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****CODE 4 REVERSE ATTACK****

Started by Johnlegend, May 21, 05:00 PM 2012

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0 Members and 4 Guests are viewing this topic.

Johnlegend

Hello all its JL presenting to you another method which I hope will help those who embrace it properly to prospur against the game of ROULETTE. First off I have tweaked and shaped the method. But the fuse was lit by another member called WOLFAT so full credit to him for his valuable observation. Also ever the pusher and tester of a new idea is another member I have great respect and admiration for ATLANTIS. And his hit the ground running with a new idea drive has helped me arrive at this point. So here are the rules for CODE 4 REVERSE ATTACK.

(1) You record spins for dozens and columns 4 wide like this example below. Notice after the first dozen I mark the next three spins with an X. This is because they are only there to make up the framework, they play no other part in the method.

2XXX
1XXX
3XXX
3XXX----TRIGGER 1
2XXX----TRIGGER 2

Until you have 2 losing triggers as in the example. A trigger is a dozen that doesn't match the dozen three lines above it. Similar to the original CODE 4 framework.

(2) You now commence betting using a six step progression. 1,2,3,5,7,10=28 units risk.
That one of the next 6 first dozens will MATCH the dozen 3 lines above example below.

1XXX
2XXX
2XXX
3XXX--TRIGGER 1
3XXX--TRIGGER 2
1XXX--BET 1 LOST -1 UNIT
3XXX--BET 2 WON +3 UNITS---GAME OVER

(3) Once you achieve a win or lose the 6 step progression this constitutes a played game. And you STOP.

(4) I advise you to play no more than 15---20 of these games in any one calendar day. As I am doing.

(5) You do not play CONTINUALY, but in a HIT AND RUN fashion. So you are always entering the cycle RANDOMLY for one game at a time.

(6) This can be achieved by playing on different tables at a B&M casino. Or several live feeds/tables online. I advise only live or if you have to airball roulette. Under no circumstances are RNGs to be used.

(7) I advise you start with a BANKROLL of at least 200 units. approx 7x the progression. You can double the unit value each time you double your bankroll. So for example if you build up to 400 units you could use a progression of 2,4,6,10,14,20. This is optional depending on your confidence level. And personal targets.

(8)We are aiming for around a 1000 game sample over a two month period. This is what I will be doing. So if you want to play EXACTLY as I am you should do the same. To compare results faithfuly.

As always all questions are welcome.

RESULTS UPDATE FOR 21/5/2012

GAMES PLAYED 100

GAMES WON 97

GAMES LOST 3

STRIKERATE APPROX 32/1

BALANCE = 204 UNITS PLUS

win loss streaks 51 WON 1 LOST---7 WON 1 LOST---19 WON 1 LOST---20 WON...

atlantis

Hi JohnLegend,

Simple yet fabulous!!!
Well worth waiting for.
Thanks JL very much for sharing.
THIS LOOKS TO BE STRONG.

A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

Johnlegend

Quote from: atlantis on May 21, 05:16 PM 2012
Hi JohnLegend,

Simple yet fabulous!!!
Well worth waiting for.
Thanks JL very much for sharing.
THIS LOOKS TO BE STRONG.

A.
Thanks Atlantis it is. so far a winning streak of 51 is my best but who knows what it might produce if it gets on a roll. What I noticed going through past results for CODE 4 was 8 lines without a match isnt breached very often and in a hit and run fashion this is strengthened because many times you will land into a potential losing streak. that's where its strength lies. So lets see what is possible over a 1000 game sample. I hope all the 10 volunteers can stay faithfully with this. And others will get onboard too.

TwoCatSam

won my first one

Video and My results will be in testing area.  If there is one.....

If dogs don't go to heaven, when I die I want to go where dogs go.  ...Will Rogers

dino246

Great work J L, profit to risk ratio with that strike-rate = success,( so far !! ). Lets all give it a go for say 30 days/nights and take advantage of your QUALITY time and effort to bring this to the table for us all to feed on.

Turner

Johnlegend

I know your methods are eagerly awaited, and by far, generate the most replies....in the thousands in fact.

What I would like to know, though, is this

If this is broken into basics, without lines of matix, you are basically saying this:

If this last hit dozen (one of 12 numbers on the betting table) is a different dozen than 12 hits ago and the dozen 4 hits ago is different from 12 before that....then bet that after 3 more hits, the next hit will be the same dozen as 12 hits ago. If that doesnt work wait 3 more spins and bet again on 12 spins ago.

Significance is given to waiting until it doesnt work twice, then it will work, and if it doesnt work, dont wait for it not to work twice, just bet it will work after 3 spins.

Why?

Johnlegend

Quote from: TwoCatSam on May 21, 05:33 PM 2012
won my first one

Video and My results will be in testing area.  If there is one.....
Well done TwoCatSam...where in the progression did the win come???

Chauncy47

Thanks JL,  I have played all the other methods(Code 4, PB and D&C) and have stuck with the rules to the letter with great results and my BR continues to grow each month.  I will start playing this one in the good old USA and track my results over the next 2 months.   Also a thanks to Wolfat and Atlantis for lighting the fuse .... 

Johnlegend

Quote from: turnerfeck on May 21, 05:37 PM 2012
Johnlegend

I know your methods are eagerly awaited, and by far, generate the most replies....in the thousands in fact.

What I would like to know, though, is this

If this is broken into basics, without lines of matix, you are basically saying this:

If this last hit dozen (one of 12 numbers on the betting table) is a different dozen than 12 hits ago and the dozen 4 hits ago is different from 12 before that....then bet that after 3 more hits, the next hit will be the same dozen as 12 hits ago. If that doesn't work wait 3 more spins and bet again on 12 spins ago.

Significance is given to waiting until it doesn't work twice, then it will work, and if it doesn't work, don't wait for it not to work twice, just bet it will work after 3 spins.

Why?
Hi Turnerfeck, WHY? Because it works. Sometimes you have to go around your destination to find the easiest route too it. We are delaying the outcome. But when it arrives its in our favour the vast majority of the time ultimately leading to profit. Which is the name of the game.

Johnlegend

Quote from: dino246 on May 21, 05:35 PM 2012
Great work J L, profit to risk ratio with that strike-rate = success,( so far !! ). Lets all give it a go for say 30 days/nights and take advantage of your QUALITY time and effort to bring this to the table for us all to feed on.
Thankyou Dino, I think its very strong and once you pull ahead to a certain level yes you can have the occasional setback. But overall you will profit and move forward until you reach a satisfactory level of profit and confidence. This is more of an observation method than and expectancy method. By that I mean I have simply been able to find a way random delivers enough of the same to profit from, rather than random doing something specific like landing on number 7 or dozen 2 when I want it to.

TwoCatSam

John

Won on first bet=+2units.

Made video and uploaded it to YouTube.  Cannot get the darn thing posted to my thread under "Testing".

More later.

Sam
If dogs don't go to heaven, when I die I want to go where dogs go.  ...Will Rogers

Johnlegend

Quote from: TwoCatSam on May 21, 05:54 PM 2012
John

Won on first bet=+2units.

Made video and uploaded it to YouTube.  Cannot get the darn thing posted to my thread under "Testing".

More later.

Sam
Well done...

amk

Hello JohnLegend!!

Wow, thanks for sharing your great method. Glad to have you back! I think its the one. Wolfat made the brilliant observation but you added the progression, and if my math is correct is the real magic to this method.

+2+3+3+4+3+2      units won
  1   2  3  5  7 10    prog

Average units won: 2.8

Loss: 28

Minimum Longterm Strikerate needed: 11/1     

Minimum Shortterm Strikerate needed: 15/1

Thanks JL, this will be a great thread and anyone lucky to see that will be very fortunate.

Turner

hi Johnlegend

Ok, because it works will have to do I suppose.

Can I ask something abour our green friend zero. I guess zero is a loss when betting after a trigger....but does zero count as a fail when comparing 12 spins ago for a trigger
so,
0XXX
2XXX
2XXX
3XXX--TRIGGER 1 (3rd dozen isnt zero)
3XXX--TRIGGER 2

Also....this has to be on RNG surely

real roulette: 100 games in 1 day and around 30 spins per game, thats 50 hours in one day if you have 1 min to place a bet

Skakus

Hi JL.

Thanks for posting the method.

Before I start to play I have 1 question.

The 2 missed dozens trigger, must they be consecutive, one immediately after the other, or can they be separated by matched dozens?

Thanks.
A ship moored in the harbour is safe, but that's not what ships are made for.

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