", in 1-ville, for we don't like to live in 3-, 4- or 5-ville) you remain there unless you lose by more than a -1. In other words, obviously any "plus" after the 7 bets and you remain; if you were to lose the series at 4 losses to 3 wins, so a -1, stay at the same level. If, however, you lose 5 and win only 2 (for a -3) or lose 6 and win only 1 (for a -5) or lose all 7 (for a -7), you move up to level 2.

Now, say you're at a -3 for the first level, and you move up to level 2, as soon as you are at a +2 in level two, you end that series and return to level one. For example:

-1 +1 -1 -1 +1 -1 -1 = -3 on to level 2:

+2 -2 +2 +2 = +4 now you're at a +1 for the group (-3 +4 = +1), go back to level 1 immediately.

You are ALWAYS seeking to return to "1-ville". It's EFFICIENCY in recouping and relative "mildness". So lower those bets as quickly as you can.
Nothing ventured, nothing gained...

DoctorSudoku

Quote from: Andre Chass on May 30, 10:39 AM 2018
It's based upon a use of "7-series". Can't use my progression with 3, 5, or even 9; for the 7 works best. That's what the professional sports leagues use, the 7-game series. And it seems to work best here, as well. Seven seems "just right" to ascertain exactly "who's getting the best (or worst) of it", before one needs to make a bet-sizing "adjustments".

Onto the progression:

1 1 1 1 1 1 1
2 2 2 2 2 2 2
3 3 3 3 3 3 3
4 4 4 4 4 4 4
5 5 5 5 5 5 5

Starting at the 1-unit level (or, as I call it "1-villle"..."ville" because that's where you want to "live", in 1-ville, for we don't like to live in 3-, 4- or 5-ville) you remain there unless you lose by more than a -1. In other words, obviously any "plus" after the 7 bets and you remain; if you were to lose the series at 4 losses to 3 wins, so a -1, stay at the same level. If, however, you lose 5 and win only 2 (for a -3) or lose 6 and win only 1 (for a -5) or lose all 7 (for a -7), you move up to level 2.

Now, say you're at a -3 for the first level, and you move up to level 2, as soon as you are at a +2 in level two, you end that series and return to level one. For example:

-1 +1 -1 -1 +1 -1 -1 = -3 on to level 2:

+2 -2 +2 +2 = +4 now you're at a +1 for the group (-3 +4 = +1), go back to level 1 immediately.

You are ALWAYS seeking to return to "1-ville". It's EFFICIENCY in recouping and relative "mildness". So lower those bets as quickly as you can.



The above is the Gr8player progression proposed by the baccarat veteran who goes by the same name.

I like it and use it occasionally for various EC bets (especially, on airball machines) -- it is basically a safe (relative to other progressions) "grinder"-type progression.
What is the fastest way of destroying your bankroll at the casino?

Play roulette with GLC's progressions.

Bigbroben

Also similar to the bread-winner strategy .

Life is hard, and then you die.
Mes pensées sont le dernier retranchement de ma liberté.

DoctorSudoku

Quote from: DoctorSudoku on May 30, 10:56 AM 2018


The above is the Gr8player progression proposed by the baccarat veteran who goes by the same name.

I like it and use it occasionally for various EC bets (especially, on airball machines) -- it is basically a safe (relative to other progressions) "grinder"-type progression.


I have also used a longer variation of the gr8player progression with some success. It is a 9-stepper:

1 1 1 1 1 1 1 1 1

2 2 2 2 2 2 2 2 2

etc.

My experience is limited to its use only for the EC bets.

On the few occasions that I have used the above 9-stepper version of the gr8player progression, I have  not been forced to go beyond the 2 unit-stage (at least so far).
What is the fastest way of destroying your bankroll at the casino?

Play roulette with GLC's progressions.

Kairomancer

Quote from: Andre Chass on May 30, 10:39 AM 2018
It's based upon a use of "7-series". Can't use my progression with 3, 5, or even 9; for the 7 works best. That's what the professional sports leagues use, the 7-game series. And it seems to work best here, as well. Seven seems "just right" to ascertain exactly "who's getting the best (or worst) of it", before one needs to make a bet-sizing "adjustments".

Onto the progression:

1 1 1 1 1 1 1
2 2 2 2 2 2 2
3 3 3 3 3 3 3
4 4 4 4 4 4 4
5 5 5 5 5 5 5

Starting at the 1-unit level (or, as I call it "1-villle"..."ville" because that's where you want to "live", in 1-ville, for we don't like to live in 3-, 4- or 5-ville) you remain there unless you lose by more than a -1. In other words, obviously any "plus" after the 7 bets and you remain; if you were to lose the series at 4 losses to 3 wins, so a -1, stay at the same level. If, however, you lose 5 and win only 2 (for a -3) or lose 6 and win only 1 (for a -5) or lose all 7 (for a -7), you move up to level 2.

Now, say you're at a -3 for the first level, and you move up to level 2, as soon as you are at a +2 in level two, you end that series and return to level one. For example:

-1 +1 -1 -1 +1 -1 -1 = -3 on to level 2:

+2 -2 +2 +2 = +4 now you're at a +1 for the group (-3 +4 = +1), go back to level 1 immediately.

You are ALWAYS seeking to return to "1-ville". It's EFFICIENCY in recouping and relative "mildness". So lower those bets as quickly as you can.

Andre, Is it the progression method you approach your pattern attack system?

Andre Chass

Ultimate Even Chance Progression:

If lose   Bet Amount   If win
-1     1 (x1)        +1
-3     2        +1
-7     4        +1
-15     8        +1

-21     6 (x2)        +3
-29     8        +3
-39     10        +1
-52     13        0
-70     18        +2

-81     11 (x3)        +7
-93     12        +3
-107     14        +5
-123     16        +5
-141     18        +3
-162     21        +6
-186     24        +6
-213     27        +3

-228     15 (x4)        +12
-244     16        +12
-261     17        +11
-279     18         +9
-298     19        +6
-318     20        +2
-340     22        +12
-363     23        +5
-388     25        +12
-414     26        +2
-442     28        +6
-472     30        +8

We need about 450 unit bank.

This progression is based on starting with a mini-martingale 1-2-4-8.  Since we win most of our bets in the first 4 attempts, this will win us most of our units.

If we happen to lose 4 times in a row, we start betting let-it-ride 1 time.  We drop back from an 8 unit loss to a 6 unit bet because we are -15 units after losing 1-2-4-8.  If we win a 6 unit bet, we will have 12 units to let-it-ride.  If we win this let-it-ride bet, we will have 24 units on the table minus the 6 we bet = +18 units less the 15 already lost = +3 units and we start over again with 1 unit bet.

We have 5 chances to win at a let-it-ride 2X before we go to  a let-it-ride 3x series.  And if we don't win in the 3 time let-it-ride series, we go to the 4X let-it-ride series.

All we are trying to do is get a streak of wins in a row to recover previous losses and reach a new high.  Then we continue betting at the 1-2-4-8 level.
Nothing ventured, nothing gained...

nottophammer

Quote from: Andre Chass on May 30, 05:08 PM 2018
Ultimate Even Chance Progression:

If lose   Bet Amount   If win
-1     1 (x1)        +1
-3     2        +1
-7     4        +1
-15     8        +1

-21     6 (x2)        +3
-29     8        +3
-39     10        +1
-52     13        0
-70     18        +2

-81     11 (x3)        +7
-93     12        +3
-107     14        +5
-123     16        +5
-141     18        +3
-162     21        +6
-186     24        +6
-213     27        +3

-228     15 (x4)        +12
-244     16        +12
-261     17        +11
-279     18         +9
-298     19        +6
-318     20        +2
-340     22        +12
-363     23        +5
-388     25        +12
-414     26        +2
-442     28        +6
-472     30        +8

We need about 450 unit bank.

This progression is based on starting with a mini-martingale 1-2-4-8.  Since we win most of our bets in the first 4 attempts, this will win us most of our units.

If we happen to lose 4 times in a row, we start betting let-it-ride 1 time.  We drop back from an 8 unit loss to a 6 unit bet because we are -15 units after losing 1-2-4-8.  If we win a 6 unit bet, we will have 12 units to let-it-ride.  If we win this let-it-ride bet, we will have 24 units on the table minus the 6 we bet = +18 units less the 15 already lost = +3 units and we start over again with 1 unit bet.

We have 5 chances to win at a let-it-ride 2X before we go to  a let-it-ride 3x series.  And if we don't win in the 3 time let-it-ride series, we go to the 4X let-it-ride series.

All we are trying to do is get a streak of wins in a row to recover previous losses and reach a new high.  Then we continue betting at the 1-2-4-8 level.
How do you win at roulette, simple, make the right decision

Andre Chass

Quote from: DoctorSudoku on May 30, 10:56 AM 2018


The above is the Gr8player progression proposed by the baccarat veteran who goes by the same name.

I like it and use it occasionally for various EC bets (especially, on airball machines) -- it is basically a safe (relative to other progressions) "grinder"-type progression.

Doc

It works fine playing baccarat using a good strategy.
Nothing ventured, nothing gained...

ego

Quote from: Andre Chass on May 30, 10:39 AM 2018
It's based upon a use of "7-series". Can't use my progression with 3, 5, or even 9; for the 7 works best. That's what the professional sports leagues use, the 7-game series. And it seems to work best here, as well. Seven seems "just right" to ascertain exactly "who's getting the best (or worst) of it", before one needs to make a bet-sizing "adjustments".

Onto the progression:

1 1 1 1 1 1 1
2 2 2 2 2 2 2
3 3 3 3 3 3 3
4 4 4 4 4 4 4
5 5 5 5 5 5 5

Starting at the 1-unit level (or, as I call it "1-villle"..."ville" because that's where you want to "live", in 1-ville, for we don't like to live in 3-, 4- or 5-ville) you remain there unless you lose by more than a -1. In other words, obviously any "plus" after the 7 bets and you remain; if you were to lose the series at 4 losses to 3 wins, so a -1, stay at the same level. If, however, you lose 5 and win only 2 (for a -3) or lose 6 and win only 1 (for a -5) or lose all 7 (for a -7), you move up to level 2.

Now, say you're at a -3 for the first level, and you move up to level 2, as soon as you are at a +2 in level two, you end that series and return to level one. For example:

-1 +1 -1 -1 +1 -1 -1 = -3 on to level 2:

+2 -2 +2 +2 = +4 now you're at a +1 for the group (-3 +4 = +1), go back to level 1 immediately.

You are ALWAYS seeking to return to "1-ville". It's EFFICIENCY in recouping and relative "mildness". So lower those bets as quickly as you can.

That progression is not working and no one has shown a working method to play with that kind of progression in public forum board.
There is a reason why there are personal lies about progression working. This person's wildest dream is to pick bets better than 50%.
If not the progression fail.

No one during the last ten years on public forums has ever shown picking better than 50% using even money bets.
Sports betting is a different story as you use Value Betting to get picks better than 50% rate.

So this is just a warning, stay away from that worthless progression, is not working.

Cheers
Denial of gamblers fallacy is usually seen in people who has Roulette as last option for a way to wealth, debt covering and a independent lifestyle.  Next step is pretty ugly-
AP - It's not that it can't be done, but rather people don't really have a clue as to the level of fanaticism and outright obsession that it takes to be successful, let alone get to the level where you can take money out of the casinos on a regular basis. Out of 1,000 people that earnestly try, maybe only one will make it.

-