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CODE 4

Started by amk, Jun 08, 03:15 PM 2011

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0 Members and 24 Guests are viewing this topic.

wolfat

Quote from: wolfat on May 16, 01:20 PM 2012
HI JL,
compiments for your hard work!
I noticed 1 thing. You played 4500 games where you get a win in the 1st step 2107 times. This means that if I play the same system BUT AGAINST your bet selection (say if you have to play doz 1 and 3 instead I bet doz 2) I win 2393 times (4500-2107) = +4786 units flat betting (around 1 unit per game) at really no risk and this just betting the 1st step.
What do you think?  8)
JL,
I revised the math:
the gain is: (2393x2) - 2107 = +2679 net (flat betting)
notice that step 1 wins just 46% of total games instead of 66% (betting 2 doz)
that's why REVERSE CODE 4 wins. the dozen played hits like an EC but with double rewarding.
it would be interesting to know what's the distance between hitting dozens, to calculate the bankroll needed to overcome drawdowns.
IMO, when the game is setted:
DZ X X X
DZ X X X
DZ X X X
BET SAME AS DZ 3 LINES ABOVE (continously)
if you say that's dangerous for original code 4, this should be favorable for reverse

intrinseco

Hi everybody, I have made some test with rx

my results on link:://rouletteforum.cc/index.php?topic=9518.0

roulettefan

jeff i have watch your test good job

one think important to do is to make the same test you have done on another 18k spin totally different

in order to see if we have the same kind of result
if its true that the more space between playing the more best result we got ?

i have rx on my computer
can you please send me code
shaftmusic@gmail.com

best
And the show must goes on

atlantis

Hi wolfat,

Quote
in my opinion, when the game is setted:
DZ X X X
DZ X X X
DZ X X X
BET SAME AS DZ 3 LINES ABOVE (continously)
if you say that's dangerous for original code 4, this should be favorable for reverse

I tested 41 separate games using step 1 (DZ only) as you intimated, betting same doz as 3 lines above.

17 wins at 2u  = 34u
24 lost at 1u    = 24u

Profit= +10u

Lowest bankroll -2
Longest Losing Run=5
Longest Winning Run=5

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

Robeenhuut

I tested 100+ games  playing opposite CODE 4.  Balance is +7u with some up and down swings.
Actually it produced better results than expected.
Its another hit'n'run result and nothing to be gained from if you want to leave dangerously.

Regards
Matt

atlantis

Quote from: Robeenhuut on May 17, 09:03 AM 2012
I tested 100+ games  playing opposite CODE 4.  Balance is +7u with some up and down swings.
Actually it produced better results than expected.
Its another hit'n'run result and nothing to be gained from if you want to leave dangerously.

Hi Robeenhuut,

My second test over 100 spins - playing continuously step 1 as Wolfat described. Flatbetting 1 unit.

:lllll:wwlllwll:wll

Bets = 25
13 won  = +26
12 lost   = -12
Profit = +14
Max d/down = 5
LLR = 5
LWR = 5

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

Robeenhuut

Hello Atlantis

We need more tests. I dont want to put down any method just for sake of it.  But there is not any successful method out there based on 1/3 chance so im always very doubtful.  Producing 4 consecutive successful  bets on a constant basis is a tough proposition.


Regards 
 
Matt

Johnlegend

Quote from: Robeenhuut on May 17, 09:41 AM 2012
Hello Atlantis

We need more tests. I don't want to put down any method just for sake of it.  But there is not any successful method out there based on 1/3 chance so I'm always very doubtful.  Producing 4 consecutive successful  bets on a constant basis is a tough proposition.


Regards 

Robeenhuut well there is NOW. Ive been testing this all day. Its dynamite. It works for the very same reason the normal CODE4 works. We arent asking random to do anything other than what its been doing since this game was invented. Weve simply highlighted a window of profit oppurtunity. And there are no excuses here because the risk is very small. All those who cry oh but 80 units is too much to risk to win 1 unit. About the original concept have no argument here.
Or you shouldnt be in this game at all. There are two approaches to CODE 4 REVERSE ATTACK. Wolfats idea and Atlantis's idea. And they are both WINNERS. I assure you now. Test, test and test some nore. It will be as plain as day to you too. I have begun risking real money on this already. I know its a winner.

Johnlegend

Quote from: atlantis on May 17, 09:23 AM 2012
Hi Robeenhuut,

My second test over 100 spins - playing continuously step 1 as Wolfat described. Flatbetting 1 unit.

:lllll:wwlllwll:wll

Bets = 25
13 won  = +26
12 lost   = -12
Profit = +14
Max d/down = 5
LLR = 5
LWR = 5

A.
I think this is dynamite Atlantis. We need a new thread for this. I dont want to author it. It should be either you or Wolfat who does so. What do you think??

vundarosa

Quote from: wolfat on May 17, 06:10 AM 2012
JL,
I revised the math:
the gain is: (2393x2) - 2107 = +2679 net (flat betting)
notice that step 1 wins just 46% of total games instead of 66% (betting 2 doz)
that's why REVERSE CODE 4 wins. the dozen played hits like an EC but with double rewarding.
it would be interesting to know what's the distance between hitting dozens, to calculate the bankroll needed to overcome drawdowns.
in my opinion, when the game is setted:
DZ X X X
DZ X X X
DZ X X X
BET SAME AS DZ 3 LINES ABOVE (continously)
if you say that's dangerous for original code 4, this should be favorable for reverse

----------------------------
Not sure that would work wolfat, ok, so looking at my past results, 10k spins sample, i logged:
*for 10 missed bets before a match i have thirteen times
*for 11 missed bets before a match i have nine times
*for 12 missed bets before a match i have eight times
*for 13 missed bets before a match i have four times. Two of those went to 17 missed bets before a match. The other two stopped at 14 missed bets before a match

it seems it behaves just like any other 2:1 bet method.

vundarosa

Maui13

I've also been silently observing the "play for the results" and because it almost plays like EC's, I went looking for the perfect money management. (couple of weeks ago)


Yes it's not flat betting, but the progression in itself gives you soooooo many chances, together with a good strike rate


George (GLC) under Money Management put down an EC progression


link:://rouletteforum.cc/index.php?topic=5787.0


Would we not be able to combine that, with this new twist on CODE 4 ?


Just my 2C


Regards
M
Trust the timing of your life!

atlantis

Quote from: Johnlegend on May 16, 03:21 PM 2012
Hi Atlantis great to hear from you again. I don't know about betting everyone I've seen 14 consecutive spins without a match. This is a longhaul method. You might turn a profit over a week rather than daily. Just wading over some past results since Wolfat lit the fuse. I can count 8 step one games in a row including ZERO where there wasn't a match. But what's interesting is over a LARGER SAMPLE. There is a always positive numbers. And if using a slight progression as youre in your bet till a win application. Something very powerful is cooking here at a relatively low risk to the user. I like, I like very much. Here for example is the first five games I played today.

2A1A
3A1A
1A2A
2C1C----WIN STEP 2---But a win STEP 1 with Wolfats reverse idea

3A1A
1A2A
2C1C
2B3A----WIN STEP 1---A loss for Wolfats reverse idea.

1B1C
2A1C
2C1C
2A2Z----WIN STEP 1---A loss for Wolfats reverse idea

2A1C
2C1C
2A2Z
2B3A----A WIN STEP 2---A WIN STEP 1 for Wolfats reverse idea

3C2C
2A2B
3B1B
3A2B----A WIN STEP 2---A WIN STEP 1 for Wolfats reverse idea.

I don't know if Wolfats the first person to really notice this. But this may be one of the greatest observations in betting history. Something to seriously investigate over the future.


Hi JL,

This seems a good way to play the 'reverse' code 4 to me.
To speed up you could bet the same as every third line up as wolfat suggested and use the 1-1-1-2 mild progression on each line as I showed earlier...
Hit'n'run when small profit achieved (e.g.. +3 or +4) or grind out until hopefully profit made if in negative  - or accept small loss to be recovered next time?
Here are JL's same results played that way - remember stop at a winner on each line!

2A1A
3A1A
1A2A - first 3 lines recorded.
2C1C -  w2                     +2
3A1A - w2                      +4**stop here??
1A2A - w2                      +6
2C1C - w2                      +8
2B3A - L1,L1,L1,W4      +9
1B1C - w2                      +11
2A1C - w2                      +13
2C1C - w2                      +15
2A2Z - L1,L1,L1,L2       +9
2A1C - w2                      +11
2C1C - w2                      +13
2A2Z - w2                      +15
2B3A - w2                      +17
3C2C - L1, w2                +18
2A2B - w2                      +20
3B1B - L1,w2                 +21
3A2B - w2                      +23

Vunderosa wrote:
Quote
Not sure that would work wolfat, ok, so looking at my past results, 10k spins sample, i logged:
*for 10 missed bets before a match i have thirteen times
*for 11 missed bets before a match i have nine times
*for 12 missed bets before a match i have eight times
*for 13 missed bets before a match i have four times. Two of those went to 17 missed bets before a match. The other two stopped at 14 missed bets before a match

it seems it behaves just like any other 2:1 bet method.
Hi vunderosa. Yes but that is only for ONE vertical column is it not? - In above example I show betting on more than one vertical column. Sometimes when one column is not matching the other ones are (even 3 lines up)  so you can make a small profit or be level - so no outright loss on that line - except when you lose complete 1-1-1-2 progression which happened once on JL's results above.


Regards,
Atlantis.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

Robeenhuut

Hello Atlantis

I agree with you. i tested around 250 games and usually if you up max 5 units its good idea to get out.
I played betting on each line and had 6 double loses and 1 triple loss. Its still too early to say anything definitive but it shows some promise. But only hit and run after few units up. Had one session when went down 17u after 18 games after triple loss. Maybe its good idea to wait after a loss for a virtual win?
Streaks of 7 wins or more in a row are possible so... we will see.

Matt

atlantis

Quote from: Robeenhuut on May 18, 09:52 AM 2012
I agree with you. i tested around 250 games and usually if you up max 5 units its good idea to get out.
I played betting on each line and had 6 double loses and 1 triple loss. Its still too early to say anything definitive but it shows some promise. But only hit and run after few units up. Had one session when went down 17u after 18 games after triple loss. Maybe its good idea to wait after a loss for a virtual win?
Streaks of 7 wins or more in a row are possible so... we will see.

Wait for a virtual win line after a line resulting in a complete loss of 1-1-1-2?
Would certainly avoid double/triple line losses, I suppose. Good idea.

You could make an extra rule to only start play after such an event happens as well. (complete loss/virtual win)

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

atlantis

Same results but this time instead of rigidly using the third line up as the line to be matched a simple alternation of the 3rd line above then 2nd line above then last line above in rotation is used...

2A1A
3A1A
1A2A - first 3 lines recorded.
2C1C - w2                     +2  match 3rd line up
3A1A - L1,w2                 +3  match 2nd line up
1A2A - L1,w2                 +4  match last line
2C1C - w2                      +6  match 3rd line up
2B3A - L1,L1,L1,w4        +7  match 2nd line up
1B1C - L1,w2                 +8   match last line
2A1C - w2                      +10 match 3rd line up
2C1C - L1,L1,w2             +10 match 2nd line up
2A2Z - w2                      +12 match last line
2A1C - w2                     +14  match 3rd line up
2C1C - w2                     +16  match 2nd line up
2A2Z - w2                      +18 match last line
2B3A - w2                      +20 match 3rd line up
3C2C - L1,L1,w2             +20 match 2nd line up
2A2B - L1,L1,w2            +20 match last line
3B1B - L1,w2                 +21  match 3rd line up
3A2B - L1,w2                 +22 match 2nd line up

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

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