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Guaranteeing an infinite loss on BV Roulette?

Started by falkor2k15, Dec 23, 09:41 PM 2018

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0 Members and 4 Guests are viewing this topic.

falkor2k15

Unfortunately, we cannot predict positions/distances. Spin-by-spin they are independent like their official counterparts with proportionate risk/reward.

I have some stats coming up soon regarding the status of the lesser streams when a number cycle repeats at a given Cycle Length and Order:
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

So this is pretty much back to basics for me:

When a number cycle close @ length 1 = immediate repeat:
Red/Black repeats 97% of the time - 78% CL1 and 76% order 1
Odd/Even repeats 97% of the time - 80% CL1 and 77% order 1
Low/High repeats 97% of the time - 77% CL1 and 77% order 1
Dozens repeat 97% of the time - 68% CL1; 24% CL2; 7% CL3 and Order: 65%; 26%; 9%
Columns repeat 97% of the time - CL1-3: 70%; 23%; 7% and Order: 65%; 25%; 9%
Quads, Lines and Streets also repeat 97% of the time.
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

When a number cycle closes @ length 2:
Red/Black repeats 92% of the time. CL1 = 60% and Order 1 = 80%
Odd/Even repeats 92% of the time. CL1 = 61% and Order 1 = 80%
Low/High repeats 92% of the time. CL1 = 62% and Order 1 = 79%
Dozens repeat 91% of the time. CL1-3 = 41%,50%,9% and Order 1-3: 68%, 27%, 5%
Columns repeat 92% of the time. Rest = same stats as dozens.
Quads, Lines and Streets also repeat 92% of the time.

That strikes me as being quite strange, as High-Low and Dozens were said to be related/dependent on Number cycles more than other ECs or Columns.
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

Let's jump ahead to NCL10:
Red/Black repeats 71% of the time. CL1 = 52% and Order 1 = 75%
Odd/Even repeats 73% of the time. CL1 = 54% and Order 1 = 76%
High/Low repeats 73% of the time.
Dozen repeats 63% of the time. CL1-3 = 36%,43%,2% and Order 1-3 = 61%,31%,8%
Columns repeat 64% of the time. CL1-3 = 35%,44%,3%....
Quads repeat 59% of the time.
Lines repeat 54% of the time.
Streets repeat 54% of the time.

So how is high/low more related to number cycles than Odd/even or red/black.....!? Perhaps they are more related to street cycles?
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

donik7777


falkor2k15

NCL10 is a numbers repeat on spin 11.

Next I am going to look at a custom stream I made: High Low over 2 spins as Quads. After that I am going to look at repeats in terms of streets. Maybe later can look at positions and modular.

"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

Bigbroben

Quote from: falkor2k15 on Jan 02, 09:43 PM 2019

When a number cycle close @ length 1 = immediate repeat:
Red/Black repeats 97% of the time - 78% CL1 and 76% order 1

Falkor, is this what you mean?


How many datas did you gather to reach these stats?
Life is hard, and then you die.
Mes pensées sont le dernier retranchement de ma liberté.

falkor2k15

Quote from: Bigbroben on Jan 03, 03:54 PM 2019
Falkor, is this what you mean?


How many datas did you gather to reach these stats?
That's right! I am testing 1 million spins.
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

Bigbroben

Wait a minute.

Spin1: nr.X
Spin2: nr.X again.

You mean, on spin3, the same color is hitting again, 97% time?  or in how many spins? 


What is CL1 and order1?

A million spins already and you got this or are you on your way to a million?
Life is hard, and then you die.
Mes pensées sont le dernier retranchement de ma liberté.

Shogun

Hi BBB
CL1 is cycle length 1
So spin 1 ex is number 22
Spin 2 is number 22 this is a CL1.
If you had 22,13 22 this is CL2.
Hope that helps.

falkor2k15

NCL2:
Quads repeat 92% of the time.
High-Low Quads repeat 59% of the time

NCL10 (most of these stats need correcting above):
Quads repeat 55% of the time.
High-Low Quads repeat 55% of the time

So that's the first sign that custom streams, including modular, can result in a different relationship = dependency.
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

NCL10 (corrected):
Red/Black repeats 71% of the time. CL1 = 52% and Order 1 = 75%
Odd/Even repeats 70% of the time. CL1 = 52% and Order 1 = 75%
High/Low repeats 70% of the time. CL1 = 52%...
Dozen repeats 60% of the time. CL1-3 = 36%,43%,21% and Order 1-3 = 62%,30%,8%
Columns repeat 60% of the time. CL1-3 = 35%,44%,21%....
Quads repeat 55% of the time.
Lines repeat 51% of the time.
Streets repeat 51% of the time.
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

Quote from: Bigbroben on Jan 03, 04:02 PM 2019
Wait a minute.

Spin1: nr.X
Spin2: nr.X again.

You mean, on spin3, the same color is hitting again, 97% time?  or in how many spins?
NCL1 = 32 32
NCL2 = 32 15 15
etc.

Quote
What is CL1 and order1?
CL1:
RR
24 24
High High
Dozen 2 Dozen 2
etc.

Order 1 (first element repeats):
24 15 32 24
H L H
D2 D1 D3 D2



QuoteA million spins already and you got this or are you on your way to a million?
The stats were worked out after simulating 1 million spins worth of data.
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

falkor2k15

Unfortunately, we don't have the same stats here, so I can't guarantee there is any dependency with numbers:


It would have been nice if I made that stream over 2 spins instead of looking back at last 2 spins.

Next test is against streets - should hopefully show dependency besides the fact they also have a higher chance of repeating, i.e. 97% for NCL1, which is basic dependency. Again, what we are looking for is different results with High-Low vs. Red-Black or Dozens vs. Columns - that would really prove dependency and why it might make sense to form custom modular streams that overlap official streams in a specific manner.
"Trotity trot, trotity trot, the noughts became overtly hot! Merily, merily, merily, merily, the 2s went gently down the stream..."¸¸.•*¨*•♫♪:

Bigbroben

Quote from: falkor2k15 on Jan 02, 10:04 PM 2019
When a number cycle closes @ length 2:
Red/Black repeats 92% of the time. CL1 = 60% and Order 1 = 80%
Odd/Even repeats 92% of the time. CL1 = 61% and Order 1 = 80%
Low/High repeats 92% of the time. CL1 = 62% and Order 1 = 79%
Dozens repeat 91% of the time. CL1-3 = 41%,50%,9% and Order 1-3: 68%, 27%, 5%
Columns repeat 92% of the time. Rest = same stats as dozens.
Quads, Lines and Streets also repeat 92% of the time.

That strikes me as being quite strange, as High-Low and Dozens were said to be related/dependent on Number cycles more than other ECs or Columns.

Falkor, just to make sure I understand properly:
when you mention ''repeat'', are you refering to the spin following the closing cycle?  Ex: NCL2: 23, 15, 23, rep, or the spin where it closes, or the previous spin?
Life is hard, and then you die.
Mes pensées sont le dernier retranchement de ma liberté.

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