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Started by winkel, Jul 27, 03:51 PM 2010

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0 Members and 11 Guests are viewing this topic.

Blood Angel

Quote from: Bayes on Jan 11, 10:49 AM 2011
As far as I'm aware, Lanky is still winning. I think he was "done with" forums, not playing roulette.


You are absolutely right on this Bayes.

winkel

Quote from: Bayes on Jan 11, 10:49 AM 2011
As far as I'm aware, Lanky is still winning. I think he was "done with" forums, not playing roulette.

I think that well designed strategies arenÃ,´t of any interest.

as far as I see, nobody tried a long term test of this.
I think also it is a boring game because it is winning  ;D

meanwhile I detected a similiar strategy on streets, double-strees and doz.(kol)

but I presume nobody wants to know, because it is to easy to win with it.
There is always a game

kawa4711

Quotemeanwhile I detected a similiar strategy on streets, double-strees and doz.(kol)

but I presume nobody wants to know, because it is to easy to win with it.

I think there is a lot of interest ( not only from my person)-
Can you please tell us more about this approach to the streets, doublestreets and dz/col..


With best regards
kawa4711

mr.ore

I have just tested your system right now, and it tanks too often, even if it can produce good profits. Min. bet 1, max. bet 100, player on zero (it could have been any number...). Reset if profit >= 90. On every hit, double units, if 128, cap it to 100. There is a need of a stoploss for this method, or maybe use VLS 10:1 rule or similar stuff. First four tests are on good qualty (="nasty") RNG, the last is on Wiesbaden spins.

If you are winning, then you are just being lucky, as in the third image. Anyway, good luck to you :thumbsup:

winkel

Quoteplayer on zero (it could have been any number...).

That is not my strategy!!!!!!!!!!

If you play one number you will gain the -2,7, no chance of getting another result.

I wrote: select the longest back or the least hit number of the day before

br
winkel
There is always a game

mr.ore

Sorry, my fault. After winning of 90+ units, do you continue on the same number that day, or do you retrack again? How many spins do you use for tracking "best" number?

mr.ore

So I made a "fix": first I track 100 numbers, then I chose the lowest from those which hit least times (in such small number of samples there must be some which did not hit at all) and then I start session on them. After a winning, again a number is selected from last 100 numbers in a same way. Does not work. Maybe I should try to increase that or try longest sleeper.

mr.ore

Changed tracking window to 37*10=370 spins, Wiesbaden seems good.

mr.ore

It did not passed 100000 spins on Wiesbaden. The problem - once a bad number is selected, it is played forever, ending in a spiral of death. Could you describe your strategy how do you avoid such situation, so I can code it at least partially correctly to simulate what you usually do? Intituition cannot be coded precisely of course, but at least some rules should be added to get as near as possible to your style of play.

mr.ore

For me, it does not work. I tryed those modifications:

a) find all least spun numbers in x last spins and chose the longest sleeper from them, then play on it.

b) longest sleeper after a session end

After a session ends, it is alway everething retracked from last x spins including new ones. I wonder if a bet selection can help here. It SEEMS that it makes a winning line with lower peaks most of time, but it cannot avoid inevitable.

winkel

Hi mr.ore,

thank you for coding and testing.

The common problem with coded strategies is that there are results but no analysis.

100000 spins means:
- that at table Touchbet there are at average 600 spins/day so we have 166 days of "continous" play
- that at a normal table with about 350 spins/day we have 285 days of contiinous play

On the other hand:
- we have graphs which nearly go up straight for a very long time and then collaps? What is the reason for this? Nobody knows.

If I play this I check the results of the day before.
I select my number and start to play.
If I hit very early I stop if the result is acceptable (mainly upt to 10-15 spins)
If the number is still slow, that means, the difference between hits is about 100 spins I stop playing this number and leave.
If that day shows the same number low, I donÃ,´t rebet donÃ,´t play or bet another number.
If there are several numbers with the same low result (e.g. 3 numbers wiht  7 hits in 600 spins) I wait for the 1st appearance of one of those and bet on it.
If I have several days with losses I stop and wait until the strategy is back to winning.
Or I go to flat-bet just 1 unit and stop at any win.

These decisions are made during the play.

I donÃ,´t think it can be adapted to a code.

mr.ore, donÃ,´t get me wrong it is no critic to you or your work it is just a critic to results of coded play.

br
winkel


There is always a game

mr.ore

So what is to be added to code:

350-600 spins window is a "day"

if any win on spin>=1 and spin<=15 then stop for that "day" and
  just track numbers, but do not play

else play until profit >= 90 units and then just track numbers

if the difference between hits is >= 100 then stop playing that number, so you need at least 3 hits in that "day", or if less hits on that day stop?

always play number with lowest result, not any other, and only if it starts hitting

wait sleepers to awake

after several days of losses you "play virtual" until it is back or just flat bet

These can be partialy coded in my opinion, but it would not be such a piece of cake like just coding a progression.


"we have graphs which nearly go up straight for a very long time and then collaps? What is the reason for this? Nobody knows."

It is because after progression reaches bet limit, it actually starts flat betting with that big unit in hope to recover. After some time, there is no possibility to recover. If I add stoploss (tried it) then it often prevents from recover if it is too small, or if it is too big, then game is reset if we are in a big hole, and there is no chance to recover anyway. Sometimes trailing stoploss can help to avoid that, but it must not be "classical" trailing stoploss, but some which starts at bankroll size and gradually is increased but not by one unit by but more, the longer you play, the nearer it is you actuall bankroll until some hard defined limit, and you never allow a bet such high as to go under this value. It works only if you "survive" long enough, but a concentration of loses or kills it. Or maybe if a big hole, recover just a part of banroll, like set target to last maximum - 1/37 * sum_of_units_bet * some_constant.

winkel

QuoteIt is because after progression reaches bet limit, it actually starts flat betting with that big unit

ThatÃ,´s a thing: ShouldnÃ,´t do that. If a pogresseion is lost then stop and retrack starting next day.

QuoteOr maybe if a big hole, recover just a part of banroll, like set target to last maximum - 1/37 * sum_of_units_bet * some_constant.

I defined the bankroll at the beginning of this Thread. If bankroll is lost: game over!

A better strategy would be to extend the winning-limit to 1000 units e.g.

br
winkel
There is always a game

darrynf

what the hell

i lost interest when people said it got boring from winning to much, what aload of shit.

this system wont work, you even said your self that you destroyed your bankroll.

so you bet the last number that hit, is that it ? and double up your progression.

for starters a table max would stop you from going to high on each number.
this is a crazy method, you need to be rich.
it dosent matter what the method or the bankroll, if it dosnt win then its not going to win long term or even short term regardless of how much money you throw at it.

winkel

Quote from: darrynf on Feb 17, 02:43 AM 2011

so you bet the last number that hit, is that it ? and double up your progression.


Where did you read this?
You didnÃ,´t read it.
There is always a game

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