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DZ3

Started by ignatus, Jul 02, 01:48 AM 2020

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0 Members and 2 Guests are viewing this topic.

winforus

Quote from: Steve on Jul 02, 04:49 AM 2020
I'm doing more videos soon. The problem is i should do them in order to help people learn. But different people are at different stages.  im not far from more interesting stuff, but most people still can't get past the basics, including you.

Steve, with the videos that you have done and all the information on your website, there is more than enough info for people to learn. The problem, is that people don’t want to accept the reality, as it would mean giving up on the addiction of chasing the HG.

If there was a software like RX, but one that would allow you to change the payouts (from 35 to 1, to say 37 to 1), you could run simulations and show why the -2.7% edge can only be beaten by increasing the accuracy of predictions. Maybe it already exists?

Personally I would much rather see you make videos on non-traditional AP approaches.

Steve

RX can be set to NO ZERO roulette, in which case the bankroll is flat. The logic is simple.
"The only way to beat roulette is by increasing the accuracy of predictions"
Roulettephysics.com ← Professional roulette tips
Roulette-computers.com ← Hidden electronics that predicts the winning number
Roulettephysics.com/roulette-strategy ← Why most systems lose

Proofreaders2000

Neg. Progressionline; 1,2,3,5,8,15,25,35,50,75,125,200-Ignatus

Hey Ignatus.  Here is a question.  How many bets
won before the progression goes past 1, 2, 3, *5*?

ignatus

Quote from: Proofreaders2000 on Jul 03, 12:15 AM 2020
Neg. Progressionline; 1,2,3,5,8,15,25,35,50,75,125,200-Ignatus

Hey Ignatus.  Here is a question.  How many bets
won before the progression goes past 1, 2, 3, *5*?

Hi proof! :)

Good question.. here's a chart with the progressionline 1,2,3,5 STOP

RX.code
system "Dz"
// © ignatus 2020 ©

method "main"
begin
  while starting a new session
  begin
      put 0 to Record "Highest Bankroll" Data
      put 0 on total bankroll

       Set List[1,1,2,3,4,5]
                 to Record "progression" Data

        Set List[1,1,2,3,5]
                 to Record "progression2" Data



       Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
       to Record "Bet" Data

       Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,
                22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38]
       to Record "spin" Data
       
  end
 
 
  copy list [number 1,number 3,number 5,number 7,number 9,number 12] to Record "d1R" Layout
  copy list [number 2,number 4,number 6,number 8,number 10,number 11] to Record "d1B" Layout
 
  copy list [number 14,number 16,number 18,number 19,number 21,number 23] to Record "d2R" Layout
  copy list [number 13,number 15,number 17,number 20,number 22,number 24] to Record "d2B" Layout

  copy list [number 25,number 27,number 30,number 32,number 34,number 36] to Record "d3R" Layout
  copy list [number 26,number 28,number 29,number 31,number 33,number 35] to Record "d3B" Layout


   while on each spin
  begin
 
//  reset all flags false

//if Record "spin" data index >= 3 each
//begin
if total inside bets count >= 12 each
begin
reset all flags false
put 1 on Record "spin" data index
end

  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
      reset all flags false

   Put 1 on Record "progression" Data Index
   Put 1 on Record "spin" Data Index
   
   End

   

{
if spin count  >= 250 each time
begin
stop session
end
  }

{
if total bankroll >= 1000 each time
begin
stop session
end



if total bankroll <= -1000 each time
begin
stop session
end
}



if any number bet lost each
begin
//if total inside bets count >= 12 each
//begin
Add 1 to Record "progression" Data Index
//end
Add 1 to Record "spin" Data Index


end




if any number bet won each
begin

//put 1 to Record "progression" Data Index

   reset all flags false
   Put 1 to Record "Bet" Data Index
    Put 1 to Record "spin" Data Index


  if Bankroll >= Record "Highest Bankroll" Data
    begin

       reset all flags false

        clear Record "Highest Bankroll" Data
        put 100% Bankroll to Record "Highest Bankroll" Data

        put 1 to Record "progression" Data Index
    end

end



//if total inside bets count <= 1 each
//begin

      IF 1st dozen has hit 1 time each
  begin
  if black has hit each
  begin
    set flag "d1R" true
  end
   if red has hit each
  begin
    set flag "d1B" true
  end
   end

       IF 2nd dozen has hit 1 time each
  begin
  if black has hit each
  begin
    set flag "d2R" true
  end
   if red has hit each
  begin
    set flag "d2B" true
  end
   end

       IF 3rd dozen has hit 1 time each
  begin
  if black has hit each
  begin
    set flag "d3R" true
  end
   if red has hit each
  begin
    set flag "d3B" true
  end
   end

//end

 
if flag "d1R" true each
begin
  put 100% of Record "progression" data to Record "d1R" Layout list
end

if flag "d1B" true each
begin
  put 100% of Record "progression" data to Record "d1B" Layout list
end

if flag "d2R" true each
begin
  put 100% of Record "progression" data to Record "d2R" Layout list
end

if flag "d2B" true each
begin
  put 100% of Record "progression" data to Record "d2B" Layout list
end


if flag "d3R" true each
begin
  put 100% of Record "progression" data to Record "d3R" Layout list
end

if flag "d3B" true each
begin
  put 100% of Record "progression" data to Record "d3B" Layout list
end

if flag "H" true each
begin
  put 100% of Record "progression" data to Record "H" Layout
end

if flag "L" true each
begin
  put 100% of Record "progression" data to Record "L" Layout
end

if flag "L1" true each
begin
  put 100% of Record "progression" data to Record "L1" Layout list
end

if flag "L2" true each
begin
  put 100% of Record "progression" data to Record "L2" Layout list
end

  end
END
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Proofreaders2000

Why? bc many people's visit at the wheel would last about
an hour: 40-50 spins.  What's that-one, maybe two sessions?

-