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HOLY GRAIL 90-100% winrate

Started by ignatus, Aug 21, 05:44 AM 2019

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0 Members and 7 Guests are viewing this topic.

ignatus

Quote from: Mister Eko on Aug 23, 05:17 PM 2019
Yes your all new system is HG. You have 2000 HG

Longer term play it won´t work, obviously, shorter term it should work. (with the proper moneymanagement...)
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

sugtips

Quote from: ati on Aug 22, 02:35 PM 2019Attached is chart of a simple follow the last EC bet with martingale progression. It works with 1000 units stop loss, until it doesn't...

Thank you ATI for this amazing post.
If you think you can, You can. If you think you can't, you are right.

boyd30

I admire your work Ignatus, but your system will never work in the long run. You might win day after day but someday you get really unlucky. And it doesn't matter if you just play once a day or many times a day. You bankroll will wipe out or be much lower. If it's not 100 procent sure to work, it will never work.

Joe

Quote from: ignatus on Aug 23, 07:52 PM 2019Longer term play it won´t work, obviously, shorter term it should work.

This makes no sense whatsoever, It's like saying that a wall made out of red bricks isn't a red wall.

Basic arithmetic : if you add up lots of positive small numbers you will end up with one large positive number, not a negative number. 
Logic. It's always in the way.

ignatus

Quote from: Joe on Aug 24, 05:16 AM 2019Longer term play it won´t work, obviously, shorter term it should work.

This makes no sense whatsoever


ofc it makes sense, what i mean by that IS to play with a proper moneymanagement.... That is ? for an example you have a 250u wingoal ... For each time that target is reaced you stop/Restart....Now, if you would play with a 1000u wingoal then for an example, chances are greater that you will not reach that target (and that means less winrate/less profits) and so on.... That´s what i mean, this system will work SHORT TERM (with a low wingoal) etc...
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ati

Quote from: boyd30 on Aug 24, 04:41 AM 2019I admire your work Ignatus, but your system will never work in the long run.
I'm sure that after thousands of system he knows very well what to expect in the long run.  :) But bet selections can make a big difference in the results, so some systems do much better than others.

Since the discussion is about HG, would you guys call a system a HG that beats rng flat bet, but has periods where it breaks even for a few thousand spins?

Joe

Quote from: ignatus on Aug 24, 05:30 AM 2019That´s what i mean, this system will work SHORT TERM (with a low wingoal)

In that case the best win goal would be 1 unit, but that won't work either as many people have discovered. Win goals and stop losses are faulty strategies and never add anything to your edge. If you don't have an edge a win goal/stop loss won't give you one on its own, and if you already have an edge a win goal/stop loss won't increase it.

Win goals and stop losses don't work because they are arbitrary points at which you choose to end a session. How can this possibly affect your profits? If your bet selection works then the more you play the more you win and if it doesn't the more you play the more you lose. That's it! When you choose to quit is irrelevant. Win goals and loss limits are one of the biggest myths in gambling.

How often do you hear the mantra "quit when you're ahead"? It's complete bollocks.
Logic. It's always in the way.

Herby

Quote from: ati on Aug 24, 05:40 AM 2019beats rng flat bet, but has periods where it breaks even for a few thousand spins?
Hi ati,
can you show something like that ?

Only the existence of an unicorn allows to name it ! .... Or was it the other way ?
Everything what has a name exists ? ...

Now I know : if an old bearded man says   ...  exists, than it exists
(only if the old bearded man gains a lot of money and power )

(ignatus is too young  ^-^ )

ignatus

Quote from: Joe on Aug 24, 05:47 AM 2019Win goals and stop losses are faulty strategies and never add anything to your edge.

We don´t need to argue, but i show you 3 examples here (same spins, different WG/SL)...as you can see in these 3 examples, WG/SL *DO Matter*, with the wrong WG/SL you will not make the same profit, and have the same winrate, as you can see below;(This system test, example)

======================
TEST1 (WG+250/SL-500)

54/83 won=65%

Lost: 29*500=14500
Won: 54*250=27000

TOTAL=+12500
======================
TEST2 (WG+500/SL-1000)

26/40 won=65% winrate

Lost: 14*1000=14000
Won: 26*500=13000

TOTAL=-1000
======================
TEST3 (WG+1000/SL-2000)

12/23 won=52% winrate

Lost: 11*2000=22000
Won: 12*1000=12000

TOTAL=-10000
=====================
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Joe

For a true and fair comparison you need to play for the same number of spins/bets for each SL/WG. I don't think you're doing that. Try running your code for say 20,000 bets for each SL/WG and you'll see the difference. The win rate isn't important, only the final profit/loss is.
Logic. It's always in the way.

Steve

You cant prove effectiveness from limited results. For example, changing a stop loss may be better in one trial, but not another.

If your proof is only profit/loss, you need much more data.
"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

ignatus

Quote from: Steve on Aug 25, 01:00 AM 2019You cant prove effectiveness from limited results

Hi Steve. Well, it´s obvious that a wrong WG/SL doesn´t give the same profit and winrate, this i have proven, ofc, this was "only" 30 000 spins or so, but the results will not change much from larger spin-test....
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

Well, that you believe that this is a FAILED system/method, think again? Now, why i misunderstood, and feared was my mistake...that i didn´t believe....now, let´s facts talk for themselves? and you can test yourself and see? That this is the closest to a HG, still....also, those who have not payed yet, are welcome to pay. And those who have not, are welcome to make donations, (This is the original system/progression) But now with a different MM (WG+750/SL-1000)

TEST

+753
+755
+755
-1056
+755
+751
+754
-1176
-1197
+754
========
7/10
Total=+1848

+755
+755
-1072
+754
+750
+753
+757
+752
+751
+755
========
9/10
Total=+5710

-1093
+754
+752
+751
+752
+752
+751
-1142
+751
+757
=========
8/10
Total=+3785

RX.code (Original)
system "Progressive corner BET v1"
// © ignatus 2019 ©

method "main"
begin
  while starting a new session
  begin
       Set List [1,1,1,2,5,15,45,135,405]
         to Record "progression" Data
       

  end
   put 0 to Record "Highest Bankroll" Data

       Copy List [corner(1:5)] to Record "L1" Layout
       Copy List [corner(7:11)] to Record "L2" Layout
       Copy List [corner(13:17)] to Record "L3" Layout
       Copy List [corner(19:23)] to Record "L4" Layout
       Copy List [corner(25:29)] to Record "L5" Layout
       Copy List [corner(31:35)] to Record "L6" Layout

       Copy List [corner(2:6)] to Record "c1" Layout
       Copy List [corner(8:12)] to Record "c2" Layout
       Copy List [corner(14:18)] to Record "c3" Layout
       Copy List [corner(20:24)] to Record "c4" Layout
       Copy List [corner(26:30)] to Record "c5" Layout
       Copy List [corner(32:36)] to Record "c6" Layout


  while on each spin
  begin
 
if total inside bets count = 0 each
begin
  if column c has hit more 1 times each
  begin
  set flag "bet" true
  end
 
  if column a has hit more 1 times each
  begin
  set flag "bet2" true
  end
end

IF flag "bet" true each
begin
 
  if flag "L5" true each
  begin
  set flag "L6" true
  end

  if flag "L4" true each
  begin
  set flag "L5" true
  end

  if flag "L3" true each
  begin
  set flag "L4" true
  end

   if flag "L2" true each
  begin
  set flag "L3" true
  end

  if flag "L1" true each
  begin
  set flag "L2" true
  end

  if flag "L1" false each
  begin
  set flag "L1" true
  end

end

IF flag "bet2" true each
begin

  if flag "c5" true each
  begin
  set flag "c6" true
  end

  if flag "c4" true each
  begin
  set flag "c5" true
  end

  if flag "c3" true each
  begin
  set flag "c4" true
  end

   if flag "c2" true each
  begin
  set flag "c3" true
  end

  if flag "c1" true each
  begin
  set flag "c2" true
  end

  if flag "c1" false each
  begin
  set flag "c1" true
  end

end
 
   
    IF any inside bet lost each
  begin
    add 1 on Record "progression" Data Index
  end

   If any inside bet won each
  begin
      set flag "bet" false
      set flag "bet2" false
      set flag "L1" false
      set flag "L2" false
      set flag "L3" false
      set flag "L4" false
      set flag "L5" false
      set flag "L6" false
     
      set flag "c1" false
      set flag "c2" false
      set flag "c3" false
      set flag "c4" false
      set flag "c5" false
      set flag "c6" false

      Put 1 on Record "progression" Data Index
     // add 1 on Record "progression" Data Index
   {
      if Bankroll >= Record "Highest Bankroll" Data
     begin
        clear Record "Highest Bankroll" Data
        put 100% Bankroll to Record "Highest Bankroll" Data
        put 1 on Record "progression" Data Index
     end
    }
  end
 

{ if total spin count >= 300 each
  begin
  stop session
  end
  }
 
  if total bankroll <= -1000 each
  begin
   { add 1 to record "lost sessions" data index
    put 0 on total bankroll
    put 1 on Record "progression" Data Index
    }
  stop session
  end

  if total bankroll >= 750 each
  begin
   { add 1 to record "won sessions" data index
    put 0 on total bankroll
    put 1 on Record "progression" Data Index
    }
  stop session
  end




IF flag "L1" true each
  begin
  Put 100% of Record "progression" Data to Record "L1" Layout List
  end
 
  IF flag "L2" true each
  begin
  Put 100% of Record "progression" Data to Record "L2" Layout List
  end
 
  IF flag "L3" true each
  begin
  Put 100% of Record "progression" Data to Record "L3" Layout List
  end
 
  IF flag "L4" true each
  begin
  Put 100% of Record "progression" Data to Record "L4" Layout List
  end

  IF flag "L5" true each
  begin
  Put 100% of Record "progression" Data to Record "L5" Layout List
  end
 
  IF flag "L6" true each
  begin
  Put 100% of Record "progression" Data to Record "L6" Layout List
   {   set flag "bet" false
      set flag "bet2" false
      set flag "L1" false
      set flag "L2" false
      set flag "L3" false
      set flag "L4" false
      set flag "L5" false
      set flag "L6" false

      set flag "c1" false
      set flag "c2" false
      set flag "c3" false
      set flag "c4" false
      set flag "c5" false
      set flag "c6" false
      }
  end
 
 
  IF flag "c1" true each
  begin
  Put 100% of Record "progression" Data to Record "c1" Layout List
  end

  IF flag "c2" true each
  begin
  Put 100% of Record "progression" Data to Record "c2" Layout List
  end

  IF flag "c3" true each
  begin
  Put 100% of Record "progression" Data to Record "c3" Layout List
  end

  IF flag "c4" true each
  begin
  Put 100% of Record "progression" Data to Record "c4" Layout List
  end

  IF flag "c5" true each
  begin
  Put 100% of Record "progression" Data to Record "c5" Layout List
  end

  IF flag "c6" true each
  begin
  Put 100% of Record "progression" Data to Record "c6" Layout List
    {  set flag "bet" false
      set flag "bet2" false
      set flag "L1" false
      set flag "L2" false
      set flag "L3" false
      set flag "L4" false
      set flag "L5" false
      set flag "L6" false

      set flag "c1" false
      set flag "c2" false
      set flag "c3" false
      set flag "c4" false
      set flag "c5" false
      set flag "c6" false
     }
  end



 

If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
      set flag "bet" false
      set flag "bet2" false
      set flag "L1" false
      set flag "L2" false
      set flag "L3" false
      set flag "L4" false
      set flag "L5" false
      set flag "L6" false
     
      set flag "c1" false
      set flag "c2" false
      set flag "c3" false
      set flag "c4" false
      set flag "c5" false
      set flag "c6" false

      Put 1 on Record "progression" Data Index

      clear Record "L1" Layout
      clear Record "L2" Layout
      clear Record "B3" Layout
      clear Record "B4" Layout
    End
   

  end
END


If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Steve

Test 10 random systems over 10,000 spins. The one that performs is not the best of the 10 systems. It just had the best results with the spins.

I believe you are honest ignatus. But your approach doesnt work. It is just bets with random accuracy. Progression wont help either.

If one system consistently does better than others in a set amount of spins, it has to do with numbers covered and progression, not that the system is better.
"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

ignatus

Quote from: Steve on Aug 25, 05:01 AM 2019Test 10 random systems over 10,000 spins. The one that performs is not the best of the 10 systems. It just had the best results with the spins.

I believe you are honest ignatus. But your approach doesnt work. It is just bets with random accuracy. Progression wont help either.

well, fact is fact, as i said a wrong WG/SL will *not* give the same profit and winrate.(This is true, as i have also proven) Now, i just showed this system made +11343u in 30 games/sessions...so people can test for themselves....
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

-