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*MATRIX VERTICAL 5* (FOR HI & LO)

Started by Johnlegend, Apr 17, 02:39 PM 2011

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Johnlegend

Quote from: albertojonas on May 30, 11:41 AM 2011
Yes you are write I did not see any of those. my mistake.

i didn' t play it long enough to wait for a trigger like that...

Listen you can be neagtive all you want on my threads. It gets you nowhere. Or you can listen to what I am saying here and move forward. I have known absolutely for the last 7 years this game has achilles heels and is there for the taking IF you apply a good method in the right way.

That is why I come across so confident arrogant however you perceive me I KNOW ABSOLUTELY. The game isn't unbeatable. My mission on this forum is to enlighten others to that fact. And give a real serious illustration of it next year in casinos that dont expect  you to leave a winner EVERYDAY.

albertojonas

Quote from: Johnlegend on May 30, 11:46 AM 2011
Listen you can be neagtive all you want on my threads. It gets you nowhere. Or you can listen to what I am saying here and move forward. I have known absolutely for the last 7 years this game has achilles heels and is there for the taking IF you apply a good method in the right way.

That is why I come across so confident arrogant however you perceive me I KNOW ABSOLUTELY. The game isn't unbeatable. My mission on this forum is to enlighten others to that fact. And give a real serious illustration of it next year in casinos that don't expect  you to leave a winner EVERYDAY.

I believe it can be beaten or else i wouldn't play it.

as for all that matters already gave you the answer on the other thread.
Same applies here.
Love

Post

JL from now on i am going to test randoms limit i play this methode wait for 1 five pointer as trigger and the bet against 6 more 5 pointers with 1-2-4-8-16-32 total risk = 63 units
need 7 five pointers in a row to beat me  ;)

Johnlegend

Quote from: Post on May 30, 01:11 PM 2011
JL from now on I am going to test randoms limit I play this methode wait for 1 five pointer as trigger and the bet against 6 more 5 pointers with 1-2-4-8-16-32 total risk = 63 units
need 7 five pointers in a row to beat me  ;)
Yes Post you have the patience. I got one six 5 pointers in 120 games so its solid my friend go for it and report every 30-50 games or so. I think its safer than three 5 POINTERS for the DOZENS and COLUMNS. And the wait for a TRIGGER is less time consuming than waiting for a QUAD for DOZENS and COLUMNS alot of the time. Im staying on this Post.

Defense

Hello Johnlegend !
I find your work on this forum really impressive.  But a very important question for me is still open and it would be very nice if you could answer it.

You play a progression.  But how you handle the Zero?

Especially in a progression that is a crucial matter.  You now have already made ​​hundreds of bets and thereby gotten many zeros, it is for the reader to know a good idea for how you manage the Zero.

Thank You!

Defense

vundarosa

Quote from: Post on May 30, 01:11 PM 2011
JL from now on I am going to test randoms limit I play this methode wait for 1 five pointer as trigger and the bet against 6 more 5 pointers with 1-2-4-8-16-32 total risk = 63 units
need 7 five pointers in a row to beat me  ;)

-----------------------

will be posting my results too at every 50 games, with 1-2-4-8-16-32 total risk = 63 units

vundarosa

Johnlegend

Quote from: Defense on Jun 01, 06:45 AM 2011
Hello Johnlegend !
I find your work on this forum really impressive.  But a very important question for me is still open and it would be very nice if you could answer it.

You play a progression.  But how you handle the Zero?

Especially in a progression that is a crucial matter.  You now have already made ​​hundreds of bets and thereby gotten many zeros, it is for the reader to know a good idea for how you manage the Zero.

Thank You!

Defense
Defense hello and thankyou for your interest. I accept the Zero, strangely enough playing hit and run I don't run into many during my bets. With a method like PATTERN 4 I will count zero as HIGH. So for example say PATTERN 1 was as follows

H 0 H-PATTERN 1
L H L
L H L

I'm now betting on three lows for the FOURTH PATTERN. I don't fear the ZERO at all Defense. All the methods I use perform well in spite of the zeros existence. The strategies deliver good profit margins. In fact Pattern 4 will even defeat the American wheel played HIT AND RUN. Of the 36 losses I have suffered in 465 games the zero was only responsible for 4 of them.

This is the bottom line defense, play as the casinos wants you to, I.E continuosly over long periods. The zero WOULD be a major factor and become a problem. Played hit and run its hold on your profit margin is weakened.

Remember ZERO'has as much chance of showing and SLEEPING as anyother number on the wheel. A mistake some players make is to bet on ZERO as a straight, they figure its a sure bet. Three to five appearances every hundred spins.

Someone on Betfreds came unstuck believing Zero is always due at least 3 times per hundred spins. The green goblin went on a cruise of parts unknown. And didn't re-enter the stratosphere until some 224 spins later. By that point they were broken both emotlonally and financially. Cursing the Latvian girls and how fixed the wheel was.

No single number is EVER DUE. That is one of the true fallacies of roulette. So I never fear the Zero I've gone days without being hit by a zero in my betting campaigns.

I have the experience with this game to know what works and what doesn't. Hope that anwsers your question. Play the game HIT AND RUN. And you will not even worry about the Zero.

The weak link isnt Zero or house limits. Its the human mind. Right now I can visualize several people watching this thread without passing comment.

They are waiting for this method to fall. Then theyll wade in with their two cents about how they always knew a method this simplistic could never break the unbreakable one.

Well I've got news for them, theyre in for one helluva wait. Played HIT AND RUN and managed with disciplined BR execution. PATTERN 4 Is one of ROULETTES achilles heels. Play on people. Build a powerful BR.  8)


Twisteruk

Its Set In Stone =)

Twisteruk

Its Set In Stone =)

Post

JL how about playing 7 wide and bet against 5 quads with 1 quad trigger ?
high low

Post

well i have been testing 7 wide with a quad as trigger and i still have an average of 1 unit every 40 spins continue testing already have couple banks if you play for 5-10 a session you can stretch the win streak even further i guess needs testing


novaproof system with 1-2-4-8 15 max risk

Johnlegend

Quote from: Post on Jun 02, 05:50 PM 2011
Well I have been testing 7 wide with a quad as trigger and I still have an average of 1 unit every 40 spins continue testing already have couple banks if you play for 5-10 a session you can stretch the win streak even further I guess needs testing


novaproof system with 1-2-4-8 15 max risk
Yes Post it may work well. You know what's strange about QUADS with HIGH AND LOW? They seem to happen less than QUADS with the DOZENS. You tend to get more TRIPS or FIVE POINTERS with HIGH AND LOW. I've seen five QUADS so infrequently I think it would work on a FOUR WIDE MATRIX anyhow Post even a THREE WIDE MATRIX. While playing PATTERN 4/BREAKER. I seldom even see THREE QUADS. So you may have something of great worth here. Either way QUADS/FIVE POINTERS. Its a win, win method. ;D

Johnlegend

Quote from: hamsup_sotong on Apr 24, 09:19 PM 2011
Hi guys, seems to me that a lot of people( me too!!) seem confused.

COuld we have the system method on one thread(purely for JL's tweaks) and comments on it in another?


cheers
hamsup
Hamsup do you know the basics of the method?

1, We use a FOUR WIDE GRID and record spins for high and low until we have a vertical column of five HIGHS or five LOWS. Example

H H H L
L H H L
H H L H
0 H L L
L H L H---TRIGGER COL 2 HIGH

2, We now bet that there will not be 6 of these IN A ROW using the following progression

1,2,4,8,16=31 units risk

I have recorded several 3 and 4 FIVE POINTERS, but random seems to lose interest beyond that.

My results UPDATE

TOTAL GAMES PLAYED 150
TOTAL GAMES WON 149
TOTAL GAMES LOST 1

STRIKERATE 149/1

BALANCE 119 POINTS PLUS

LONGEST WINNING STREAK 75

This is a method which simply put DESTROYS ROULETTE. The requirement as always to beat this game for as long as you play it PATIENCE. Since the single loss my progression has never been under threat. To give you some idea how solid MATRIX VERTICAL 5 is, here is the breakdown of that 75 game winning streak. The numbers represent the number of FIVE POINTERS including the TRIGGER before a win.

1,1,1,2,1,4,3,2,1,1,2,1,4,3,1,2,3,3,2,2,2,1,2,1,2

3,2,1,1,1,2,4,2,3,1,3,1,2,1,4,2,2,3,1,4,2,2,1,1,1

3,3,1,1,2,3,4,1,2,1,1,2,2,2,2,1,3,4,2,1,2,3,2,1,2

Seven 4 FIVE POINTERS in that winning streak.  ;D ;D ;D ;D

Post

JL if you say you mostly only see max 4 five pointers not even 5 in a row why dont just use the 1-2-4-8 only 15 risk with trigger ofcourse  ;)

Johnlegend

Quote from: Post on Jun 04, 06:41 AM 2011
JL if you say you mostly only see max 4 five pointers not even 5 in a row why don't just use the 1-2-4-8 only 15 risk with trigger ofcourse  ;)
Good point Post but that extra bet is insurance. When you think about it Post there is no way you can lose with this method. If you have 125 units and wait for a Trigger you can cover.

1,2,4,8,16,32,64. Thats 125 units to say to random You are never going to be showing me *****8 consecutive 5 pointers*****. Basically 125 units buys into an ABSOLUTE HOLY GRAIL. Losing simply isnt an option. PATIENCE is lol. But as I keep saying, Roulettes never been unbeatable, the human mind has just never been up to the task.

UNTIL NOW....

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