• Welcome to #1 Roulette Forum & Message Board | www.RouletteForum.cc.

News:

Almost every system has been tested many times before. Start by learning what we already know doesn't work, and why.

Main Menu
Popular pages:

Roulette System

The Roulette Systems That Really Work

Roulette Computers

Hidden Electronics That Predict Spins

Roulette Strategy

Why Roulette Betting Strategies Lose

Roulette System

The Honest Live Online Roulette Casinos

Simple Sector 3

Started by ignatus, Apr 14, 05:52 AM 2019

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

ignatus

This is a VERY simple system, (for Live-wheels only). 5+5+5 Sectors are bet. Each number that hits is bet and it's 2 neigbours, (5 numbers sector bet), do this for 3 spins. BET 5+5+5 sectors on the first 3 numbers that hits.

Progressionline, Negative (not perfect, but i leave it "as it is", for you to tweak/test yourself)

1,1,1,2,3,4,5,7,9,12,16,22,29,39,52,69,92,100

Hit and Run good perhaps, if the progressionline can be tweaked, idk, just finised the code, and i think results look good.

TEST 1-5 (LIVE spins)

RX-code
system "Simple Sector 3"

method "main"
begin
   while starting a new session
  begin
       Set List [1,1,1,2,3,4,5,7,9,12,16,22,29,39,52,69,92,100] to Record "progression" Data
  end
  put 0 to Record "Highest Bankroll" Data

   while on each spin
  begin


  If any inside bet won each
begin
put 1 on Record "progression" Data Index

{ if Bankroll > Record "Highest Bankroll" Data
begin
  clear Record "Highest Bankroll" Data
  put 5000% Bankroll to Record "Highest Bankroll" Data
  put 1 on Record "progression" Data Index
end
}
set flag "bet" false
set flag "bet2" false
set flag "bet3" false
clear Record "no1" Layout
clear Record "no2" Layout
clear Record "no3" Layout
clear Record "neighbors" Layout
clear Record "neighbors2" Layout
clear Record "neighbors3" Layout
end


IF flag "bet2" true each
begin
set flag "bet2" false

Track Last Number for 1 spins to Record "last1" Layout

  Put 2 on Neighbor Count

   Copy Neighbors of Record "last1" Layout
   to Record "neighbors3" Layout
   copy Record "last1" Layout to Record "no3" Layout

Put 100% of Record "progression" Data to Record "neighbors" Layout List
Put 100% of Record "progression" Data to Record "neighbors2" Layout List
Put 100% of Record "progression" Data to Record "neighbors3" Layout List
Put 100% of Record "progression" Data to Record "no1" Layout List
Put 100% of Record "progression" Data to Record "no2" Layout List
  Put 100% of Record "progression" Data to Record "no3" Layout List
end



IF flag "bet" true each
begin
set flag "bet" false
set flag "bet2" true

Track Last Number for 1 spins to Record "last1" Layout

  Put 2 on Neighbor Count

   Copy Neighbors of Record "last1" Layout
   to Record "neighbors2" Layout
   copy Record "last1" Layout to Record "no2" Layout

Put 100% of Record "progression" Data to Record "neighbors" Layout List
Put 100% of Record "progression" Data to Record "neighbors2" Layout List
Put 100% of Record "progression" Data to Record "no1" Layout List
Put 100% of Record "progression" Data to Record "no2" Layout List
end



if total inside bets count = 0 each
begin
set flag "bet" true

Track Last Number for 1 spins to Record "last1" Layout

  Put 2 on Neighbor Count

   Copy Neighbors of Record "last1" Layout
   to Record "neighbors" Layout
   copy Record "last1" Layout to Record "no1" Layout
   
Put 100% of Record "progression" Data to Record "neighbors" Layout List
Put 100% of Record "progression" Data to Record "no1" Layout List
end


{if total bankroll >= 1000 each time
begin
stop session
end

if total bankroll <= -750 each time
begin
stop session
end
}

If Any inside Bet lost each time
begin
  add 1 on Record "progression" Data Index

  Put 100% of Record "progression" Data to Record "no1" Layout List
  Put 100% of Record "progression" Data to Record "no2" Layout List
  Put 100% of Record "progression" Data to Record "no3" Layout List
  Put 100% of Record "progression" Data to Record "neighbors" Layout List
  Put 100% of Record "progression" Data to Record "neighbors2" Layout List
  Put 100% of Record "progression" Data to Record "neighbors3" Layout List
end


  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
    set flag "bet" false
    set flag "bet2" false
    set flag "bet3" false
   clear Record "no1" Layout
   clear Record "no2" Layout
   clear Record "no3" Layout
   clear Record "neighbors" Layout
   clear Record "neighbors2" Layout
   clear Record "neighbors3" Layout

   Put 1 on Record "progression" Data Index
   End

   end
END

If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Face


It's a nice job again :)

ignatus

Quote from: Face on Apr 14, 07:01 AM 2019
It's a nice job again :)

Thanks :) well, now i tested the progressionline 1,1,1,2,3,5,8,13,25,35,55,85,135

AND it seems to work pretty well? (atlest the first 1000 spins or so, ..sometime it can go further than that, and it's able to recover etc..)

RX-code Simple Sector v2
system "Simple Sector 3 v2"
// © ignatus 2019 ©

method "main"
begin
   while starting a new session
  begin
       Set List [1,1,1,2,3,5,8,13,25,35,55,85,135] to Record "progression" Data
  end
  put 0 to Record "Highest Bankroll" Data

   while on each spin
  begin


  If any inside bet won each
begin
put 1 on Record "progression" Data Index

{ if Bankroll > Record "Highest Bankroll" Data
begin
  clear Record "Highest Bankroll" Data
  put 5000% Bankroll to Record "Highest Bankroll" Data
  put 1 on Record "progression" Data Index
end
}
set flag "bet" false
set flag "bet2" false
set flag "bet3" false
clear Record "no1" Layout
clear Record "no2" Layout
clear Record "no3" Layout
clear Record "neighbors" Layout
clear Record "neighbors2" Layout
clear Record "neighbors3" Layout
end


IF flag "bet2" true each
begin
set flag "bet2" false

Track Last Number for 1 spins to Record "last1" Layout

  Put 2 on Neighbor Count

   Copy Neighbors of Record "last1" Layout
   to Record "neighbors3" Layout
   copy Record "last1" Layout to Record "no3" Layout

Put 100% of Record "progression" Data to Record "neighbors" Layout List
Put 100% of Record "progression" Data to Record "neighbors2" Layout List
Put 100% of Record "progression" Data to Record "neighbors3" Layout List
Put 100% of Record "progression" Data to Record "no1" Layout List
Put 100% of Record "progression" Data to Record "no2" Layout List
  Put 100% of Record "progression" Data to Record "no3" Layout List
end



IF flag "bet" true each
begin
set flag "bet" false
set flag "bet2" true

Track Last Number for 1 spins to Record "last1" Layout

  Put 2 on Neighbor Count

   Copy Neighbors of Record "last1" Layout
   to Record "neighbors2" Layout
   copy Record "last1" Layout to Record "no2" Layout

Put 100% of Record "progression" Data to Record "neighbors" Layout List
Put 100% of Record "progression" Data to Record "neighbors2" Layout List
Put 100% of Record "progression" Data to Record "no1" Layout List
Put 100% of Record "progression" Data to Record "no2" Layout List
end



if total inside bets count = 0 each
begin
set flag "bet" true

Track Last Number for 1 spins to Record "last1" Layout

  Put 2 on Neighbor Count

   Copy Neighbors of Record "last1" Layout
   to Record "neighbors" Layout
   copy Record "last1" Layout to Record "no1" Layout
   
Put 100% of Record "progression" Data to Record "neighbors" Layout List
Put 100% of Record "progression" Data to Record "no1" Layout List
end


{if total bankroll >= 1000 each time
begin
stop session
end

if total bankroll <= -750 each time
begin
stop session
end
}

If Any inside Bet lost each time
begin
  add 1 on Record "progression" Data Index

  Put 100% of Record "progression" Data to Record "no1" Layout List
  Put 100% of Record "progression" Data to Record "no2" Layout List
  Put 100% of Record "progression" Data to Record "no3" Layout List
  Put 100% of Record "progression" Data to Record "neighbors" Layout List
  Put 100% of Record "progression" Data to Record "neighbors2" Layout List
  Put 100% of Record "progression" Data to Record "neighbors3" Layout List
end


  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
    set flag "bet" false
    set flag "bet2" false
    set flag "bet3" false
   clear Record "no1" Layout
   clear Record "no2" Layout
   clear Record "no3" Layout
   clear Record "neighbors" Layout
   clear Record "neighbors2" Layout
   clear Record "neighbors3" Layout

   Put 1 on Record "progression" Data Index
   End

   end
END

If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Let Me Win

Any bet selection picked entirely at random will produce positive results for around a 1000 spins if a long negative progression is used.

Every single system you have ever posted over the last ten years on every single roulette forum on the entire Internet are all exactly the same thing but just dressed up differently.


ignatus

Quote from: Let Me Win on Apr 14, 07:56 AM 2019
Any bet selection picked entirely at random will produce positive results for around a 1000 spins if a long negative progression is used.

Every single system you have ever posted over the last ten years on every single roulette forum on the entire Internet are all exactly the same thing but just dressed up differently.

well, do a spintest, set stoploss -1000u and also stop at 1000 spins, calculate total profits losses from that. shall we test?
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

Well! first result "not so good" only +8450u profits  >:D

(but winrate not high), anyway i think best stop would be at 250 spins, this test stop at 500 spins...

+3197
-1000
+2676
-1000
+2808
-1000
+2386
-1000
+2839
-1000
-1000
-1000
+2499
-1000

6/14 wins

(SL -1000u or 500 spins)

Losses
1000*8=8000

wins
16405

TOTAL= +8450u
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

Tried 250 spin stop, or stop at -1000u,...still not high winrate, but still profits;

+1180
+1446
+743
-1000
-1000
+1416
+1627
-1000
-1000
+1485
+1180
-1000
-1000
+1387
+1455
-1000
-1000
+1028

10/18 wins

Losses
1000*8

wins
12947

TOTAL= +4947
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

-