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Stats first time repeaters.

Started by Robbert, Dec 25, 11:11 AM 2018

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0 Members and 3 Guests are viewing this topic.

Robbert

First of all, all a merry merry Christmas!

Second, does anyone have Some stats when the first, second, third and fourth repeaters comes in 37 spins? So only 0s to 1s.

Thanks!

Irish88

link:s://:.rouletteforum.cc/index.php?topic=9740.0

I honestly think you can build something around these stats. Something from spins 4-10 or so.

Bigbroben

Quote from: PassionRuleta on Dec 25, 11:19 AM 2018
Bigbroben sure has, has a lot of work and is a very nice person, sure to appear here to put statistics.

MERRY CHRISTMAS!

I willl send someting when I get to my computer in a few days.
Life is hard, and then you die.
Mes pensées sont le dernier retranchement de ma liberté.

Bigbroben

Here:

First repeater comes at spin 8 or 9,
2nd repeater at spins 12 or 13;
3rd on spin 16
4th at spin 18.
On average or median values.  True for 2500 trials.



Would you like the distribution curves?
Life is hard, and then you die.
Mes pensées sont le dernier retranchement de ma liberté.

ozon

If we are already talking about something useful.
One of the best ideas and analyzes would be checking.
After the first cycle of 37 spins, play warming numbers
This is only 2 times hit numbers in the first cycle.
The question is how much will be needed  spins, to get one of these numbers to hit, you just need the results of virtual limits

winkel

Quote from: ozon on Dec 29, 03:55 AM 2018
If we are already talking about something useful.
One of the best ideas and analyzes would be checking.
After the first cycle of 37 spins, play warming numbers
This is only 2 times hit numbers in the first cycle.
The question is how much will be needed  spins, to get one of these numbers to hit, you just need the results of virtual limits

It is easier than you may think:
e.g. If you have 9 numbers hit twice after spin 37
then
they will hit with a 9/37 average in the next spin.
expect at minimum 8 spins of no hit at all
and think about what to do with new coming up repeaters. The will kill your game at least.
There is always a game

ozon

I was interested in the option whether in some form the probability or virtual limits are decreasing.

From another topic, I inferred from the post 6-sense that playing unhit numbers after the cycle should give us 3 hits in 20 spins, which causes that it significantly changes the probability.
Still, we do not know the distribution of hits.
Generally, it would be enough to choose the optimal negative progression, but this  is problem, because it can be very expensive.

nottophammer

How do you win at roulette, simple, make the right decision

The General



Source is the wizardofvegas forum.


QuoteI was interested in the option whether in some form the probability or virtual limits are decreasing.

The probability of a number/bet hitting doesn't change from one spin to the next, therefore virtual bets are worthless.
Basic probability and The General are your friend.
(Now hiring minions, apply within.)

ozon

General, I know that from spin to spin probality will not change and probably play flat unhit numbers after the cycle, we will not gain anything significant. If, however, the assumption that in 20 spins we will have 3 hits for  12 or more numbers, this significantly changes the virtual limits.
This thesis is certainly worth checking.

stringbeanpc

Quote from: Bigbroben on Dec 28, 11:01 PM 2018
Would you like the distribution curves?

Yes, that would be great to see

The General

Quote from: ozon on Dec 29, 07:31 PM 2018
General, I know that from spin to spin probality will not change and probably play flat unhit numbers after the cycle, we will not gain anything significant. If, however, the assumption that in 20 spins we will have 3 hits for  12 or more numbers, this significantly changes the virtual limits.
This thesis is certainly worth checking.

Your assumption should be that the expectation will be short of the payoff.   After all why should it be any different?   ::)
Basic probability and The General are your friend.
(Now hiring minions, apply within.)

ozon

If this thesis of 3 hits in 20 spins is true, using several different absurd concepts we can create almost unbeatable strategy, completely based on losing concepts.

Bigbroben

Quote from: stringbeanpc on Dec 29, 10:38 PM 2018
Yes, that would be great to see

Results for 20k tests, in percentage:

Life is hard, and then you die.
Mes pensées sont le dernier retranchement de ma liberté.

The General

This is absurd.

It's like testing and finding that the red hits 18/38 spins and then saying that playing it with an up as you lose progression will make it a winner.   ::)
Basic probability and The General are your friend.
(Now hiring minions, apply within.)

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