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STREET 180

Started by warrior, Nov 16, 08:52 AM 2010

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0 Members and 2 Guests are viewing this topic.

warrior

If you look on the wheel the only streets that are 180 degrees from each other that are complete,and I'm talking about a 9 number sector starting from the zero right or left does not matter , are streets  4 7 10  11 making it a nice dozen bet, check out the hit rate on these streets ,if the dealer is in the 180 mode they are hitting a lot just a observation, there are no other streets that  are complete.oh ya one more thing they are one space from each other and cover all 4 corners of the wheel.

Twisteruk

Quote from: warrior on Nov 16, 08:52 AM 2010
If you look on the wheel the only streets that are 180 degrees from each other that are complete,and I'm talking about a 9 number sector starting from the zero right or left does not matter , are streets  4 7 10  11 making it a nice dozen bet, check out the hit rate on these streets ,if the dealer is in the 180 mode they are hitting a lot just a observation, there are no other streets that  are complete.oh ya one more thing they are one space from each other and cover all 4 corners of the wheel.



1st Test Using Ã,£5 Chips

Starting Bank Ã,£1,000

Closing Bank Ã,£2,100



Using Progression: 1 2 3 4 5 6 7 8 9 10

+1 on L -1 on W

Highest level was level 6



Will do Z-score and LLR & LWR next session  :thumbsup:
Its Set In Stone =)

warrior

Quote from: Twisteruk on Nov 16, 11:03 AM 2010

1st Test Using £5 Chips

Starting Bank £1,000

Closing Bank £2,100



Using Progression: 1 2 3 4 5 6 7 8 9 10

+1 on L -1 on W

Highest level was level 6



Will do Z-score and LLR & LWR next session  :thumbsup:
I'm also getting interesting results, and when it sleeps i found when they turn up they come in clusters alot just an observation.

Twisteruk

2nd Test using Ã,£5 chips

Starting Balance Ã,£2000

Closing Balance Ã,£0


LLR 8
LWR 2


Wow what a contrast to Test 1 !!
Its Set In Stone =)

Twisteruk

3rd Test usin Ã,£5 chips

Opening Balance Ã,£1000

Closing Balance Ã,£80

LLR 10

LWR 1

Win 4

Loss 18
Its Set In Stone =)

Kattila

Warrior , you are talking about this (see png file) right ?

Kattila

Let s find some connections between streets and the wheel.
Until now I have found this(see  png  file):

A.

4,5,6
7,8,9
10,11,12
16,17,18
22,23,24
28,29,30



B.

1,2,3
13,14,15
19,20,21
25,26,27
31,32,33
34,35,36

I am not sure how to play this 6 streets,  but I made  some tests
and  seems to work. After two AA or BB bet  this 4-5 progressions
steeps(or any other progression, but only a few steeps):


1.  0,20 x 6     -1,2      +1,2
2.  0,40 x 6     -3,6      +1,2
3.  0,80 x 6     -8,4      +1,2
...........................................
4.  1,60 x 6     -18       +1,2
5.  3,20 x 6     -37,2    +1,2


Or progression  +1 at L / -1 (or -2) at W  ?

warrior

Quote from: Kattila on Nov 16, 02:00 PM 2010
Warrior , you are talking about this (see png file) right ?
YES that's it kattila  when looked at they are180 degrees from each other I'm not sure if it makes a difference on the behavior on that dozen and to be honest I'm not sure how long they can sleep for I will test them and see  but I know one thing for sure that the dealers throw alot of  180s  .

warrior

Quote from: Kattila on Nov 16, 02:08 PM 2010
Let s find some connections between streets and the wheel.
Until now I have found this(see  png  file):

A.

4,5,6
7,8,9
10,11,12
16,17,18
22,23,24
28,29,30



B.

1,2,3
13,14,15
19,20,21
25,26,27
31,32,33
34,35,36

I am not sure how to play this 6 streets,  but I made  some tests
and  seems to work. After two AA or BB bet  this 4-5 progressions
steeps(or any other progression, but only a few steeps):


1.  0,20 x 6     -1,2      +1,2
2.  0,40 x 6     -3,6      +1,2
3.  0,80 x 6     -8,4      +1,2
...........................................
4.  1,60 x 6     -18       +1,2
5.  3,20 x 6     -37,2    +1,2


Or progression  +1 at L / -1 (or -2) at W  ?
unless you find a dealer that throws in a pendulum fashion that's one thought for the A.

warrior

Quote from: Kattila on Nov 16, 02:08 PM 2010
Let s find some connections between streets and the wheel.
Until now I have found this(see  png  file):

A.

4,5,6
7,8,9
10,11,12
16,17,18
22,23,24
28,29,30



B.

1,2,3
13,14,15
19,20,21
25,26,27
31,32,33
34,35,36

I am not sure how to play this 6 streets,  but I made  some tests
and  seems to work. After two AA or BB bet  this 4-5 progressions
steeps(or any other progression, but only a few steeps):


1.  0,20 x 6     -1,2      +1,2
2.  0,40 x 6     -3,6      +1,2
3.  0,80 x 6     -8,4      +1,2
...........................................
4.  1,60 x 6     -18       +1,2
5.  3,20 x 6     -37,2    +1,2


Or progression  +1 at L / -1 (or -2) at W  ?
We could try   decesion before last,wait for 3 losses   then bet for 10 spins straight at 2 units then check results 6 or more wins reduce bet to 1 unit             
5wins stay at 2 units,4 or less play 3 units  for 10 more spins total 20 spins if we are 55% ex. 11 wins or more bet 1 unit if ,45% ex.9 times or less bet 1 unit higher.warrior


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