• Welcome to #1 Roulette Forum & Message Board | www.RouletteForum.cc.

News:

Odds and payouts are different things. If either the odds or payouts don't change, then the result is the same - eventual loss.

Main Menu
Popular pages:

Roulette System

The Roulette Systems That Really Work

Roulette Computers

Hidden Electronics That Predict Spins

Roulette Strategy

Why Roulette Betting Strategies Lose

Roulette System

The Honest Live Online Roulette Casinos

Goldking testingzone

Started by ignatus, Oct 19, 02:00 PM 2018

Previous topic - Next topic

0 Members and 7 Guests are viewing this topic.

thocxo2207

thanks igna. I will try the real money with the small unit right now

Face

Tried it live roulette. Super. Thank you Ignatus :)

ignatus

If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

Well, reached my wingoal for today, now +150 000$ hehe  >:D  :love:

I see we got a new tester of goldking on the MPR, very impressive +90 000$ in 800 spins  :thumbsup:

If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Thanatos

Quote from: ignatus on Oct 22, 05:27 PM 2018
Procedure: Wait for a Virtual hit of any of the "core numbers" (5.8,11) THEN start bet...do 12 spins,(1u bet) IF no hit bet last cycle of 12 spins (3u) IF hit within the last cycle, Begin a new "doubleattack" (1u) same procedure, do 12 spins, if no hit, last cycle 3u ....UNTIL the complete 24 spin cycle is lost (or IF the last cycle bet with 3u is lost) .....but here is the trick; -IF you get a hit at the FIRST cycle, immediatly bet 3u and calculate 12 spins (then Stop).... IF hit within the that last cycle of 3u, begin anew Doubleattack with 1u...etc.. Until a complete loss....THEN STOP and *remove* all bets Restart (wait for a new Virtual Hit before bet again)....
Just a quick question so im sure i got it right: so if you play the first cycle of 12 spins without a win on the 3 core numbers, then you reset and wait for a new virtual win trigger?  And the same if you loose all 12 spins on second cycle? (aka reset to 1 unit & wait for a new virtual core trigger?)

But on a hopefully good run: on a win on cycle 1 (1 unit) you "jump up" to cycle 2 (use 3 units) and on a win in cycle 2 we jump down back to cycle 1 again?

Anyways, really good bet selection and is a bit like Matrix 9 but a fair bit more compressed/streamlined so it has larger "leaps up". Do watch out for the rare cold dozen streak that Notto mentioned. But i guess if you get a dealer who favors "high" i guess you can similar bet selection at the high end of the table or "follow the last area bet" if the dealer is being all like HHHHHHLLLLLLHHHHHHLLL.

Also the "core" of the bet is basicly hoping that one of the 3 core numbers (here 5, 8 11) repeats in the next 12-24 spins. I havnt enough experience to know how much it matter or is critical yet. But i guess it couldnt hurt if you skipped at least the first 2 bets after the trigger hits?  I mean it would obviously be really sad if you missed out on a ultra magic run of immediately hitting numbers like 5,8,5,8 or 5,5,5 but the question is if this would happen even once in 500 games. And sure we all see the immediate repeated numbers happen .. but its never the numbers im betting on at that moment. Again im not sure if the non-core selection hits enough that it dosnt matter but skipping at least the first 2 spins after the trigger i think is money saved in the long run.
I am Thunder Pants

ignatus

Quote from: Thanatos on Oct 23, 04:30 PM 2018Just a quick question so im sure i got it right: so if you play the first cycle of 12 spins without a win on the 3 core numbers, then you reset and wait for a new virtual win trigger?  And the same if you loose all 12 spins on second cycle? (aka reset to 1 unit & wait for a new virtual core trigger?)

This is not correct? As you lost the fist cycle (1u) of 12 spins, Then you raise bets to (3u) and do another 12 spins, hoping for a hit... this is the "doubleattack" (24 spins) IF That complete cycle of 24 spins is lost, you Stop/*Remove* all bets and wait for a new Virtual win on any of the "core numbers" before betting again, This IS because, as i figured this bet, first as a number hits (This is a signal to bet, Because numbers always/or (most of the time) use to hit in *clusters* /within a short timeframe, THEN usually followed by a longer or shorter sleeping time... So Stopping after 24 spins, would cut further losses, if a longer sleeping time come etc, And as the sleeping time End and you get a new Virtual win, you place the bets..and so on..

Quote from: Thanatos on Oct 23, 04:30 PM 2018
But on a hopefully good run: on a win on cycle 1 (1 unit) you "jump up" to cycle 2 (use 3 units) and on a win in cycle 2 we jump down back to cycle 1 again?

Yes, this is correct :)
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

Another thing i figured, to reduce the waiting time for a "Virtual win", when using the "DoubleAttack-progression", is to look for *Any hit* within the 2 sections (see pic)

Im not saying the "DoubleAttack"-progression is the Only way to play this? it's just something i figured, that *seems* to work?....

If you have other ideas/better progression-ideas, feel free to test/try them also?,.. all im asking, for sharing this "secret" bet/progression is you test it, and share your result? (and figure what progression may work best?)..  :question:
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

-Katalyst-

Well done Iggy - people are intrigued and taking notice of your methods (there’s 50 or so on here peeping)   :thumbsup:

- at the very least you - you are generating traffic for Steve and his crew  ::)

-Best Wishes-
-there is no off switch for the genius button -

“envy is ignorance, imitation is suicide”

nottophammer

Considering it's a middle column bet, in the Tier section, this what came

Next spin you'll be happy it's the middle column #5
How do you win at roulette, simple, make the right decision

ignatus

Alright notto :)

Now, i figured a similar/new bet/progression i call "DoubleAttack 2" This, is played as true "hit'n run"; I got lucky? at the fist test 8/10 Games won,

-Start of at a Virtual win at any of the "core numbers", Now you do only *1* attack/12 spins. (1u) IF that cycle of 12 spins is LOST, you STOP/wait for a new Virtual win. Same procedure (second, last cycle, 1u bet)- do 12 spins IF lost STOP/Quit/End session.

Here is the trick, IF hit within the first cycle of 12 spins you DOUBLE bets Once (2u) IF you win at that second 12 spin cycle (with 2u be)t AND that bet wins and generate *Any* kind of profit you Also STOP/Quit/End session.

This is the Hit'n Run Dreamer for this bet (adapted to Live-play), now a Hit/win of the "double-attack" will generate (played with 5u bets 400-1000u profit)...A total loss (of the 2 "attacks") will be a loss of about -1000-1400u..

More testing is needed... (As i said i don't know if this work, at all/or if i was just "lucky" from the fist test?) ....

Test 1-10 (5u bets, Livespins)
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

nottophammer

Ig
I've had 67 spins, betting for repeats, i get what i want
The question is do you want to see the sheet, it shows how the 67 spins happen. Remember it is done manually
How do you win at roulette, simple, make the right decision

ignatus

Quote from: nottophammer on Oct 24, 06:47 AM 2018
Ig
I've had 67 spins, betting for repeats, i get what i want
The question is do you want to see the sheet, it shows how the 67 spins happen. Remember it is done manually

Hi notto :) well, that's great, but anything not related to this bet, maybe not? :S

About this "DoubleAttack 2", a 12 spin frame, is *too short*, now an attack must be based on 24 spins,...  :question:

Im still working on this, now i figured another doubleattack, based on 24 spins.. i will test this,...we'll see
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

Well now! playin around with another progression, i then Notice something Strange? MOST hits, playin the "DoubleAttack-progression" comes within the 2 cycle (24 spins). H0! So what is this?? That's why the original "Doubleattack" was working, BUT NOW- I tried this FLATBET ..and it worked!  O0

(Although, it seems not to be "winning forever"/ it reach a certain point where higher profit will be hard to get/takes a very long time? so, hit'n run i think  a good wingoal would be somewhere between 1000-2000u (5u bets) (or perhaps lower, depending on your gameplay) That would be: 200-400u (played with 1u bets) Also good thing Flatbet...it will take much more time to have a complete LOSS, (that would be a *slow* process, so you have time to quit before that happens- and walk away atleast with Some profit?

I call this one

Double-Attack FLAT

-ALWAYS wait for a Virtual win before placing bets. (Any hit of the "core numbers")
-When you get a Virtual win, place bets, and do 24 spins. IF Win or Lost (after 24 spins) STOP/Remove bets and wait for a new virtual win, before placing the bets again, and do another "Doubleattack" of 24 spins...and so on

That's it  O0

(Again, this needs more testings..)

Test 1. (5u bets, Livespins)
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

Well now, i coded this thing, and, now testing different Negative progressions, i think i found somthing?,...from my experience "longer term testings" with negative progressions, the only thing, i think is true, IS USE a SHORT but AGRESSIVE progression BECAUSE, no matter what negative progression you use, it wiil *Always* lose, soo, by using a short, but agressive progression it will lose, but will recover quicky, And it will in *most cases* reach a nice profit/wingoal (within a short timeframe) before it crash and burn.....

For this bet, it's a 27 step progression, (a 3 step supermartingale), I call it "S9"

RX code

system "Goldking S9"

method "main"
begin
   while starting a new session
  begin
       Set List [1,1,1,1,1,1,1,1,1,3,3,3,3,3,3,3,3,3,7,7,7,7,7,7,7,7,7]
              to Record "progression" Data
  end

   Copy List [number 5,number 8, number 11,split(5-6),split(8-9),split(11-12),
   split(4-5),split(7-8),split(10-11),split(2-5),split(11-14),split(5-8),split(8-11)]
   to Record "Bet1" Layout
   
   Copy List [number 26,number 29, number 32,split(26-27),split(29-30),split(32-33),
   split(25-26),split(28-29),split(31-32),split(23-26),split(26-29),split(29-32),split(32-35)]
   to Record "Bet2" Layout


  while on each spin
  begin


If any number bet lost each time
begin
  add 1 on Record "progression" Data Index
end


If number 5 has won each
begin
clear Record "Bet1" Layout

Put 1 on Record "progression" Data Index
end

If number 8 has won each
begin
clear Record "Bet1" Layout

Put 1 on Record "progression" Data Index
end

If number 11 has won each
begin
clear Record "Bet1" Layout

Put 1 on Record "progression" Data Index
end

If number 26 has won each
begin
clear Record "Bet2" Layout

Put 1 on Record "progression" Data Index
end

If number 29 has won each
begin
clear Record "Bet2" Layout

Put 1 on Record "progression" Data Index
end

If number 32 has won each
begin
clear Record "Bet2" Layout

Put 1 on Record "progression" Data Index
end

        if number 5 has Hit each time
       begin
         if Total inside bets count = 0
        begin
         Put 1 on Record "progression" Data Index
         Put 100% of Record "progression" Data to Record "Bet1" Layout List
         end
       end
     
      if number 8 has Hit each time
       begin
         if Total inside bets count = 0
        begin
         Put 1 on Record "progression" Data Index
         Put 100% of Record "progression" Data to Record "Bet1" Layout List
         end
        end

     
      if number 11 has Hit each time
       begin
         if Total inside bets count = 0
        begin
         Put 1 on Record "progression" Data Index
         Put 100% of Record "progression" Data to Record "Bet1" Layout List
        end
       end
       
       if number 26 has Hit each time
       begin
         if Total inside bets count = 0
        begin
         Put 1 on Record "progression" Data Index
         Put 100% of Record "progression" Data to Record "Bet2" Layout List
        end
       end
       
       if number 29 has Hit each time
       begin
         if Total inside bets count = 0
        begin
         Put 1 on Record "progression" Data Index
         Put 100% of Record "progression" Data to Record "Bet2" Layout List
        end
       end
       
       if number 32 has Hit each time
       begin
         if Total inside bets count = 0
        begin
         Put 1 on Record "progression" Data Index
         Put 100% of Record "progression" Data to Record "Bet2" Layout List
        end
       end



    If number 5 Lost each time
    begin
       Put 100% of Record "progression" Data to Record "Bet1" Layout List
    end
   
    If number 8 Lost each time
    begin
       Put 100% of Record "progression" Data to Record "Bet1" Layout List
    end
   
    If number 11 Lost each time
    begin
       Put 100% of Record "progression" Data to Record "Bet1" Layout List
    end
   
    If number 26 Lost each time
    begin
       Put 100% of Record "progression" Data to Record "Bet2" Layout List
    end
   
    If number 29 Lost each time
    begin
       Put 100% of Record "progression" Data to Record "Bet2" Layout List
    end
   
    If number 32 Lost each time
    begin
       Put 100% of Record "progression" Data to Record "Bet2" Layout List
    end





  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
   clear Record "Bet1" Layout
   clear Record "Bet2" Layout

   Put 1 on Record "progression" Data Index
    End


  end
END


Test 1-10 (1u bets, Livespins)
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Maui13

Ignatus,

an observation...  What if you re-ran the below but at only 250 spin intervals?

When I look at all the images, seems like most the time your ahead in the region of 250 spins.
Trust the timing of your life!

-