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Four Corners

Started by Kattila, Dec 01, 11:44 AM 2010

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0 Members and 27 Guests are viewing this topic.

blablablu

3 sessions, each session 80 spins, trigger on w
session 1:+23 units
session 2: +27 units
session 3: +11 units
banbkroll: 100 unit, 2$ unit

it is looking promising i can say

has anyone else done some testing on bigger numbers of spins

iz is hard ot track without paper, so take some pencils if you play live

Kattila

Hi Blablablu,
thanks for your help to test this system,
and  have you tested  trigger W with only 3 progression steps?
or same trigger W but progression  3 Levels (9 steps) ?

btw....what was the maximum up  and maximum down in your  three
80 spins sessions ?

thanks

blablablu


just 3 progressions, not the 3 level progression play, when lost i reset and start over.

i didn't track maximum down or up,  but as i recall somewher around 25-30 units at the most down, but maximum up was around 50-60 units as i remember, but i did stricktly 80 spins test, maybe i would hit in next 2-3 spins and then have a larger profit.

i must put a note that it wasn't a lucky day, i expected bigger profit in 80 spins, something around 60 units.

blablablu

i made some speedy test today again, 70 units, 50 spins, total:0

1. how to decide which group of corners to bet when it hits the middle row, because sometimes I choose one group and it hits the other one, so I was switching between. After some thinking I made some logical conclusion due to the numbers covering the table. So group a for numbers 2,5,14,26 group b for numbers 11,20,23,29 and group c for numbers 8,17,32,35

Is there some logic in choosing this exact corners in each group?!?!?!

2. never play on losing trigger due to slow game and chasing losers, it is much easier to chase the winner if we consider some hot numbers logic against sleepers.  :D :D :D do not ever trust the sleepers, as you would not trust the lazy people tooo  ::)

3. do not deviate from the rules because today in 50 spins I hit 5 loses 3 times and then went to first progression to minimize losses. Guess what happened?!?!?, hit the winner in the 6th spin each time. yeah I was smart unintelligent,... I could went home with profit if I followed the rules strictly  >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:(

4. bankroll recommended is 2 times bigger then first six steps of the progression, so we could take it to 300 units just in case

5. Maybe when playing group a or b we could put zero in, but I must calculate that to see if it gets any profit out of it

if I think something else for this system I will write down, I will do some more tests in the end of the week and try to think a bit about some improvements

sorry for being away for long, I got new girlfriend, you know how it is  :love: :love:


Twisteruk

Quote from: blablablu on Jan 10, 11:44 AM 2011



sorry for being away for long, I got new girlfriend, you know how it is  :love: :love:




Yes I do ! I close my eyes every night and have a new girlfriend  ;D JOKE !
Its Set In Stone =)

blablablu

if i do that i would be smiling even more, like a drunk kid :) thnx  :thumbsup:

Jointu

Is anyone still playing or testing this method ?

Is looking great but needs an improve.

blablablu

any ideas? i was thinking switching corners between groups to get more randomess

Jointu

Could work but again you could spoil your good random which would have come by playing stable corners :))

Who knows ? :)

Also, we could play this method in the follwing way:
Bet always on the last group that hit.
We will win when a group hits consecutively twice.

We need a good progression for this. 
5 step progression looks good.

However, this is a killing when groups are switching each time :) and could cause big loses :)



Kattila

Yes we could bet on the last group to repeat and use the progression
i allready posted( 5 steps), or  an more economically progression:


1.    0,30 x 4C           -1,2            +1,5
2.    0,50 x 4C           -3,2            +1,3
3.       1   x 4C           -7,2            +1,8
4.       2   x 4C           -15,2          +2,8
5.    3,50 x 4C           -29,2          +2,3
6.       7   x 4C           -57,2          +5,8

but before bet wait some virtual Ls
ABACBCBA.....then bet the last to repeat

Or  bet the penultimate group, like  Ex:


C
A
B
B
C  virtual Ls
A   bet  C
B   L,  bet A
B   L,  bet A
C   L,  bet B
B   W

..............................................................

OR

Corners groups

1.    1,2,4,5
2.    2,3,5,6
3.    7,8,10,11
4.    8,9,11,12
5.    13,14,16,17
6.    14,15,17,18
7.    19,20,22,23
8.    20,21,23,24
9.    25,26,28,29
10.  26,27,29,30
11.  31,32,34,35
12.  32,33,35,36


Or  bet the last  3 corners to repeat, if lose bet the last 4 corners to repeat,
if lose bet the last 5 corners, if lose bet the last 6.
Of course when hit the common numbers (2,5,8,11,.....) we have to choose the group to bet.
Ex:  hit number 2, choose between  group 1 and group 2.



1.    0,50 x 3C           -1,5         +3
2.        1  x 4C           -5,5         +3,5
3.        3  x 5C           -20,5       +6,5
4.        8  x 6C           -68,5       +3,5

cheers

blablablu

Katilla:
playing repeating corners is way to risky, there is a lot of LLLL's it is very easy to get kicked out of the game and also you need big bankroll for this.

The original idea is OK and it works most of the time, well much more win's then L's.
When you win or lose, wait for next spin to make new bet selection.
Betting on every spin like jointu said: bit fast,risky and has a lot of LLL's  i tested it on 50 spins and twice i got to 6th level of progression, max. drawdown was in 17th spin -93 units, but after 50 spins i was +89 units.
he way
This systems covers 16 numbers, considering that corners are stable in each group, this i solid system to be played with even chances system along the way.



Kattila

Quote from: blablablu on Jan 20, 06:31 AM 2011
Katilla:
playing repeating corners is way to risky, there is a lot of LLLL's it is very easy to get kicked out of the game and also you need big bankroll for this.

The original idea is OK and it works most of the time, well much more win's then L's.
When you win or lose, wait for next spin to make new bet selection.
Betting on every spin like jointu said: bit fast,risky and has a lot of LLL's  I tested it on 50 spins and twice I got to 6th level of progression, max. drawdown was in 17th spin -93 units, but after 50 spins I was +89 units.
he way
This systems covers 16 numbers, considering that corners are stable in each group, this I solid system to be played with even chances system along the way.




I agree the original idea is OK, the  reply from above is  only others ideas/ways
to play/test  corners.

cheers

Jointu

Katilla I agree.

The original idea: 3 groups with 4 corners which touch each dozen and column is the core of the system.

You could play it in many different ways: Bet after a win and stop after 3 loses or bet after LL for 5 step progression or bet the last hit.

I think the core selection is a winner since covers most of the table and gives you a good approach.

The rest of the method  depends on how are you playing: I had inspiration to switch groups during progressions and hit the gain, while staying with the selected bet was a loss.

My Question is: Could we identify some trends like in R/B bets ?

If this is possible or trends do exist then this way of betting ( A,B,C groups) will be a killing for roulette.

blablablu


one idea is got for this but not having time to test it due midterms at college.

play 4 corners and play 2 dozens that showed in last 3 spins (1,2,1 - play dozen 1 and 2).
[/url]link:://rouletteforum.cc/full-systems/figures-for-d-c/[/url] - check it for statistics and ideas-good info
with this idea we are getting more profit and covering both stable(corners) betting and betting the differences. This the way where we are playing both for trends and for surprises.
when losing in corners, still covering losses with dozens or columns, and there is realistic chance to make double hits/wins in one spin or doublee lost too  :P?

Katilla: how did you picked those 4 corners in each group? i think that bet selection is important
jointu: maybe tweaking corners selection with number distribution on wheel so we could make better wheel coverage?!?!

Jointu

Gave it a Token play at Dublinbet for 2 hours session.

229 units starting bankroll

Maximum down it went to 100 and then I closed at 500 !

I've played last group hit with the following approach: On loss +1 and on win -1.

I will keep testing.

Just lucky.

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