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111222333 dozens

Started by ewarwoowar, Jul 17, 02:29 PM 2011

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0 Members and 2 Guests are viewing this topic.

ewarwoowar

i've been looking at this idea recently and it's been doing ok.
i've probably run it through about 800 spins and the results are promising. it could be a flash in the pan, but we'll see.

basically i bet that the dozens don't show in the order 111222333. i use a 9 spin cycle and then start over again.
hermes was looking at a similar idea, with 112233 and i've just added a twist.

i use the leveller progression that hermes uses too!

we bet 1,2 and then 4. i also incorporate the principle used in oscar's grind, where we only bet to gain 1 unit.
so, if the first bet loses we're down 2 units. we then bet 2 units each dozen. if that loses, we're down 6 units. the next bet is 4 units each and so if this wins, we're down 2 units and so just bet 3 each.

i can post examples if required. any testing or alternative progressions would be most welcome!

cheers.
in faecorum semper solum profundum variat

ewarwoowar

some examples from actual spins:


30 bet dozens 2/3, win, so see out the 9 spins. we're aiming for 1 unit per 9 spin sequence.
14
15
1
36
34
33
22
18

6 L -2 units
29 bet 2 units each dozen, W, back level, so back to 1 unit on each dozen.
1 L -2 units
1 bet 2 units each dozen, W, back to 1 unit.
27 W 1 unit profit, stop betting.
0
29
21
35

2 L -2
8 L -6
23 W -2
33 W +1
26
16
23
21
7

33 W +1
17
21
25
29
11
3
36
33
in faecorum semper solum profundum variat

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