• Welcome to #1 Roulette Forum & Message Board | www.RouletteForum.cc.

News:

WARNING: Forums often contain bad advice & systems that aren't properly tested. Do NOT believe everything. Read these links: The Facts About What Works & Why | How To Proplerly Test Systems | The Top 5 Proven Systems | Best Honest Online Casinos

Main Menu
Popular pages:

Roulette System

The Roulette Systems That Really Work

Roulette Computers

Hidden Electronics That Predict Spins

Roulette Strategy

Why Roulette Betting Strategies Lose

Roulette System

The Honest Live Online Roulette Casinos

Fun Factory

Started by ignatus, Aug 04, 04:02 AM 2018

Previous topic - Next topic

0 Members and 3 Guests are viewing this topic.

ignatus

Now, This i believe is a very nice little system, that has a good trigger, but Also it's VERY FUN TO PLAY! And i think that matters,.... not only should you win, but have Fun while doin it?! :)

TRIGGER: Note down *last dozen hit* (note that number/SPLIT hit) within that particular dozen, Now you wait for a Second split to hit within that particular dozen, When that happens--BET 4 remaning Unhit splits within that particular dozen.

Progression: Double after each (3) losses.

BR: Minimum 200-300u (1u bets)

Test 1. (1u)
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

Test 4.

I got down to maxrisk -320, soo for this one, MINIMUM BR 400u
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

Test 4-8.

7/8 Games won
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

Test 9-10.

9/10 Games won  O0
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Ross

Two consecutive hits?
Eighty- four and counting.  Is age an excuse?

ignatus

Quote from: Ross on Aug 04, 04:54 PM 2018
Two consecutive hits?

Hi Ross :)

No, you first check (Last dozen hit) ,The number hit/SPLIT hit, from the history of spins, Then you wait for a *Second hit* within that particualr Last dozen hit (a new split hit).....When that second split hit, you bet the remaning 4 unhit splits within that particualar Doz.
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Ross

Something like this?

Also works if you re-use up to last
three numbers of they're in different
dozens.

Did a long test on BV NZ with good
results.

Click on clear button after a win.
Eighty- four and counting.  Is age an excuse?

Mako

Quote from: Ross on Aug 04, 11:44 PM 2018
Something like this?

Also works if you re-use up to last
three numbers of they're in different
dozens.

Did a long test on BV NZ with good
results.

Click on clear button after a win.

Ha Ross, this makes life easy, thanks for making it.

I did some tests on a 0/00 wheel and ran into trouble, too easy to hit green multiple times during a long miss streak, which then blows up the marty. 

Trying to figure out an adjusted stoploss/target that is more conservative.  Definitely fun to play though Iggy.  :thumbsup:

daveylibra

Hi Iggy.

Another interesting system. Only problem with this one is that I see you are sometimes needing to play 300+ spins.
Which is not really practical, even online. Would call for some very long sessions.

What would you say is your best system that hits the profit/loss targets within a limited number of spins, say 70 or so?
I'm sure if you want to go with an idea with real money, you don't want to be glued to the computer for hours.

ignatus

Quote from: daveylibra on Aug 07, 03:04 PM 2018
Hi Iggy.

Another interesting system. Only problem with this one is that I see you are sometimes needing to play 300+ spins.
Which is not really practical, even online. Would call for some very long sessions.

What would you say is your best system that hits the profit/loss targets within a limited number of spins, say 70 or so?
I'm sure if you want to go with an idea with real money, you don't want to be glued to the computer for hours.

Perhaps "MaxDragon" then, link:s://:.rouletteforum.cc/index.php?topic=20635.0 (But this one needs more testings....) can't say anything definite about that one, because it haven't been tested enough...?
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Mako

Quote from: daveylibra on Aug 07, 03:04 PM 2018
Hi Iggy.

Another interesting system. Only problem with this one is that I see you are sometimes needing to play 300+ spins.
Which is not really practical, even online. Would call for some very long sessions.

What would you say is your best system that hits the profit/loss targets within a limited number of spins, say 70 or so?
I'm sure if you want to go with an idea with real money, you don't want to be glued to the computer for hours.

Plus the more spins the more variance potential, the more chance for a bust. 

How I'm playing this so far is with either limited spins (under 100) and the full progression, or, with a limited progression (stop and reset after level 13 (first 16u bet), and unlimited spins. 

The total loss at if that level 13 bet misses is -61u, which doesn't take long to recoup, and it cuts off the game-ending bust of -400 or more.

I came to that level 13 decision after playing ten games and seeing where the typical winning game's max level spin was, turns out it's usually one of the 4u bets or 8u bets, so 16u is a good stopper.  Small sample size, may need to be adjusted/discarded as more results come in.

Mako

Example of several sessions in one, basically playing with a max progression of level 12 (third 8u x 4 bet, 32u total wagered), and then resetting if it loses and continuing. 

In two of the downdrafts it went on to hit -1000u and more if the progression had been followed blindly, the one just past spin 300 and the final one.  But by limiting the progression and resetting once it hits level 12, the damage is limited to a total of -180u when it happens, allowing recovery.

It's a good method, it will have good days and bad as any of them do, but it seems like a hit-and-run mentality would do ok with it.

Mako

Wrong chart above, this is the recovered example.

ignatus

Quote from: Mako on Aug 07, 05:21 PM 2018
Wrong chart above, this is the recovered example.

Alright, doesn't look bad? thx for testing :)
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Mako

I decided to do a batch of 10 tests playing off of the limited progression I mentioned earlier (1-1-1 / 2-2-2 / 4-4-4 / 8-8-8 / RESET) with a hit and run mentality, +100u / -300u target stoploss, on RX RNG with the tougher 00 wheel.

It did pretty well,  9/10 wins, net of +771u total.

Easy to play, no real tracking, it's painless.
 

-