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The Missing Pattern EC System Put To Inside Music!

Started by Chrisbis, Aug 20, 01:40 PM 2011

Previous topic - Next topic

0 Members and 5 Guests are viewing this topic.

Chrisbis

I have Bis Cending 4 bot........and that does not work all the time.
(It plays sectors)

Its Nemesis, is a repeat of the first two, or three numbers in the sector.
Ur dead as a duck!
Roulette..........................
Physical in Nature, Random in Opportunity                                                    The Reveal Originator!

vladir

Quote from: Chrisbis on Aug 26, 07:06 PM 2011
I'm all in for new ideas.
What does this actual mean?

It means that instead of considering this sectors (in wich the numbers are spread randomly on the wheel, they only correlate on the TABLE, not on the WHEEL):

ROL 1-3-5-7-9

BEL 2-4-6-8-10

BOL 11-13-15-17

REL 12-14-16-18

ROH 19-21-23-25-27

BEH 20-22-24-26-28

BOH 29-31-33-35

REH 30-32-34-36

Instead of using this sectors, you simply forget about them, forget abou R/B O/E H/L. You instead should consider the actual WHEEL (NOT THE TABLE) and divide the REAL WHEEL in 8 sectors of 4/5 numbers each and then play in the exact same way.

I'm sorry, english is not my main lanuage, I hope I have explained it better this time.
"In God we trust; all others must bring data", W. Edwards Deming

Chrisbis

your English was/is fine.

And, I now fully understand what U mean........ track and then play the Missing (Sleeping) sector.

Hmmm interesting idea.  8)

Edit....

It could be useful, to track both sets of Options, and then, if the Attack window is still open, play for a result in one, and then use the same opportunity, to play for the other bet.

Only choice now, is how to split up the Wheel into those sectors.
Start at Zero maybe? Or, wrap 'over and through' zero for a sector?

Any thoughts anyone?  ???
Roulette..........................
Physical in Nature, Random in Opportunity                                                    The Reveal Originator!

superman

QuoteAny thoughts anyone?

RNG has no sectors

QuoteStart at Zero maybe?

Don't you play at BV anymore?

Atlantis initial method is probably safer than this method as it covers for example

ROH = 18 red numbers, 18 odd numbers and 18 high numbers

So the odds appear much better than 4 or 5 numbers, my opinions only of course
There's only one way forward, follow random, don't fight with it!

Ignore a thread/topic that mentions 'stop loss', 'virtual loss' and also when a list is provided of a progression, mechanical does NOT work!

Chrisbis

Yes, still At BV NZ.

Cheers for Ur thoughts. It was just an idea to explore.
Roulette..........................
Physical in Nature, Random in Opportunity                                                    The Reveal Originator!

superman

Just ran a quick test on your mprhed version of Atlantis' original, started well but, see reveal

[reveal]16 L  Prog 1 Cash -5 Peak 0
17 L  Prog 2 Cash -15 Peak 0
18 L  Prog 2 Cash -25 Peak 0
19 L  Prog 2 Cash -35 Peak 0
20 W  Prog 3 Cash 58 Peak 0
31 L  Prog 1 Cash 53 Peak 58
32 L  Prog 2 Cash 43 Peak 58
33 L  Prog 2 Cash 33 Peak 58
34 L  Prog 2 Cash 23 Peak 58
35 W  Prog 3 Cash 116 Peak 58
40 L  Prog 1 Cash 111 Peak 116
41 L  Prog 2 Cash 101 Peak 116
42 L  Prog 2 Cash 91 Peak 116
43 L  Prog 2 Cash 81 Peak 116
44 L  Prog 3 Cash 66 Peak 116
45 L  Prog 3 Cash 51 Peak 116
46 L  Prog 4 Cash 31 Peak 116
47 W  Prog 4 Cash 155 Peak 116
58 L  Prog 1 Cash 150 Peak 155
59 L  Prog 2 Cash 140 Peak 155
60 L  Prog 2 Cash 130 Peak 155
61 L  Prog 2 Cash 120 Peak 155
62 L  Prog 3 Cash 105 Peak 155
63 W  Prog 3 Cash 198 Peak 155
71 L  Prog 1 Cash 194 Peak 198
72 L  Prog 2 Cash 186 Peak 198
73 L  Prog 2 Cash 178 Peak 198
74 L  Prog 2 Cash 170 Peak 198
75 L  Prog 2 Cash 162 Peak 198
76 L  Prog 3 Cash 150 Peak 198
77 L  Prog 3 Cash 138 Peak 198
78 L  Prog 3 Cash 126 Peak 198
79 W  Prog 4 Cash 254 Peak 198
82 L  Prog 1 Cash 249 Peak 254
83 L  Prog 2 Cash 239 Peak 254
84 L  Prog 2 Cash 229 Peak 254
85 L  Prog 2 Cash 219 Peak 254
86 L  Prog 3 Cash 204 Peak 254
87 L  Prog 3 Cash 189 Peak 254
88 L  Prog 4 Cash 169 Peak 254
89 L  Prog 4 Cash 149 Peak 254
90 L  Prog 5 Cash 124 Peak 254
91 L  Prog 6 Cash 94 Peak 254
92 L  Prog 7 Cash 59 Peak 254
93 L  Prog 8 Cash 19 Peak 254
94 L  Prog 9 Cash -26 Peak 254
95 L  Prog 11 Cash -81 Peak 254
96 L  Prog 12 Cash -141 Peak 254
97 L  Prog 14 Cash -211 Peak 254
98 L  Prog 16 Cash -291 Peak 254
99 L  Prog 19 Cash -386 Peak 254
100 L  Prog 22 Cash -496 Peak 254
101 L  Prog 26 Cash -626 Peak 254
102 L  Prog 30 Cash -776 Peak 254
103 L  Prog 35 Cash -951 Peak 254
104 L  Prog 40 Cash -1151 Peak 254
105 L  Prog 47 Cash -1386 Peak 254
106 L  Prog 54 Cash -1656 Peak 254
107 L  Prog 63 Cash -1971 Peak 254
108 L  Prog 73 Cash -2336 Peak 254
109 L  Prog 85 Cash -2761 Peak 254
110 L  Prog 99 Cash -3256 Peak 254
111 W  Prog 115 Cash 309 Peak 254[/reveal]

29 misses in a row  :o
There's only one way forward, follow random, don't fight with it!

Ignore a thread/topic that mentions 'stop loss', 'virtual loss' and also when a list is provided of a progression, mechanical does NOT work!

Chrisbis

One thing I would say, is that the missing EC game, translated (or Morphed!! LoL) into the Missing EC=Inside number game that I am currently playing, does on many occasions, mean You are only ever betting 4 (or 5) inside numbers.
So, progression is extremely mild.
If I were a coder, I'd be building an auto bot, that makes coffee in the morning, Toast for breakfast, and.......crucially (not that Coffee and Toast are not crucial also), but bets on the OUTCOME, of tracking ONLY for that missing EC, that = 4 inside numbers.

Therefore, ignoring the 5 number inside bet, and only tracking for the 4 number inside bet.
The progression list is so much smoother, and longer lasting, to ride through the sleeping 'mice'.

Here's the Four number inside progression chart to 31 levels. (playing with Pennies)

[csv=,]
Style of bet on 4 #,$Bet,$Loses,$Winnings,Net Gain
0.01 on 4,0.04,0.04,0.36,0.32
0.01 on 4,0.04,0.08,0.36,0.28
0.01 on 4,0.04,0.12,0.36,0.24
0.01 on 4,0.04,0.16,0.36,0.20
0.01 on 4,0.04,0.20,0.36,0.16
0.01 on 4,0.04,0.24,0.36,0.12
0.01 on 4,0.04,0.28,0.36,0.08
0.01 on 4,0.04,0.32,0.36,0.04
Notes*1,-,-,-,-
0.02 on 4,0.08,0.40,0.72,0.32
0.02 on 4,0.08,0.48,0.72,0.24
0.02 on 4,0.08,0.56,0.72,0.16
0.02 on 4,0.08,0.64,0.72,0.08
Notes*2,-,-,-,-
0.03 on 4,0.12,0.76,1.08,0.32
0.03 on 4,0.12,0.88,1.08,0.20
0.03 on 4,0.12,1.00,1.08,0.08
Notes*3,-,-,-,-
0.04 on 4,0.16,1.16,1.44,0.28
0.04 on 4,0.16,1.32,1.44,0.12
Notes*4,-,-,-,-
0.05 on 4,0.20,1.52,1.80,0.28
0.05 on 4,0.20,1.72,1.80,0.08
-,-,-,-,-
0.06 on 4,0.24,1.96,2.16,0.20
-,-,-,-,-
0.07 on 4,0.28,2.24,2.52,0.28
0.07 on 4,0.28,2.52,2.52,0.00
0.08 on 4,0.32,2.84,2.88,0.04
0.10 on 4,0.40,3.24,3.60,0.36
0.11 on 4,0.44,3.68,3.96,0.28
0.12 on 4,0.48,4.16,4.32,0.16
0.13 on 4,0.52,4.68,4.68,0.00
0.15 on 4,0.60,5.28,5.40,0.12
0.17 on 4,0.68,5.96,6.12,0.16
0.19 on 4,0.76,6.72,6.84,0.12
0.22 on 4,0.88,7.60,7.92,0.32
[/csv]

Notes
*1 an additional bet here of 0.01 on 4, would return 0.00...........potential reset point!

*2 an additional bet here of 0.02 on 4, would return 0.00...........potential reset point!

*3 an additional bet here of 0.03 on 4, would return -0.04...........potential reset point/small loss!

*4 an additional bet here of 0.04 on 4, would return -0.04...........potential reset point/small loss!

There are other variants of this Progression list available.

But just look....................31 levels are possible, for less than a Tenner!
Roulette..........................
Physical in Nature, Random in Opportunity                                                    The Reveal Originator!

superman

I hit 29 misses in about 100 spins, 31 will be hit more often than you would like, there goes yer tenner
There's only one way forward, follow random, don't fight with it!

Ignore a thread/topic that mentions 'stop loss', 'virtual loss' and also when a list is provided of a progression, mechanical does NOT work!

Chrisbis

How many levels would U need?

I guess there will never be enough levels!

I do wonder, how many levels I could get, before I hit the Buffers at the table limits at BV NZ!?

I may work that out!!

BV NZ table limit is 10.00 per inside number, which would equate to losing 40.00 on this game, but....
...................How many levels eh!????  ???
Roulette..........................
Physical in Nature, Random in Opportunity                                                    The Reveal Originator!

Chrisbis

UPDATE
Here's the Four number inside progression chart to 42 levels. (playing with Pennies)

[csv=,]
Style of bet on 4 #,$Bet,$Loses,$Winnings,Net Gain
0.01 on 4,0.04,0.04,0.36,0.32
0.01 on 4,0.04,0.08,0.36,0.28
0.01 on 4,0.04,0.12,0.36,0.24
0.01 on 4,0.04,0.16,0.36,0.20
0.01 on 4,0.04,0.20,0.36,0.16
0.01 on 4,0.04,0.24,0.36,0.12
0.01 on 4,0.04,0.28,0.36,0.08
0.01 on 4,0.04,0.32,0.36,0.04
Notes*1,-,-,-,-
0.02 on 4,0.08,0.40,0.72,0.32
0.02 on 4,0.08,0.48,0.72,0.24
0.02 on 4,0.08,0.56,0.72,0.16
0.02 on 4,0.08,0.64,0.72,0.08
Notes*2,-,-,-,-
0.03 on 4,0.12,0.76,1.08,0.32
0.03 on 4,0.12,0.88,1.08,0.20
0.03 on 4,0.12,1.00,1.08,0.08
Notes*3,-,-,-,-
0.04 on 4,0.16,1.16,1.44,0.28
0.04 on 4,0.16,1.32,1.44,0.12
Notes*4,-,-,-,-
0.05 on 4,0.20,1.52,1.80,0.28
0.05 on 4,0.20,1.72,1.80,0.08
-,-,-,-,-
0.06 on 4,0.24,1.96,2.16,0.20
-,-,-,-,-
0.07 on 4,0.28,2.24,2.52,0.28
0.07 on 4,0.28,2.52,2.52,0.00
0.08 on 4,0.32,2.84,2.88,0.04
0.10 on 4,0.40,3.24,3.60,0.36
0.11 on 4,0.44,3.68,3.96,0.28
0.12 on 4,0.48,4.16,4.32,0.16
0.13 on 4,0.52,4.68,4.68,0.00
0.15 on 4,0.60,5.28,5.40,0.12
0.17 on 4,0.68,5.96,6.12,0.16
0.19 on 4,0.76,6.72,6.84,0.12
0.22 on 4,0.88,7.60,7.92,0.32
-,-,-,-,-
0.24 on 4,0.96,8.56,8.64,0.08
0.27 on 4,1.08,9.64,9.72,0.06
0.29 on 4,1.16,10.08,10.44,0.36
0.32 on 4,1.28,11.36,11.52,0.16
0.36 on 4,1.44,12.80,12.96,0.16
0.40 on 4,1.60,14.40,14.40,0.00
0.45 on 4,1.80,16.20,16.20,0.00
0.52 on 4,2.16,18.36,18.72,0.36
0.58 on 4,2.40,20.76,21.60,0.84
0.66 on4,2.64,23.40,23.76,0.36
[/csv]

Notes
*1 an additional bet here of 0.01 on 4, would return 0.00...........potential reset point!

*2 an additional bet here of 0.02 on 4, would return 0.00...........potential reset point!

*3 an additional bet here of 0.03 on 4, would return -0.04...........potential reset point/small loss!

*4 an additional bet here of 0.04 on 4, would return -0.04...........potential reset point/small loss!
Roulette..........................
Physical in Nature, Random in Opportunity                                                    The Reveal Originator!

GLC

Quote from: Nickmsi on Aug 26, 02:24 PM 2011

I'm sure we will hit losing streaks but I have been able to recover so far without increasing the progressions.  Only time will tell and maybe there is a better progression, GLC, any ideas?



Here's my humble input.  What you are doing is using a modified martingale for 4 or 5 numbers.  The one suggestion that I have is if you don't like to betting in the stratosphere then you will have to calculate a bet progression that is based on recovering all losses based on 2 wins instead of 1 win.  Even safer is 3 wins, etc....


But, no matter how many wins you use to calculate recovery, there's always a sequence of spins looming on the horizon that will take you to the limit. 


I have found that you're just as well off playing the marty and take your lumps when they come.  Every bet progression has lumps. 


At the end of the day: wins - losses = profits. 


I've never seen a system that gives us this formula: wins = profits. 


It doesn't exist!  (Or at least we haven't found it yet)


Hope that cheers you up,


GLC
In my case it doesn't matter.  I'm both!

Chrisbis

Latest "Groovy Baby" results:-
(this was a tough few games!!)

7 sessions

Won sessions = 7
Lost sessions = 0

Casino = Bet Voyager No Zero

Highest progression used = 20 (4 number bet)
Lowest Progression used =   6 (4 number bet)

Highest Number of Tracking Spins to bet = 22 (4 number bet)
Lowest Number of tracking Spins to bet  = 11 (4 number bet

Bet Sequence:
BOH (Virtual), BOH, BOH, REH, REL, BOH, BOH, BOH

Tracking Spins:
22,17,14,13,11,12,20

Progression Sequence:
20,13,5,6,11,19,16    (all 4 number bets!)

Quite tough set of sessions.
There was one further session/game, at the beginning, which I was having initial choppy results, so I decided to "Play Through" that game, even though, it actually would have won on the 1st level of the progression, should I have bet. It too was a BOH bet!!

BOH was extremely dominant in these games, and although probably not the toughest I am ever going to see, was definitely........ difficult sessions!

Here are the spin numbers.
would be interesting for Other system players like myself, to use these spin numbers *(Yes, they are all RNG from Bet Voyager. No Zero, with the Random Control all set to "0")

Latest number first:-
[reveal] (Highlighted numbers were the winning Numbers)
33
11
15
10
2
17
34
15
11
14
26
10
34
2
18
20
31
12
18
28
32
11
25
24
22
11
19
21
16
14
7
32
27
8
12
31
7
6
20
12
10
15
28
25
28
36
15
28
18
32
15
11
18
32
15
25
3
10
4
3
11
24
32
20
19
28
30
35
33
31
25
13
27
21
33
16
14
17
1
24
18
6
14
4
13
12
27
8
35
17
4
26
14
8
34
26
34
36
5
13
21
13
9
10
22
25
16
7
15
27
30
17
25
23
21
8
10
23
30
22
2
1
1
1
24
7
11
33 the early 'Virtual' win (no bet)
11
15
16
2
32
28
1
1
27
10
17
16 first number on the Marquee.
[/reveal]
Roulette..........................
Physical in Nature, Random in Opportunity                                                    The Reveal Originator!

marivo

Quote from: Chrisbis on Aug 26, 01:00 PM 2011
@marivo
Thanks for answer but I am afraid I dont understand what should I look here... ???

Chrisbis

@marivo

Okay, I will try and guide U through, step by step.

Here are the EC Groups (8 of them), that exist in the game of Roulette:-



ROL 1-3-5-7-9      
BEL 2-4-6-8-10      
BOL 11-13-15-17      
REL 12-14-16-18      
ROH 19-21-23-25-27      
BEH 20-22-24-26-28      
BOH 29-31-33-35      
REH 30-32-34-36

The numbers to the side of the Groups, are the inside numbers that correspond to those Imaginary Sections.

For instance

ROL, (Red Odd Low), has these numbers in its Group. 1,3,5,7,9
5 numbers in that Group.
Lets say we call that a 5 set bet.

The other 7 groups are notated the same way. Group, then the inside numbers in that group

So, lets do some imaginary tracking.
Here's a few numbers from that list I posted up in today's results:-
first number out in the Marquee is 16:-
16
17
10
27
1
1
28

Then we mark those numbers into the group stage (Sounds like football already!!)

First number 16

ROL 1-3-5-7-9      
BEL 2-4-6-8-10      
BOL 11-13-15-17      
REL 12-14-16-18        ..........*16   
ROH 19-21-23-25-27      
BEH 20-22-24-26-28      
BOH 29-31-33-35      
REH 30-32-34-36

then the second number out of the Marquee 17:-

ROL 1-3-5-7-9      
BEL 2-4-6-8-10      
BOL 11-13-15-17         ..........*17
REL 12-14-16-18        ..........*16
ROH 19-21-23-25-27      
BEH 20-22-24-26-28      
BOH 29-31-33-35      
REH 30-32-34-36

Third number out 10:-

ROL 1-3-5-7-9      
BEL 2-4-6-8-10           ..........*10
BOL 11-13-15-17        ..........*17
REL 12-14-16-18         ..........*16
ROH 19-21-23-25-27      
BEH 20-22-24-26-28      
BOH 29-31-33-35      
REH 30-32-34-36

and the fourth number 27 :-

ROL 1-3-5-7-9      
BEL 2-4-6-8-10           ..........*10
BOL 11-13-15-17      ..........*17
REL 12-14-16-18         ..........*16
ROH 19-21-23-25-27      ..........*27
BEH 20-22-24-26-28      
BOH 29-31-33-35      
REH 30-32-34-36

...and the fifth number 1 :-

ROL 1-3-5-7-9         ..........*1   
BEL 2-4-6-8-10            ..........*10
BOL 11-13-15-17      ..........*17
REL 12-14-16-18          ..........*16
ROH 19-21-23-25-27      ..........*27
BEH 20-22-24-26-28      
BOH 29-31-33-35      
REH 30-32-34-36

the sixth number is a repeat, so I just note that another number is attached to the section- thus:-

ROL 1-3-5-7-9         ..........*1*
BEL 2-4-6-8-10           ..........*10
BOL 11-13-15-17      ..........*17
REL 12-14-16-18         ..........*16
ROH 19-21-23-25-27      ..........*27
BEH 20-22-24-26-28      
BOH 29-31-33-35      
REH 30-32-34-36

and now the seventh number out on the Marquee 28 :-

ROL 1-3-5-7-9         ..........*1*   
BEL 2-4-6-8-10           ..........*10
BOL 11-13-15-17      ..........*17
REL 12-14-16-18         ..........*16
ROH 19-21-23-25-27      ..........*27
BEH 20-22-24-26-28   ..........*28   
BOH 29-31-33-35      
REH 30-32-34-36

and the eight number out 32 :-

ROL 1-3-5-7-9         ..........*1*   
BEL 2-4-6-8-10           ..........*10
BOL 11-13-15-17      ..........*17
REL 12-14-16-18         ..........*16
ROH 19-21-23-25-27      ..........*27
BEH 20-22-24-26-28   ..........*28   
BOH 29-31-33-35      
REH 30-32-34-36          ..........*32

now I hope You can see, that from that Notation, nearly all the Group section are marked up, except for BOH 29-31-33-35

but during that notation, we only used 8 spins to attain almost Full Group staging, and I think that's too quick, or as I put it, "Choppy" results, since the game was ready betting far too early in my opinion.

The bet would be BOH Black Odd High, and, our actual  bet would now usually be 1 unit (of what ever unit size U wish to use) on each of the numbers 29.....31.....33......35
4 inside numbers in total.
Then U would carry on the notating, on the group stage.

Whereas, what I actually did, was continue notating, till I have filled two games worth of group stage section...like this

ROL 1-3-5-7-9            ..........*1*..........*7***   
BEL 2-4-6-8-10           ..........*10*..........*2*
BOL 11-13-15-17        ..........*17**..........*11
REL 12-14-16-18         ..........*16..........*16
ROH 19-21-23-25-27   ..........*27..........*21*
BEH 20-22-24-26-28   ..........*28..........*24*
BOH 29-31-33-35         ..........*33
REH 30-32-34-36        ..........*32...........*30

This now covers the first 25 numbers out on the Marquee.

And as You can see, BOH is STILL the missing Section from the Group stage.
So I then go on to bet those inside numbers..........(and its a 4 set bet.)
Roulette..........................
Physical in Nature, Random in Opportunity                                                    The Reveal Originator!

marivo

Quote from: Chrisbis on Aug 27, 02:01 PM 2011
@marivo
Thank you Mr. Chrisbis. Its very clear now. So we are trying to find out what would be the proper amount of spins before the trigger. What about at least 12 or maybe 16?

-