• Welcome to #1 Roulette Forum & Message Board | www.RouletteForum.cc.

News:

The only way to beat roulette is by increasing accuracy of predictions (changing the odds). This is possible on many real wheels.

Main Menu
Popular pages:

Roulette System

The Roulette Systems That Really Work

Roulette Computers

Hidden Electronics That Predict Spins

Roulette Strategy

Why Roulette Betting Strategies Lose

Roulette System

The Honest Live Online Roulette Casinos

A system based on Kimo Li's European matrix

Started by soggett, Oct 18, 07:08 AM 2011

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

soggett

Quote from: stringbeanpc on Jul 24, 04:05 PM 2013
Hi Soggett,

I am now writing a Roulette Extreme script to test this.
If you have the winning numbers for these 200 games (mentioned above), please post them in either text or excel format.

Regards,
stringbeanpc

Hy stringbeanpc

sorry for the late responce, wasn't near my pc the last couple of days
If I recall those numbers were from right here, DB6000 file or something like that
the first 200 games are the first 1000 spins or so (1165 i think)
here you go, hope it is ok in this format, that's the only one i have

looking forward to your results
To beat the game you first have to realise you can't beat the game - then comes the hard part

stringbeanpc

Soggett,

Thank you for the spins.
I will post the results and the script back to this thread when completed.

stringbeanpc

Here are the results

Attached is the RX script, just change the extention from txt to dgt and place in the RX designer folder.

Note that it is coded ONLY for  the “Progression 1” you describe in your first post.

Please review the betting history to ensure this script is working correctly.

These are the results for the first 1165 spins.

Games Won Total      124
Games Won on Spin #1    42
Games Won on Spin #2    18
Games Won on Spin #3    23
Games Won on Spin #4   12
Games Won on Spin #5    9
Games Won on Spin #6    7
Games Won on Spin #7    4
Games Won on Spin #8    3
Games Won on Spin #9    3
Games Won on Spin #10    1
Games Won on Spin #11    2
Games Won on Spin #12    0
Games Lost          1

Refer to the betting history at spin # 386, You can really see the bankroll nosedive begin and the loss of 770 units (ouch). Of course you would walk away before taking such a loss.

This method may be playable with some tweaks and keeping a close eye on your bankroll during those losing games.
As always I think a profit target and stop-loss are necessary.

I will post the results for all spins in the file momentarily

stringbeanpc

Soggett, apologies for the delay.

Overall I think this was a very creative and good idea.

This is the results for all draws in the file. However I never see it reach a balance of 2494 units.

Games Won Total       601
Games Won on Spin #1     171
Games Won on Spin #2     113
Games Won on Spin #3    105
Games Won on Spin #4    58
Games Won on Spin #5     54
Games Won on Spin #6     36
Games Won on Spin #7     18
Games Won on Spin #8     21
Games Won on Spin #9     13
Games Won on Spin #10  4
Games Won on Spin #11 5
Games Won on Spin #12 3
Games Lost           13

I am certainly NOT an expert on progressions, but IMHO, this progression is risking more and more units for a less lucrative reward.

My suggestions to try would be
1)   Once you get a trigger, only bet for 3 to 4 spins because most of the winning games are contained within these spins.
2)   Use a Degression (is there such a word ?) instead of a Progression
   Example 3 spins (3,2,1) or (2,1,1)
   Example 4 spins (3,2,1,1) or (2,1,1,1)

If you don’t win within those 3 or 4 spins, accept the loss and wait for the next trigger.

Hopefully someone will experiment with this and post the results. The only necessary change to the script is the line “Set List [1,1,1,…] to Record “progression” data

Best Regards All

stringbeanpc

Posting some examples from spielbank weisbaden using August 2nd, 2013 data


AsianHawk

Quote from: stringbeanpc on Aug 03, 08:03 PM 2013
Attached is the RX script, just change the extention from txt to dgt and place in the RX designer folder.
Hi Stringbeanpc and All!

Noticed a small error in the script
This construction not correct detect trigger

Track Last Number for 3 Spins to Record "TrioSpin" layout

if hit sequence like 32-16-0-22 Will not be recognized as a trigger
"TrioSpin" layout = [16,0,22]

In my opinion it will be correct to

Track Last Number for 6 Spins to Record "TrioSpin" layout // a little more spins traking 6 or 9

Clear Record "3HitNoZero" Layout

Set Max Record "TrioSpin" layout index
Loop until Record "3HitNoZero" Layout index = 3 or Record "TrioSpin" layout index = 0
begin
   if Record "TrioSpin" layout not= Number 0
   begin
      Add 1 Record "3HitNoZero" Layout index
      Copy Record "TrioSpin" layout Record "3HitNoZero" Layout
   end
   Add -1 Record "TrioSpin" layout index
end


And continue to work with Record "3HitNoZero" Layout
Something like this...

stringbeanpc

AsianHawk,

Thank you, I am glad you noticed that bug.

The current script fails to detect valid patterns where the Zero appears 1 or more times within the previous 3 spins.

Please correct the script and repost it to this thread.

Regards,

AsianHawk

Quote from: stringbeanpc on Aug 05, 12:04 PM 2013
Please correct the script and repost it to this thread.
I'm add some code to script (see attach file, rename to *.dgt)
But... Result is negative. 20K spins - net -3%

-