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Random to beat Random ?

Started by Twisteruk, Jan 21, 11:05 AM 2011

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0 Members and 37 Guests are viewing this topic.

Twisteruk

Quote from: Droganson on Jan 23, 02:58 PM 2011
Hello, Twister. I am requesting more information on this system. You are betting on four different corners every spin and they should all touch each dozen and column? How does your progression work? Like if you started with one unit for example? I understand the 500 bankroll thing but I'm thinking in terms of progression something like 1,2,4,7,10,15,22,30 possibly? Looking forward to hearing from you!

Hey Droganson

No, not 4 different corners on every spin ! SAME 4 corners until a win THEN switch it around


As long as every dozen and column is covered then all is good (even if its only by 1 or 2 numbers)


Most wins come within 4 spins, I find. some 5 or 6th spin.



MY progression is a Grand Marti (double stake plus one unit)
0.25 then 0.75 then 1.75 etc etc




Just be Random in your 4 corner selection. Bounce around !



So far my 16 numbers have not slept for the full 8 spins. But I accept they will at some point.

Its Set In Stone =)

Twisteruk

Quote from: GLC on Jan 23, 04:06 PM 2011
Just did a test run.

I bet on 4 corners only: 1-2-4-5; 11-12-14-15; 22-23-25-26 and 32-33-35-36.

This meets the requirements of having every dozen and column covered.  There are 6 numbers in dozen, 4 numbers in dozen 2 and 6 numbers in dozen 3.
There are 4 numbers in column 1, 8 numbers in column 2 and  4 numbers in column 3.

I just reached +100 units betting the following progression.

4-4-8-8-12-12-16-16-20-20 etc...

Move 1 step to the right on a loss and move 2 steps to the left from the win number.  Continue to move 2 steps to the left after each win until you reach a new high balance then start over.

If you hit one of the 1st 3 bets you will be at a new high so start over.

The following statement should not be read by VIP.
If you can come up with a trigger to bet on another 4 corners or not bet every spin on these 4 corners but use some kind of a trigger such as 2 or 3 Loses in a row and then start betting, it may improve your hit rate a smidgen. 

Thanks Twister,

George




Nice one George  :) !



Are you changing the 4 corners after a win or keeping them static ?



Nice progression mate  :thumbsup:
Its Set In Stone =)

Twisteruk

I will just say, dont forget 0 1 2 3 IS a four corner split. Easy to forget. And by usin that split now and then the number 3 covers that entire column if ure wanting to cover the other two more for an 8 spin session  :thumbsup:
Its Set In Stone =)

Droganson

The RNG I play lessens the value of the 0-1-2-3 corner so I don't use that corner but I darn sure would if it was 9 cents instead of the 6 cents it is! Darn RNG being cheap. Lol.

iggiv

I can give an idea. you can avoid progressions by flatbetting if you keep flatbetting. if you hope your corners to hit soon but they don't if you keep flatbetting after winning then maybe you will get hit again and will break more or less even by small price where you would need to spend lots of chips for progression.

look, i tried to play here 2 corners flat. i think this is more optimal bet

iggiv

combined now 2 streets and 2 corners random

iggiv

unfortunately it will go  down sooner or later...

Twisteruk

Well so far so good !


Just had another Session and ended,

+213 Units

Highest Level 5
Its Set In Stone =)

esoito

Very nice.

Maybe that newbie, Twangbone, will run with this ball.

I posted him the link in his quest for a 'simple system'.

Twisteruk

Quote from: esoito on Jan 24, 04:09 AM 2011
Very nice.

Maybe that newbie, Twangbone, will run with this ball.

I posted him the link in his quest for a 'simple system'.


Ah nice one esoito. To be fair this System is so simple I think thats what puts ppl off


Some love all the Triggers. This has none. You just play Random.
Its Set In Stone =)

superman

Hey Paul

OK I have set this into the bot, running against playtech RNG, so far 395 bets place 1634 units won, highest losses in a row = 6, wins in a row = 8.

As you say randomly selecting corners, are you finding you are doing the same bets every now and then, if so what are they, I have setup 12 corners to work with

Local $array1 [4] = [1,2,4,5]
Local $array2 [4] = [2,3,5,6]
Local $array3 [4] = [7,8,10,11]
Local $array4 [4] = [8,9,11,12]
Local $array5 [4] = [13,14,16,17]
Local $array6 [4] = [14,15,17,18]
Local $array7 [4] = [19,20,22,23]
Local $array8 [4] = [20,21,23,24]
Local $array9 [4] = [25,26,28,29]
Local $array10 [4] = [26,27,29,30]
Local $array11 [4] = [31,32,34,35]
Local $array12 [4] = [32,33,35,36]

Then using random function select one of the following layouts

1,6,7,11
2,5,10,11
1,4,8,12
2,3,7,10
3,5,9,12

I have not setup 0,1,2,3 as a corner as I want to run the same test against BetVoyager to see how that goes, playtech so far is pushing money my way.

Are you using the same locations more than once, do you use any criteria to dictate where you pick your corners?
There's only one way forward, follow random, don't fight with it!

Ignore a thread/topic that mentions 'stop loss', 'virtual loss' and also when a list is provided of a progression, mechanical does NOT work!

Twisteruk

Quote from: superman on Jan 24, 04:32 AM 2011
Hey Paul

OK I have set this into the bot, running against playtech RNG, so far 395 bets place 1634 units won, highest losses in a row = 6, wins in a row = 8.

Nice one mate. Yep that sounds about right !

As you say randomly selecting corners, are you finding you are doing the same bets every now and then, if so what are they, I have setup 12 corners to work with

Yes every now and then I probably do use the same combination, but I'm unaware of it as I just really do click 4 corners at random


Local $array1 [4] = [1,2,4,5]
Local $array2 [4] = [2,3,5,6]
Local $array3 [4] = [7,8,10,11]
Local $array4 [4] = [8,9,11,12]
Local $array5 [4] = [13,14,16,17]
Local $array6 [4] = [14,15,17,18]
Local $array7 [4] = [19,20,22,23]
Local $array8 [4] = [20,21,23,24]
Local $array9 [4] = [25,26,28,29]
Local $array10 [4] = [26,27,29,30]
Local $array11 [4] = [31,32,34,35]
Local $array12 [4] = [32,33,35,36]

Then using random function select one of the following layouts

1,6,7,11
2,5,10,11
1,4,8,12
2,3,7,10
3,5,9,12

I have not setup 0,1,2,3 as a corner as I want to run the same test against BetVoyager to see how that goes, playtech so far is pushing money my way.

Excellent ! Let us know how it goes on BV RNG

Are you using the same locations more than once, do you use any criteria to dictate where you pick your corners?

Yes, most likely but I don't keep a record. Nope, none whatsoever

Its Set In Stone =)

superman

Thanks for the reply, I am guessing you are playing live wheel?
There's only one way forward, follow random, don't fight with it!

Ignore a thread/topic that mentions 'stop loss', 'virtual loss' and also when a list is provided of a progression, mechanical does NOT work!

Twisteruk

Quote from: superman on Jan 24, 04:56 AM 2011
Thanks for the reply, I am guessing you are playing live wheel?


Yes my friend, always live wheel  :thumbsup:






Its Set In Stone =)

superman

ok playtech max progression reached, marty, 4096 level 13, too much

betvoyager took a while to test but in 300 spins the max prog so far is level 11 1024

So for long play on RNG this method is a bit risky
There's only one way forward, follow random, don't fight with it!

Ignore a thread/topic that mentions 'stop loss', 'virtual loss' and also when a list is provided of a progression, mechanical does NOT work!

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