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Started by atlantis, Apr 10, 06:34 AM 2011

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0 Members and 6 Guests are viewing this topic.

buffalowizard

Is that +97 soggett? If so that's impressive

soggett

Quote from: buffalowizard on Jun 28, 06:59 AM 2012
Is that +97 soggett? If so that's impressive
Yep, i think so too
needs more testing though but so far so good ;)
To beat the game you first have to realise you can't beat the game - then comes the hard part

atlantis

OK. Thanks soggett,
Of course we have BV NoZero with even smaller stakes; but that is r.n.g. and I would rather play on live dealer or live autospin with real numbers...
It's just I like playing with lower stake values so I might play this with £100-£200 bankroll hit-n-run hopefully with a lockstop of +3 or +4 per session. The last way I posted is not too dissimilar to JL's "Code20" but with 5-step High/Low matrix instead. Possibly played over his "frames" idea and flatbetting it might also be worth trying out... Perhaps a stop betting rule if a string of L's occur until a virtual win happens before restart? (6 L's in a row?)
Thanks BuffaloWizard for any testing results and findings.

A. 
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

buffalowizard

LHHHH
LLHLH.   0
HHLHH.  +1.5
HLLLH.   0
HLHHH.  0
HHHLH.  0
LHLHL.   +1,5
LLLLL.    0

Atlantis can you check I got these results right? Most lines ended level but still positive overall

buffalowizard

HHHHH
LLLLH.   +1.5
HLHLH.  -0.5
LHHLL.   +1
LHHHL.   -2.5
LHHHL.   -7.5
LHLHL.   -1.5
HLLHL.   -2

Atlantis a tricky session that one. It has raised a question though. Does the progression carry on to the next line or is it line specific of you k is what I mean?
Cheers

atlantis

OK BuffaloWizard:

Continuous with progression:

LHHHH
LLHLH  -L0.5, w1, L0.5, w1, L0.5                   = +0.5
HHLHH -w0.5, w0.5, w0.5, w0.5, L0.5             = +2
HLLLH -L0.5, w1, L0.5, w1, L0.5                     =  +2.5
HLHHH -L0.5, L1, w1.5, w1, L0.5                   = +3
HHHLH -L0.5, w1, L0.5, w1, L0.5                   = +3.5
LHLHL -w0.5, L0.5, w1, w0.5, w0.5                =  +5.5
LLLLL -L0.5, w1, L0.5, w1, L0.5                     = +6

Flatbetting:

LHHHH
LLHLH.  lwlwl         = -0.5
HHLHH  :wl      = +1
HLLLH   lwlwl         = +0.5
HLHHH  llwwl         = +0
HHHLH  lwlwl         = -0.5 
LHLHL   wl:      = +1
LLLLL    l:l       = +1.5


A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

atlantis

Quote from: buffalowizard on Jun 28, 07:45 AM 2012
HHHHH
LLLLH     +1.5
HLHLH    -0.5
LHHLL     +1
LHHHL    -2.5
LHHHL    -7.5
LHLHL    -1.5
HLLHL    -2

Atlantis a tricky session that one. It has raised a question though. Does the progression carry on to the next line or is it line specific of you k is what I mean?
Cheers

HHHHH
LLLLH    w0.5, w0.5, w0.5, w0.5, L0.5       = +1.5  (ahead at end of line so reduce to 0.5)
HLHLH   w0.5, L0.5, w1, L0.5, L1             =  +1    (behind at end of line so increase to 1.5)
LHHLL   w1.5, w1, L0.5, L1, w1.5             =  +3.5 (ahead at end of line so reduce to 0.5)
LHHHL   L0.5, L1, L1.5, w2, L1.5              =  +1    (behind at end of line so increase to 2)
LHHHL   L2, L2.5, L3, L3.5, L4                 =   -14   (behind at end of line so increase to 4.5)
LHLHL   L4.5, L5, w5.5, L5, L5.5              =  -28.5  (behind at end of line so increase to 5.5)
HLLHL   w6, w5.5, w5, L4.5, L5                =  -21.5  (behind at end of line so increase to 5.5)

Flatbetting:

HHHHH
LLLLH    :wl            = +1.5
HLHLH   wlwll               = +1
LHHLL.   wwllw             = +1.5
LHHHL.   lllwl               = +0
LHHHL.   lllll                 = -2.5
LHLHL.   llwll                = -4
HLLHL.   wwlll              = -4.5

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

atlantis

Hi Buff,

It may be that the better (safer) way is still the original idea with trigger and rules as posted in Reply #17 on the topic... Think that's the way soggett tested on bacc?

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

soggett

Quote from: atlantis on Jun 28, 08:19 AM 2012
Hi Buff,

It may be that the better (safer) way is still the original idea with trigger and rules as posted in Reply #17 on the topic... Think that's the way soggett tested on bacc?

A.

actually i tested the latest version - betting against vertical dobules which just means bet against the above line, right?
maybe I just had a good streak?
To beat the game you first have to realise you can't beat the game - then comes the hard part

atlantis

Hi BW,
Your session with a "stop after 6 losers rule":

HHHHH
LLLLH    w0.5, w0.5, w0.5, w0.5, L0.5       = +1.5  (ahead at end of line so reduce to 0.5)
HLHLH   w0.5, L0.5, w1, L0.5, L1             =  +1    (behind at end of line so increase to 1.5)
LHHLL   w1.5, w1, L0.5, L1, w1.5             =  +3.5 (ahead at end of line so reduce to 0.5)
LHHHL   L0.5, L1, L1.5, w2, L1.5              =  +1    (behind at end of line so increase to 2)
LHHHL   L2, STOP UNTIL VWIN               =  -1     (behind at end of line so increase to 2.5)
LHLHL   nb, nb, vwin, L2.5, L3                   =  -6.5   (behind at end of line so increase to 3.5)
HLLHL   w3.5, w3, w2.5, L2, L2.5              =  -2   (behind at end of line so increase to 3)
Bit better, one more win and back in front!

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

atlantis

Can always go back to earlier idea - betting against vertical triples forming...
I refresh updated rules here. (uses same progression)

(A) Look at last 2 lines.
If there are 3 OR MORE matching vertical doubles present somewhere on the last 2 lines then proceed to bet against them forming into triples on the next line.

(B) If there are not 3 OR MORE matching vertical doubles then record another complete line of 5 results under the current line and return to (A)

(C) Stop at ANY winner on the line.

(D) Stop betting should you encounter 6 consecutive losses in a row until a virtual win is noted, after which re-commence betting at the next point in the progression.

EXAMPLE
======
L H L L L
H H H L L
L L H L L -- w0.5 @ 2nd                                                +0.5
L L L L H ---w0.5 @ 3rd                                                 +1.0
H H L H L ---w0.5 @ 1st                                                +1.5
L L H H H ---NO BET
L H H L L--- NO BET
H L H H H--- NO BET
H L H L L --- NO BET
L H L L L --- w0.5 @ 1st                                                +2.0
L H L H H --- NO BET
L H H H L ---L-0.5 @ 1st; L-1 @ 2nd; w1.5 @ 3rd           +2.0
H H L L L --- w0.5 @ 1st                                               +2.5
L H L H L --- NO BET

Good Luck.
A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

atlantis

Yes. Seems much better this way  :)

H H H L 0
H H L H H---record 2 lines
L L H H H ---nb
H L H L L ---nb
L H L L L ---nb
H H H L L --trigger (at least 3 vert. doubles formed on last 2 lines)
L L H L L ---w0.5 @ col2 ; trigger                                   +0.5
L L L L H ---w0.5 @ col4 ; trigger                                   +1
H H L H L ---w0.5 @ col1                                              +1.5
L L H H H ---nb
L H H L L---- nb
H L H H H---nb
H L H L L ---nb ; trigger
L H L L L ---w0.5 @ col1                                                +2
H L L H L ---nb
H H L H L ---nb ; trigger
L L H H H ---w0.5 @ col1                                                +2.5     
H H L H H ---nb
L L L H H ---nb
L L H H H ---trigger
L H L H H ---L0.5 @ col1; w1 @ col2 ; trigger                   +3
L H L L L ---L0.5 @ col1; w1 @ col4 ; trigger                    +3.5
L L 0 H H ---L0.5 @ col1; w1 @ col2                                +4
L H L H H ---nb ; trigger
H H L L H ---w0.5 @ col1; trigger                                     +4.5
L H L L H ---L0.5 @ 2; L1 @ col3; L1.5 @ col5 ;trigger      +1.5
H L L L L ---w2 @ col2                                                    +3.5         
L H L L L ---nb; trigger
L H L H L ---L1.5 @ col3; w2 @ col4; trigger                     +4
H H H L H --w1.5 @ col1                                                   +5.5
L H H L H ---nb; trigger
L L L L L ----w0.5 @ col2                                                   +6
H L L H H---nb
H L H L H---nb; trigger


A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

Johnlegend

Betting against doubles becoming trebles is safer than bet for doubles to become trebles.

atlantis

Quote from: Johnlegend on Jun 28, 10:14 AM 2012
Betting against doubles becoming trebles is safer than bet for doubles to become trebles.

Agreed John. (I know you prefer quads and quintuplets though!   :)   )
There's a lot to be said for those past MATRIX VERTICAL methods on the forum. They are a very good read indeed - and bring back some good memories. ;)
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

Johnlegend

Yes Atlantis it makes the breakdown more predictable. And what I always want is as much control over random as possible. Imagine you know that over a given number of spins something always happens a minumum number of times. You start to take the random out of random. Hope bayes is sorting out the RNG Im ready to show all this in action.

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