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*MATRIX VERTICAL 5* (FOR HI & LO)

Started by Johnlegend, Apr 17, 02:39 PM 2011

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0 Members and 19 Guests are viewing this topic.

hamsup_sotong

hi guys, seems to me that a lot of people( me too!!) seem confused.

COuld we have the system method on one thread(purely for JL's tweaks) and comments on it in another?


cheers
hamsup

vundarosa

Quote from: hamsup_sotong on Apr 24, 09:19 PM 2011
Hi guys, seems to me that a lot of people( me too!!) seem confused.

COuld we have the system method on one thread(purely for JL's tweaks) and comments on it in another?


cheers
hamsup

---------------

not really mate, just fine tuning. This method as a lot of ways one could profit from it, depending of what you're getting on the wheel...if you read it well and adapt accordingly, you could have a long term winner on your hands.....and the only way to do that is to practice, practice and exchange ideas and practice some more

vundarosa

Johnlegend

Quote from: vundarosa on Apr 24, 09:38 PM 2011
---------------

not really mate, just fine tuning. This method as a lot of ways one could profit from it, depending of what you're getting on the wheel...if you read it well and adapt accordingly, you could have a long term winner on your hands.....and the only way to do that is to practice, practice and exchange ideas and practice some more

vundarosa
Well said Vundarosa, but for hamsup's benefit and because im going on holiday this Tuesday for 10 days. I will post here exactly how I intend to play it from now on.

1, Record spins for HIGH and LOW in a FOUR WIDE MATRIX, until you get a VERTICAL TREBLE of one of them. This becomes your TRIGGER, I.E

HLHL
HLHL
0HLL--TRIGGER LOW COL 4

2, You now continue to record spins until you have another vertical TREBLE. You now bet this TRIP becomes a QUAD.

3, You use a five step progression as follows 2,4,8,16,32. More than five trips for HI and LO is rare before a QUAD or FIVE POINTER forms.

4, If you have a situation where THREE Quads or longer form, you can now REVERSE the process and bet for a TRIP. Using the same staking plan. Its a win win situation. And very effective live. Thats how im playing it Hamsup.

Post

anyone still playing/ testing this ?

Johnlegend

Quote from: Post on May 23, 01:41 PM 2011
Anyone still playing/ testing this ?
Everyday Post, its long overdue an update coming later. As far as im concerned along with PATTERN 4 and DIVIDE AND CONQUER. Its a roulette killer. There ought to be 100s of members all over these methods but there you go.

incekt

i have been using this method on all even chance bets. except my twist is that
i wait for a double vertical trigger... then bet that the next double WILL become a triple..
using a marty $2 4 8 16 32 ... it has not failed yet  :xd:
all the same... them watching
to entertain
all gone shames... small fishes to beat the game

Post

JL how about playing like this first play 1-2-4-8 betting against 5 pointers and if loss use 2-4-8-16 playing for 8 wins so you are back +1 and continue on level 1

Johnlegend

With MATRIX VERTICAL 5 (HIGH AN LOW) ive settled on the following play method.

1, Record spins in a four wide matrix for HIGH AN LOW until you have one FIVE POINTER example below. This becomes your TRIGGER.

H L H L
H H L L
H H L L
L H H L
L L  H L--Trigger COL 4 LOW

2, Using a 5 Step progression you now commence betting against SIX CONSECUTIVE FIVE POINTERS forming.

PROGRESSION 1,2,4,8,16=TOTAL RISK 31 PTS

My results so far.

TOTAL GAMES PLAYED 120
TOTAL GAMES WON 119
TOTAL GAMES LOST 1

STRIKERATE 119/1

BALANCE 89 POINTS PLUS

LONGEST WINNING STREAK 74

This is how I will be playing MATRIX VERTICAL 5 for the even chances from now on, even with the TRIGGER it has a faster turnover than MATRIX 5 DOZENS and COLUMNS. And probably a better strikerate. SIX FIVE POINTERS isnt going to happen too often.


Twisteruk

Quote from: Johnlegend on May 30, 07:08 AM 2011
With MATRIX VERTICAL 5 (HIGH AN LOW) I've settled on the following play method.

1, Record spins in a four wide matrix for HIGH AN LOW until you have one FIVE POINTER example below. This becomes your TRIGGER.

H L H L
H H L L
H H L L
L H H L
L L  H L--Trigger COL 4 LOW

2, Using a 5 Step progression you now commence betting against SIX CONSECUTIVE FIVE POINTERS forming.

PROGRESSION 1,2,4,8,16=TOTAL RISK 31 PTS

My results so far.

TOTAL GAMES PLAYED 120
TOTAL GAMES WON 119
TOTAL GAMES LOST 1

STRIKERATE 119/1

BALANCE 89 POINTS PLUS

LONGEST WINNING STREAK 74

This is how I will be playing MATRIX VERTICAL 5 for the even chances from now on, even with the TRIGGER it has a faster turnover than MATRIX 5 DOZENS and COLUMNS. And probably a better strikerate. SIX FIVE POINTERS isnt going to happen too often.



Thanx JL for the update  :thumbsup:


I see you lost a game ? So you saw six 5 pointers at some point I guess  :o
Its Set In Stone =)

Johnlegend

Quote from: Twisteruk on May 30, 07:44 AM 2011
thanks JL for the update  :thumbsup:


I see you lost a game ? So you saw six 5 pointers at some point I guess  :o
Yes my friend they can happen. Itll be interesting to see if a seven or eigth FIVE POINTER EVER FORM. I think SEVEN may be randoms limit for the EVEN CHANCES. If it pans out that way after say 5,000 games we will know we have another HOLY GRAIL HERE.

When you think about it even PATTERN 4 or DIVIDE and CONQUER. Could become near invincible. with triggers added. But once again we come down to our little friend PATIENCE. The most important human attribute required to conquer this game. And of course the most deficient attribute in the vast majority who play it.

albertojonas

Quote from: Johnlegend on May 30, 10:26 AM 2011
Yes my friend they can happen. Itll be interesting to see if a seven or eigth FIVE POINTER EVER FORM. I think SEVEN may be randoms limit for the EVEN CHANCES. If it pans out that way after say 5,000 games we will know we have another HOLY GRAIL HERE.

When you think about it even PATTERN 4 or DIVIDE and CONQUER. Could become near invincible. with triggers added. But once again we come down to our little friend PATIENCE. The most important human attribute required to conquer this game. And of course the most deficient attribute in the vast majority who play it.

no matter what the trigger is the longer you wait the largest is the spread of the results. You only can hope you're in the up curve and set some kind of brake.
The Random affects all events the same way.
Cheers

Johnlegend

Quote from: albertojonas on May 30, 10:35 AM 2011
no matter what the trigger is the longer you wait the largest is the spread of the results. You only can hope you're in the up curve and set some kind of brake.
The Random affects all events the same way.
Cheers

And how are you so sure of that Albertojonas? Have you ever seen 7 FIVE POINTERS? Random indeed has limits. The problem is the human being playing this game cant stick around long enough to find them. I already know a few thats why I know this game is well and truly beaten. AS LONG AS YOU HAVE PATIENCE. And follow the guidelines. If you are an erratic player who expects to get rich overnight forget it. And play the lottery. There is no easy path to beating this game long term BUT, THERE IS A PATH/S. Know that much for certain... 8)

albertojonas

It is Maths.

I have seen a 7 pointer several times

just as anyone had seen 15Reds in a row....

But there are paths indeed, or else I would't play it. Just try to improve it.
:thumbsup:
8)

Johnlegend

Quote from: albertojonas on May 30, 11:15 AM 2011
It is Maths.

I have seen a 7 pointer several times

just as anyone had seen 15Reds in a row....

But there are paths indeed, or else I would't play it. Just try to improve it.
:thumbsup:
8)

What do you mean by 7 pointer. I said 7 consecutive 5 pointers. I doubt very much you have seen that much if ever.

albertojonas

yes you are wright i did not see any of those. my mistake.

i didn' t play it long enough to wait for a trigger like that...

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