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4 Sectors of the wheel

Started by Carsch, Feb 14, 11:51 PM 2011

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0 Members and 2 Guests are viewing this topic.

darrynf

Session 3 (a real wheel)
11   B
5   C
5   C
2   A
34   B
17   A
8   B
27   B
24   C
2   A
13   B
19   A
9   C
2   A
21   A
25   A
11   B
29   D
0   A
8   B
32   A
32   A
34   B
32   A
19   A
34   B
17   A
1   C
15   A
13   B   end of 30 spins
A) 14 HITS   B) 10 HITS   C) 05 HITS   D) 01 HITS
These numbers are from a live real, if it was RNG I would play D. Iââ,¬â,,¢m going to play A cause its a real wheel and maybe bias.

24   C
9   C
7   D
0   A, BET A
25   A,WIN +27, BET A
0   A,WIN +27, BET A
18   D,LOSS -9
25   A, BET A
30   B, LOSS -9
7   D
26   D
0   A, BET A
9   C, LOSS -9
30   B
14   C
30   B
19   A, BET
19   A, WIN +27, BET A
20   C, LOSS -9
15   A, BET A
36   B, LOSS -9
11   B
0   A, BET A
26   D, LOSS -9
20   C
30   B
3   D
31   C
23   B
27   B
0   A, BET A
32   A, WIN +27, BET A
10   B, LOSS -9
18   D
23   B
3   D
13   B
0   A, BET A
18   D, LOSS -9
4   A, BET A
26   D, LOSS -9
1   C
8   B
16   C
5   C
26   D
23   B
20   C
3   D
13   B
12   D
0   A, BET A
27   B, LOSS -9
2   A, BET A
36   B, LOSS -9
9   C
0   A, BET A
0   A, WIN +27, BET A
32   A, WIN +27, BET A
17   A, WIN +27, BET A
31   C, LOSS -9
27   B
16   C
32   A, BET ON A
22   D, LOSS -9
12   D
14   C
23   B
28   D
17   A, BET A
25   A,  WIN +27, BET A
17   A, WIN + 27, BET A
6   B, LOSS -9
103 SPINS
THIS WAS A REAL WHEEL AND I NOW BELIEVE ITS BIAS ON SECTOR A.
14 losses
14x9=126
9 wins
9x27=243
Profit=$117.00

darrynf

session 4

13   B
27   B
21   A
15   A
29   D
19   A
27   B
9   C
18   D
23   B
3   D
19   A
10   B
12   D
18   D
34   B
11   B
9   C
15   A
15   A
26   D
14   C
17   A
7   D
28   D
8   B
9   C
21   A
10   B
4   A   end of 30 spins
A) 09 HITS   B) 09 HITS   C) 04 HITS   D) 08 HITS
THIS IS A HARD ONE AS A, B, AND D HAVE BEEN CONSTANT. I WILL BET A, B AND D.

17   A, BET A
29   D, LOSS -9, BET D
35   D, WIN +27, BET D
14   C, LOSS -9
33   C
7   D, BET D
23   B, LOSS -9, BET B
34   B, WIN +26, BET B
27   B, WIN +26, BET B
29   D, LOSS -10, BET D
17   A, LOSS -9, BET A
32   A, WIN +27, BET A
22   D, LOSS -9, BET D
11   B, LOSS -9, BET B
20   C, LOSS -10
27   B, BET B
8   B, WIN +26, BET B
34   B, WIN +26, BET B
5   C
10   B, BET B
33   C, LOSS -10
35   D, BET D
22   D, WIN +27, BET D
20   C, LOSS -9
7   D, BET D
36   B, LOSS -9, BET B
1   C, LOSS -10
2   A (THIS SECTOR HASNT SHOWED AWHILE SO I WONT BE BETTING ON A ANYMORE)
29   D, BET D
34   B, LOSS -9, BET B
4   A, LOSS -9
14   C
27   B, BET B
1   C, LOSS -9
14   C
19   A
30   B, BET B
29   D, LOSS -9, BET D
1   C, LOSS -9
17   A
33   C
4   A
7   D, BET D
7   D, WIN +27, BET D
3   D, WIN +27, BET D
18   D, WIN +27, BET D
20   C, LOSS -9
7   D, BET D
34   B, LOSS -9, BET B
15   A, LOSS -10
36   B, BET B
10   B, WIN +26, BET B
5   C, LOSS -10
18   D, BET D
1   C, LOSS -9
29   D, BET D
18   D, WINS +27, BET D
5   C, LOSS -9
11   B, BET B
24   C, LOSS -9
25   A
20   C
3   D, BET D
27   B, LOSS -9, BET B
17   A, LOSS -9
4   A
31   C
26   D, BET D
29   D, WIN +27, BET D
14   C, LOSS -9
END OF 100 SPINS
27 LOSSES
27X9 AND 10=249
13 WINS
13X27=351
PROFITS=$101

ON A LIVE WHEEL AND FLAT BETTING.

darrynf

SESSION 5
16   C
18   D
9   C
15   A
1   C
4   A
6   B
34   B
17   A
21   A
0   A
36   B
13   B
24   C
11   B
32   A
18   D
19   A
17   A
13   B
34   B
2   A
35   D
1   C
15   A
14   C
24   C
30   B
34   B
3   D
1   C   end of 30 spins
A) 10 HITS   B) 09 HITS   C) 08 HITS   D) 04 HITS
I WILL PLAY A AND B.
   
29   D
14   C
27   B, BET B
30   B, WIN +26, BET B
9   C, LOSS -10
17   A, BET A
10   B, LOSS -9, BET B
6   B, WIN +26, BET B
31   C, LOSS -10
26   D
11   B, BET B
0   A, LOSS -10, BET A
20   C, LOSS -9
11   B, BET B
30   B, WIN +26, BET B
28   D, LOSS -10
8   B, BET B
23   B, WIN +26, BET B
22   D, LOSS -10
33   C
16   C
27   B, BET B
15   A, LOSS -10, BET A
10   B, LOSS -9, BET B
15   A, LOSS -10 (I WILL NOT BE BETTING ON A ANYMORE)
27   B, BET B
11   B, WIN +26, BET B
6   B, WIN +26, BET B
22   D, LOSS -10
28   D
1   C
2   A
21   A
35   D
7   D
0   A
13   B, BET B
27   B, WIN +26, BET B
33   C, LOSS -10
20   C
24   C
3   D
6   B, BET B
7   D, LOSS -10
10   B, BET B,
11   B, WIN +26, BET B
33   C, LOSS -9
4   A
25   A
13   B, BET B
23   B, WIN +26, BET B
2   A, LOSS -9
9   C
24   C
6   B, BET B
19   A, LOSS -10
26   D
32   A
6   B, BET B
22   D, LOSS -10
21   A
6   B, BET B
20   C, LOSS -10, BET C (C HASS BEEN DOUBLING UP OFTEN NOW CHANGING TO C)
1   C, WIN +27, BET C
1   C, WIN +27, BET C
34   B, LOSS -9, BET B
22   D
18   D
14   C, BET C
15   A, LOSS -9
END OF 100 SPINS
LOSS 20
20X10=200
WINS 11
26X11=286
PROFITS= $86


Carsch

Cool! Thanks! I'll take a look at it.

darrynf

i also would like to say this is only for live wheels now.

also if i got no doubles in the first 30 spins then i would play that table.

theres other factors too.

the win percentage from a sector, if its near 50% then i would presume its bias in some way but i am new to bias so dont crote me on it

darrynf

i hope it helps mate, this is new so i havent tested it over millions of spins.

the reason why i wont bet if it dosent show some typ of bias or doubles is so i dont get caught by a sleeper on the doubles.
in saying that if there was a sleeper then that sector wouldnt hit anyway.

i would like to do more testing but theres only so much you can do.
anyway im done testing it, i know what to look for, so i will try and figure out how to play this system and my other system together.

if i were to play rng then i would bet the lowest sector, as it always seem to even out.

albalaha

Quotethis is a interesting concept as i have made a very similar system in another forum except i bet on the sectors that hit the most.

        This is what I wanted to say. This way you will never encounter long sleeper sectors.[/size]

Carsch

Well, i'm trying someting else with this system so to avoid the sleepers that don't show up for a long period of time.

Here is what i'm doing:

For every spin, i play the sector that showed BEFORE the last hit sector.

So, if sector B hit last, and before that, sector C hit, i'll play sector C on the next spin.

Or, if i had B-C-A-A-A (A being the sector that hit last), i'll play sector C. For each spin, i am basically playing a different sector since it changes with every spin.

I have no idea for how long i can go without getting a hit from a B4-Last sector. I guess i'll find out as i continue testing.

I started testing with this new idea (playing the B4 last sector) using the same 1,000 spins i posted here from the Zumma book, and so far i'm up to +1017 profit on the 366th spin. The farthest i went without a hit so far was 15 spins.

While using my progression, my stop loss is 16 consecutive losses.

Of course, as it's being shown, this can also be flat betted as well.

XXVV

There are some very good ideas within this thread and it would be great to contribute a few thoughts as well and possibly apply to the workshop thread as well if permitted.

I have used a method for some years which uses a nine division for various game of roulette characteristics. That method is complex and uses cluster analysis theory where a current 'wave' of 9-18 elements ( they can be numbers, or finales, or EC, or sections of the wheel, or other ideas) cluster as main expressions from two 'sets' of these elements as outlined. There is usually a core though of 6-12 which cluster. ***

The reason that it works is that there is periodic focus on certain elements in the game and not on others. Some are active, some sleep. Activity ranges from white hot clustering to sleepy ice cold even statistical distribution ( two poles), or from streaky(runs) of same, to choppy ( change). However I believe there is more duration of same than the brief upheavels of chop, so that is why I play streaks.

After a lot of trial and error I found that the best*, most effective and safest, way to play that method was flat staking and learning when to stop and start based on signals and triggers for ABWAB. (* can be short stop progression as well but big bank required and you know the risks of progression - catastrophic failure).

There are easy ways to play sets when they are hot but more complex ways to identify and counter attack the sleepers when they eventually re-appear. With your methods here all that is un-necessary.

What you have done here is a great idea because you focus on only one group, although you say eight elements by eliminating a less likely candidate from the group based on col/ doz behaviour.

That is fine but complex and time consuming to manage live when spins are coming fast maybe unless you are superbly organised ( which you probably are). However I find live casino heat can be stressful at times.

Take the wheel sets as you have described, but maybe rotate a little.

I always think its a great pity zero gets left out, because it has a habit of visiting just when you may not want it. Or like me you may really love zero.

A simple suggestion might be to enhance results on flat staking by having all your groups expand to nine as you are playing for warmth of appearance and overlap at least one of the groups to incorporate zero (or two) at the perimeter, ie all 37 numbers are included.

Every part of the wheel will have its resonances from time to time, and as the essence of roulette is to tune into these short term fruits for effective
harvest, then to collect zero seems a good idea when most people will curse it.

The modification to the rule of play can simply be to target playing at the end of the 6 spin cycle the previously most active set ( say A)within the previous six spins - as this will automatically tune into the resonance theory but in the event of no target being hit either go virtual for a while and wait and see/ or await the third appearance of a new target within say 6 to 12 spins to identify we hope the next top performer.

With flat staking, there is much less stress than with massive risk probablity banks, but you will find the play goes hot and cool, and there are reallly perfect times to hop off, take your (ongoing) profit, and either happily go home, or go virtual for a while, watch and observe that there may be other characteristics you may target in this same game.

It would be great play to set a target goal for your session ( within the sensible range of expectations your testing has demonstrated) and then when this is achieved take the profit unless you are on streak of wins, then keep going! Smaller take but maybe higher unit value is another approach. Stop loss at say (only 100 units) - but test this out.

A final note with this is that play can be really good, but also beware that it can be quite choppy and entropic ( ie anti cluster), and this strangely often crosses over into some of the other sets you might be monitoring. The old adage is that when its bad its really bad, is good advice, and do not hesitate to walk away from such a (temporary) tangle. Its just Nature doing its thing.

*** to give a simple example of multi sets you could for example look at a table layout as well as a wheel layout and identify streets (groups of 3 numbers) as 1,2,3,4 etc or A, B, C, D. With lateral thinking you can apply this idea to many characteristics of the game.

Carsch

Good points, XX. As for going virtual, I tried that with this system. It's a bit slower, but it seems to work too.

Now, I was just checking the difference in profit when playing 8 numbers instead of 9 numbers. It's quite tempting.

Example: lose 200 spins and win 70 spins.

Result when playing 8 numbers
200x8 = -1,600
70x28 = +1,960
Profit = +360

Result when playing 9 numbers
200x9 = -1,800
70x27 = 1,890
Profit = +90

What a difference!

How often could I get a hit (and lose) on that 1 number i'm removing from each bet with 70 potential wins? Since i'm removing this number from the sleeping Doz and the sleeping Col grid, I need to find out the average that 4-number grid from a sleeping Doz and the sleeping Col shows up. Not only that, when that grid shows up, I must have the right sector showing up for me to lose that potential win. Not a big factor, i'd say (i'm assuming).

In case one chooses to play only 8 numbers, it's pretty easy to know what one is doing with a bit of practice. I've been practicing online with live wheels; I have no problems placing my bets in less than 15 seconds.

Now, here is another idea I was just testing so to avoid the sleepers:

Let's divide the wheel into 4 equal sectors with 9 numbers per each sector.

Now, instead of using these sectors as we have divided them on the wheel, let's create 4 new sectors where each new sector contains 2 to 3 numbers from each of the 4 sectors as we have divided the wheel initially. We are in other words mixing all the numbers from each of the 4 original sectors into 4 new sectors (which we will use instead of the original ones) so to create an even balance in the way the numbers show up. Not only that, by creating this type of balance, we can counter the results from a biased wheel.

Well, at least this is just a thought for now which i'm testing.

XXVV

Yup, but the flaw in your comparison of course is that the 9th number inclusion will certainly ADD to your sum of wins, and thus (at least) compensate for the difference from eight to nine targets.

Also lets have a bash at the old chestnut 'biased wheels'.

There aren't any any more, nor is there a significant impact from 'Dealer Signature' - the real driver is the wheel itself and its own energy force which in Nature produce the events we witness and marvell at. The number of times I have seen patterns (such as those derived from the methods you are playing here) cross seamlessly over dealer changes, would be 99-1.

The biases, the trends, the short term patterns that we can use in roulette are the natural events of short term phenomena deriving purely from the wheel and occasionally some associated energies which may include the players at times, very different to the long term probability theory outcomes where all nicely balances out. That's no good to us because we would be  participating in a negative expectation game. Its only in those short term events we can prosper consistently when we know what we are doing and why things happen.

Over on the workshop thread I will soon discuss 'incremental analysis' (IA)which is  a way to see in effect, by use of  micro and medium spin samples,  what is coming and what's around the corner. Yes seeing into the future.

This application of 8/9/10 numbers on flat staking with a tuned trigger and exit strategy is a very exciting idea. Once you have defined the best parameters and the dust has settled I suggest the favoured 30x100 spin test to see the outcomes. Then an analysis to see how where and when you would achieve reasonable take-outs. That is critical.

What I really like about your approach is the risk v return ratio.

(recently on my own ROBE/BORE theories I conducted 10,000 live spin tests and this gave certainty and the broad parameters of expectations for tuning).

Good Hunting XXVV.

XXVV

There is something really appealing about this approach - I like the idea of exposing only nine units on the table applied over the nine targets*.

The return of hit to cost ratio is great.

Now to find the best way to ensure we capture that win more often than once in four attempts.

Am trying various ways and will report the best , but it has to be based on a big sample (unfortunately).

I did a recent test on what I thought was so clever on a four spin cycle and in the first 11 sessions achieved in excess of +2 units per spin return! That collapsed from session 12 onwards and although still in positive territory by session 25, the volatility and re-tracement in flat staking was just unacceptable.

A fresh start to research today!

*suggest that one wheel sector has 10 units/numbers to ensure no holes in the net.

darrynf

if you are covering 9 numbers then maybe track a pattern of 9 numbers and making sure none of your numbers are in there, so that would be the trigger to bet on your numbers.

i havent tried this approach but if you only bet after a trigger (noy sure how long you would have to wait for a trigger), then it gives you 3 losses to 1 win to break even then you could apply progression if they were hitting enouth.

just a thought, i havent tested it yet.

maybe the other way is to bet on the numbers for a hit (so you are catching repeats.
this might be better.
you never see 37 numbers come out in 37 spins so it might be beeter to do this instead.

just a thought

Hermes

Even the strategy is a little bit different but 4 rigid sectors will belly up soon as so many already tried with rigid sectors. We will see when.
Hermes

XXVV

You may be right, but maybe not necessarily.

The sectors are rigid but they can be coded so that the current hits, when clustering, can be followed , especially when you combine two sectors, rather than just looking at one which may be just too tough.

So maybe you can select from up to 18 numbers ( they dont have to be all on one side of the wheel), although the key will be to narrow that down where possible to a preferred 9.

This can be done by overlapping another parameter, another variable, such as a felt coding ( eg street position or part EC R/B)

No need to get too complicated but just like the cross hairs on a target sight, the two methods can increase accuracy.

-