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CODE 4

Started by amk, Jun 08, 03:15 PM 2011

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0 Members and 16 Guests are viewing this topic.

ZeroBlue

Quote from: amk on Jul 03, 09:01 PM 2011
Bayes,

A profound discovery was made by Arthur, red and black are the ONLY even chance bets which are evenly distributed around the roulette wheel.......

H/L and E/O are divided around the wheel in a chaotic matter.....

Either way you look at it this effects the game....

RANDOM will have a different result for red and black versus H/L E/O..........


that is not QUITE true.
in a sense there is more to it...


If you look at pairs of EC's you will love that RED ODD & BLACK EVEN have 10 numbers each against RE & BO 8 numbers each.


Also there is a pattern on the wheal for H/L & E/O although it is less apparent.


Zer0Blue

Johnlegend

Quote from: warrior on Jul 03, 01:04 PM 2011
John does not get offended that easy trust me.
You are right Warrior, I was just off yesterday a few family issues to deal with. I will post up PHASE 3 tonight. And the Holy One tomorrow night. No offense taken Bayes. I can only report my results as they come.

Its up to the individual whether they want to play it that way or not. I'm not the only one on here who has been successful with the hit and run approach. Gordonline is doing even better than myself.

I admire his composure and self discipline. He is on his way to making it big with this game. Anyway, hissy fit over LoL! JL is back...

Johnlegend

Quote from: vundarosa on Jul 03, 03:17 PM 2011
"So someone who plays 20 games in a row is much more likely to fail than someone who plays the 20 games only a couple at a time, even though they've both played exactly the same number of spins."

-----------

I have to agree with Bayes here. I don't see any difference from playing continuously or hit & run, in the way its defined here, as short play then walk away.

one is equally likely to find the winning/losing spins by playing hit & run or continously...say you play continously, win 10u then have a loss, playing for 2u will not change the fact that next time you play you can have a loss....in fact it might well be that each time you start you'll enter at the wrong time and have a loss after another, while the guy who just started one spin latter is winning time and time again by playing continously...

vundarosa
Let me address this, with a method like PATTERN 4 I will agree HIT and RUN is less effective in avoiding a single loss. But with methods like PATTERN BREAKER, MATRIX VERTICAL 5 and most certainly CODE 4. Hit and run has shown me a definate advantage.

PATTERN 4 holds merit for me on two counts. The scarceness of double losses, and the quick turnover. But take a method like code 4. Just think about this for a moment. You could play 150 or more CONSECUTIVE GAMES without losing. So imagine how long you could go without a loss playing two by two.

So I'm saying a method that already has a good strikerate straight, can have a great one HIT AND RUN. I will update CODE 4 LATER as I'm sure AMK would like this thread to get back on topic.

akuuka

Here, the excell file for code-4 as manual insert. What do you think? any suggestion?

Johnlegend

RESULTS UPDATE FOR CODE 4 AS OF 05/07/2011

TOTAL GAMES PLAYED 400
TOTAL GAMES WON 400
TOTAL GAMES LOST ZERO

STRIKERATE 100%

BALANCE 800 UNITS PLUS

STEP 1 WINS 198

STEP 2 WINS 140

STEP 3 WINS 55

STEP 4 WINS 7

I don't know what to say about this Marvel, other than amazing. Now to Smee, Bayes and all the others who say Hit and Run has no value or advantage over straight play. If I had been playing CODE 4 for even 5 games a session instead of 2. I would now own 6 losses.I will make this argument for the rest of my life. You are weaving in and out of potential losses a lot more HIT AND RUN. Instead of waiting for the innevitable. And in doing so you cheat random YES YOU DO. You cheat it, and get a bigger cut of the goodies. With Pattern 4 the paper odds aren't wide enough to gain the big picture. With CODE 4 and PHASE 3 they are.

akuuka

My result using Code-4 with my Code-4 Manual.xlsx on casinosbo.com Live Roulette Table 19




1   29   3   B            
2   32   3   B            
3   9   1   C            
4   26   3   B            
5   0   -   -            
6   26   3   B            
7   32   3   B   1   3   12   L
8   7   1   A   1   B   AC   W
9   24   2   C   2   3   12   W
10   30   3   C   2   B   AC   W
11   10   1   A   3   1   23   L
12   8   1   B   3   C   AB   W
13   10   1   A   4   3   12   W
14   17   2   B   4   B   AC   L
15   18   2   C   5   #VALUE!   #VALUE!   #VALUE!
16   25   3   A   5   -   -   L
17   25   3   A   6   3   12   L
18   2   1   B   6   B   AC   L
19   7   1   A   7   3   12   W
20   20   2   B   7   B   AC   L
21   29   3   B   8   1   23   W
22   2   1   B   8   A   BC   W
23   5   1   B   9   2   13   W
24   32   3   B   9   C   AB   W
25   11   1   B   10   3   12   W
26   5   1   B   10   C   AB   W
27   16   2   A   11   1   23   W
28   24   2   C   11   A   BC   W
29   24   2   C   12   1   23   W
30   6   1   C   12   B   AC   W
31   6   1   C   13   1   23   L
32   17   2   B   13   A   BC   W
33   6   1   C   14   2   13   W
34   1   1   A   14   B   AC   W
35   23   2   B   15   2   13   L
36   0   -   -   15   C   AB   -
37   25   3   A   16   3   12   L
38   24   2   C   16   A   BC   W
39   10   1   A   17   3   12   W
40   36   3   C   17   A   BC   W
41   20   2   B   18   1   23   W
42   10   1   A   18   B   AC   W
43   12   1   C   19   1   23   L
44   30   3   C   19   A   BC   W
45   2   1   B   20   2   13   W
46   9   1   C   20   B   AC   W
47   15   2   C   21   3   12   W
48   19   2   A   21   B   AC   W
49   15   2   C   22   1   23   W
50   4   1   A   22   B   AC   W
51   11   1   B   23   1   23   L
52   25   3   A   23   B   AC   W
53   22   2   A   24   3   12   W
54   24   2   C   24   B   AC   W
55   36   3   C   25   1   23   W
56   6   1   C   25   B   AC   W
57   19   2   A   26   1   23   W
58   35   3   B   26   B   AC   L
59   1   1   A   27   2   13   W
60   30   3   C   27   A   BC   W
61   5   1   B   28   2   13   W
62   15   2   C   28   C   AB   L
63   21   2   C   29   2   13   L
64   1   1   A   29   C   AB   W
65   18   2   C   30   1   23   W
66   8   1   B   30   C   AB   W
67   34   3   A   31   1   23   W
68   0   -   -   31   C   AB   -
69   28   3   A   32   2   13   W
70   29   3   B   32   B   AC   L
71   29   3   B   33   1   23   W
72   30   3   C   33   C   AB   L
73   7   1   A   34   1   23   L
74   19   2   A   34   A   BC   L
75   4   1   A   35   2   13   W
76   3   1   C   35   B   AC   W
77   6   1   C   36   #VALUE!   #VALUE!   #VALUE!
78   16   2   A   36   -   -   L
79   7   1   A   37   3   12   W
80   29   3   B   37   A   BC   W
81   11   1   B   38   2   13   W
82   22   2   A   38   C   AB   W
83   11   1   B   39   1   23   L
84   16   2   A   39   A   BC   L
85   18   2   C   40   3   12   W
86   18   2   C   40   C   AB   L


Thank's !!!! :thumbsup: :thumbsup: :thumbsup:




marivo

Quote from: akuuka on Jul 06, 01:01 AM 2011
My result using Code-4 with my Code-4 Manual.xlsx on casinosbo.com Live Roulette Table 19


Can you pls explain what means: SP NM DZ CL PTK BET ON?
Can you add column with results and total resultes?
Thanks.

akuuka

Hi Marrivo


SP = Spin
NM = Number
DZ = Dozen
CL = Coloumn
PTK = Point to Check
BET ON = The Dozen or Coloumn that we should to bet
ST = Status of our Bet. Win/lose
Ex:
SP NM Dz Cl PTK BETON ST
1   29   3   B           
2   32   3   B           
3   9   1   C           
4   26   3   B           
5   0   -   -           
6   26   3   B           
7   32   3   B   1   3   12   L

8   7   1   A   1   B   AC   W
After Spin #6, we should see PTK = 13, ignore PTK, just see on BetON= 12 to put yout bet, so we should bet for spin #7 on Doz 12
if we win, then Status would be "W" and if we lose Status would be "L".
After Spin #7, we should see PTK = 1B, BetOn=AC, so we should bet for spin #8 on Coloumn AC
en so on

That's all. Simply.

Best Regard,
akuuka

atlantis

CODE 4 with reverse switch
=====================
Record lines in matrix 4.

Alternate results:
doz/col/doz/col
col/doz/col/doz

Stop at any winner per line.

I prefer the progression 1-1,2-2,3-3,4-4,5-5.....etc
Up 1 on a loss; down 1 on a win
Reset to 1-1 when level or ahead.

(can use standard code4 progression instead; 1-1,3-3,9-9,27-27)

I would advise for better advantage to play only on NOZERO roulette

2c2c --first line results
b3c2 --L-2, L-4, w+3   -3 (reduce to 2-2)
1b3b --w+2                -1 (reduce to 1-1)
a3a3 --L-2, w+2           -1
1b2a --L-2, w+2           -1
b2c1 --w+1                 +0
3c1b --w+1                 +1
a1c3 --w+1                 +2
2b2c --w+1                 +3
b1a1 --L-2, w+2          +3
2a1a --L-2, w+2          +3
a1a1 --w+1                 +4
2b1b --w+1                 +5
a3a1 --w+1                 +6
3b2c --w+1                 +7
a1a3 --w+1                 +8
3a2b --w+1                 +9
c2b1 --L-2,w+2            +9
2a3c --w+1                 +10

+10u in 76 spins.


Explanation
========
2c2c
b3c2
The first bet is 1u on both COLUMN 1 & 3 (opposite to dozen result 2) The bet lost
The second bet is 2u on both DOZEN 1 & 2  (opposite to column result c) The bet lost
The third bet is 3u on both COLUMN 1 & 3 (opposite to dozen result 2) The bet won STOP

2c2c
b3c2
1b3b
The first bet is 2u on DOZEN 1 & 3 (opposite to column result b) The bet won STOP

2c2c
b3c2
1b3b
a3a3
The first bet is 1u on COLUMN 2 & 3 (opposite to dozen result 1) The bet lost
The second bet is 2u on DOZEN 1 & 3 (opposite to column result b) The bet won STOP

2c2c
b3c2
1b3b
a3a3
1b2a
The first bet is 1u on DOZEN 2 & 3 (opposite to column result a) The bet lost
The second bet is 2u on COLUMN 1 & 2 (opposite to dozen result 3) The bet won STOP

2c2c
b3c2
1b3b
a3a3
1b2a
b2c1
The first bet is 1u on COLUMN 2 & 3 (opposite to dozen result 1) The bet won STOP

etc..etc..

If playing standard code4 progression the result is +18u.
1 won at level 3
5 won at level 2
12 won at level 1
There was no level 4 bet required.

Interesting  - and maybe with HIT AND RUN???

Cheers,
A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

marivo

Quote from: akuuka on Jul 06, 09:05 AM 2011
Hi Marrivo


SP = Spin
NM = Number
DZ = Dozen
CL = Coloumn
PTK = Point to Check
BET ON = The Dozen or Coloumn that we should to bet
ST = Status of our Bet. Win/lose
Ex:
SP NM Dz Cl PTK BETON ST
1   29   3   B           
2   32   3   B           
3   9   1   C           
4   26   3   B           
5   0   -   -           
6   26   3   B           
7   32   3   B   1   3   12   L

8   7   1   A   1   B   AC   W
After Spin #6, we should see PTK = 13, ignore PTK, just see on BetON= 12 to put yout bet, so we should bet for spin #7 on Doz 12
if we win, then Status would be "W" and if we lose Status would be "L".
After Spin #7, we should see PTK = 1B, BetOn=AC, so we should bet for spin #8 on Coloumn AC
en so on

That's all. Simply.

Best Regard,
akuuka


Thank you. I still dont understand whats PTK... What do we "check" with it? ???

akuuka


Marrivo ... don't be confuse about PTK. :)

PTK is just my way on excell formula to make sure that :
a. on spin #7 will according to spin#1 on Dz
b. on spin #8 will according to spin#1 on Col
c. on spin #9 will according to spin#2 on Dz
d. on spin #10 will according to spin#2 on Col
and so on ...


That's all. Just to make easier for me to create excell formula. ;D

marivo

Quote from: akuuka on Jul 06, 04:10 PM 2011
Marrivo ... don't be confuse about PTK. :)

PTK is just my way on excell formula to make sure that :
a. on spin #7 will according to spin#1 on Dz
b. on spin #8 will according to spin#1 on Col
c. on spin #9 will according to spin#2 on Dz
d. on spin #10 will according to spin#2 on Col
and so on ...


That's all. Just to make easier for me to create excell formula. ;D


I see. Why are you tracking this way? Originally we wait 12 spins and then bet against 1., right?

akuuka

Quote from: marivo on Jul 06, 04:49 PM 2011

I see. Why are you tracking this way? Originally we wait 12 spins and then bet against 1., right?


Based on AMK's explanation on page#1 of this topic, it wait just 6 spins not 12. or am i missing something here?  :) .


Anyway, if just right that we have to wait 12 spins, my question is, why we have to wait 12 spins when we just doing the same thing in 6 spins? right?


IMHO, the point is the result of our bet on roulette, isn't it?


Regards,
akuuka

marivo

Quote from: amk on Jun 08, 03:15 PM 2011
                                                               
                                                              CODE 4 DC

Note down the last 12 spins of dozens/columns alternating into 3 groups each 4 wide..

Example:  numbers 1,2,3 are dozens, letters A,B,C are columns

                             2B1C
                             3C2A
                             2C3A
                              .........  fourth pattern



I think this is 1. post (part of it)  ???

akuuka

Yes Marivo ... That's is. But I see note

2B1C
3C2A
2C3A
.........  fourth pattern


2B is one number = mean number on dozen 2 col B, 1C is One number too, so when we calculate, it's exactly need 6 number. and the 7 number is the "fourth pattern". Isn't it? I make the excell file base on it.

Don't be confused Marivo. Just Relax's. Test it will make you make decision. ;D

[/size]Regards,
[/size]akuuka


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